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TheGame.userprefs
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30 lines (30 loc) · 1.19 KB
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<Properties StartupItem="Windows/Windows.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Source/Collisions/Floor.cs">
<Files>
<File FileName="README.md" Line="1" Column="1" />
<File FileName="Mac/Main.cs" Line="1" Column="1" />
<File FileName="Source/Game1.cs" Line="1" Column="1" />
<File FileName="Source/Collisions/Body.cs" Line="1" Column="1" />
<File FileName="Source/Collisions/Player.cs" Line="1" Column="1" />
<File FileName="Source/Collisions/Floor.cs" Line="19" Column="26" />
</Files>
<Pads>
<Pad Id="ProjectPad">
<State name="__root__">
<Node name="TheGame" expanded="True">
<Node name="Source" expanded="True">
<Node name="Collisions" expanded="True">
<Node name="ConvertUnits.cs" selected="True" />
</Node>
</Node>
</Node>
</State>
</Pad>
</Pads>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>