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How do I choose a target for a flipped monster? #203

@orwasaker

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@orwasaker

Currently I use this for Man eater Bug and Hane Hane:

public bool EaterHaneactivate()
{
ClientCard mystrongest = Enemy.MonsterZone.GetHighestAttackMonster();
AI.SelectCard(mystrongest);
return true;
}

But it doesn't work, since I use the Executor "Activate" and I don't think that controls how the AI uses its flip effects

AddExecutor(ExecutorType.Activate, CardId.ManEaterBug, EaterHaneactivate);

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