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Decode.pro
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70 lines (62 loc) · 1.73 KB
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QT += core gui widgets
CONFIG += c++17
CONFIG += warn_on
CONFIG += resources
TEMPLATE = app
TARGET = Decode
# Source files
SOURCES += \
main.cpp \
MainWindow.cpp \
SettingsDialog.cpp \
encoders/AESCodec.cpp \
encoders/Atbash.cpp \
encoders/Base64Codec.cpp \
encoders/BinaryCodec.cpp \
encoders/HexCodec.cpp \
encoders/CaesarCipher.cpp \
encoders/MorseCodec.cpp \
encoders/PigLatin.cpp \
encoders/Rot13.cpp \
encoders/RSACodec.cpp
# Header files
HEADERS += \
MainWindow.h \
SettingsDialog.h \
encoders/AESCodec.h \
encoders/Atbash.h \
encoders/Base64Codec.h \
encoders/BinaryCodec.h \
encoders/HexCodec.h \
encoders/CaesarCipher.h \
encoders/MorseCodec.h \
encoders/PigLatin.h \
encoders/Rot13.h \
encoders/RSACodec.h
# Resources
RESOURCES += resources.qrc
# macOS bundle setup
# if using homebrew, comment out the architecture you're not currently using
# You may also want to uncomment the libs and includepath lines if you're using homebrew
macx {
ICON = decode.icns
QMAKE_INFO_PLIST = Info.plist
QMAKE_MACOSX_BUNDLE = yes
QMAKE_BUNDLE = Decode
QMAKE_TARGET_BUNDLE_PREFIX = com.hellmark
QMAKE_BUNDLE_DISPLAY_NAME = Decode
QMAKE_BUNDLE_COPYRIGHT = "Copyright 2025 Hellmark Programming Group"
QMAKE_BUNDLE_VERSION = 3.0
QMAKE_APPLE_DEVICE_ARCHS = x86_64 arm64
# LIBS+= -L/usr/local/Cellar/openssl@3/3.5.0/lib
# INCLUDEPATH+= /usr/local/Cellar/openssl@3/3.5.0/include
}
win32 {
# Windows-specific settings, if required (e.g., icon via RC file)
RC_FILE = decode.rc
}
# OpenSSL
LIBS += -lcrypto
# Include OpenSSL headers if needed manually (optional)
# INCLUDEPATH += /usr/local/include
# LIBS += -L/usr/local/lib