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[Demo included] orange_movement : some bugs #4

@Zer0xxxxx

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@Zer0xxxxx

Hello!
This script is really nice and smooth, but a really sad bug happens when we use floats numbers to teleport the player : the events' hitbox are not correctly disposed.
Then, it is impossible to use Orange Movement to perfectly make a Zelda Link's Awakening like... So sad!

Also, transparent and not passable events with the trigger "Contact with the hero" do not work properly. :(

You'll find a demo right here (requires RPG Maker VX Ace) :
Hudell2.zip

...

strange

strange2

I also have this strange glitch when I do not walk straight.
I just copy/pasted the script as it is on Github.

Kind regards.

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