-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
298 lines (249 loc) · 11.5 KB
/
CMakeLists.txt
File metadata and controls
298 lines (249 loc) · 11.5 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
cmake_minimum_required(VERSION 3.16)
# Features
option(ELEMD_UI "Enable DOM based ui creation and management" OFF)
if(ELEMD_UI)
list(APPEND VCPKG_MANIFEST_FEATURES "ui")
endif()
option(ELEMD_AUDIO "Enable audio loading and playback with miniaudio" OFF)
if(ELEMD_AUDIO)
list(APPEND VCPKG_MANIFEST_FEATURES "audio")
endif()
option(ELEMD_VIDEO "Enable video loading and playback with ffmpeg" OFF)
if(ELEMD_VIDEO)
list(APPEND VCPKG_MANIFEST_FEATURES "video")
endif()
set(PROJECT_NAME elemd)
project(${PROJECT_NAME} LANGUAGES CXX C)
if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
set(ELEMD_STANDALONE TRUE)
endif()
if(APPLE)
set(ELEMD_DEFAULT_RENDERING_BACKEND "opengl")
#set(ELEMD_DEFAULT_RENDERING_BACKEND "metal")
else()
set(ELEMD_DEFAULT_RENDERING_BACKEND "vulkan")
#set(ELEMD_DEFAULT_RENDERING_BACKEND "opengl")
endif()
# Options
option(BUILD_SHARED_LIBS "Build as shared/dynamic library" ON)
option(DYNAMIC_RUNTIME_LIBRARY "Set runtime library to dynamic" ${BUILD_SHARED_LIBS})
option(ELEMD_BUILD_EXAMPLES "Build the example programs" ${ELEMD_STANDALONE})
# Settings
set(ELEMD_RENDERING_BACKEND ${ELEMD_DEFAULT_RENDERING_BACKEND} CACHE STRING "Choose Backend (vulkan, metal, opengl)")
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINE_HIDDEN YES)
# Enable folder view in solution explorer
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
string(TOUPPER ${ELEMD_RENDERING_BACKEND} ELEMD_RENDERING_BACKEND_UPPER)
add_compile_definitions("ELEMD_RENDERING_BACKEND_${ELEMD_RENDERING_BACKEND_UPPER}")
file(GLOB SOURCE_FILES
include/${PROJECT_NAME}/*.hpp
src/*
)
file(GLOB_RECURSE SOURCE_FILES
${SOURCE_FILES}
src/backends/${ELEMD_RENDERING_BACKEND}/*
)
if(ELEMD_UI)
file(GLOB SOURCE_FILES
${SOURCE_FILES}
include/${PROJECT_NAME}/ui/*.hpp
src/ui/*
)
endif()
if(ELEMD_VIDEO)
file(GLOB SOURCE_FILES
${SOURCE_FILES}
include/${PROJECT_NAME}/video/*.hpp
src/video/*
)
endif()
if(ELEMD_AUDIO)
file(GLOB SOURCE_FILES
${SOURCE_FILES}
include/${PROJECT_NAME}/audio/*.hpp
src/audio/*
)
endif()
# Microsoft Runtime Library shenanigens
if(NOT DYNAMIC_RUNTIME_LIBRARY)
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
# ffmpeg fails on linux so we use this for shared version as well
# relocation R_X86_64_PC32 against symbol `ff_pw_9' can not be used when making a shared object; recompile with -fPIC
if (ELEMD_VIDEO AND UNIX AND NOT APPLE AND BUILD_SHARED_LIBS)
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,-Bsymbolic")
endif()
if (BUILD_SHARED_LIBS)
add_compile_definitions(ELEMD_BUILD_SHARED)
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES})
else()
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
add_library(${PROJECT_NAME} STATIC ${SOURCE_FILES})
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES
SOVERSION 0
VERSION 0.2.1
)
target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
)
message("VCPKG_MANIFEST_FEATURES: ${VCPKG_MANIFEST_FEATURES}")
message("ELEMD_RENDERING_BACKEND: ${ELEMD_RENDERING_BACKEND_UPPER}")
message("BUILD_SHARED_LIBS: ${BUILD_SHARED_LIBS}")
message("DYNAMIC_RUNTIME_LIBRARY: ${DYNAMIC_RUNTIME_LIBRARY}")
message("CMAKE_MSVC_RUNTIME_LIBRARY: ${CMAKE_MSVC_RUNTIME_LIBRARY}")
# ---------------- DEPENDENCIES ---------------------#
if(NOT ANDROID)
# glfw3
find_package(glfw3 CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
endif()
# freetype
find_package(freetype CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE freetype)
# stb
find_path(STB_INCLUDE_DIRS "stb_c_lexer.h")
target_include_directories(${PROJECT_NAME} PRIVATE ${STB_INCLUDE_DIRS})
# metal-cpp
if (APPLE)
find_library(METAL_LIBRARY Metal REQUIRED)
find_library(QUARTZCORE_LIBRARY QuartzCore REQUIRED)
find_library(NS_FOUNDATION Foundation REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE ${METAL_LIBRARY} ${QUARTZCORE_LIBRARY} ${NS_FOUNDATION})
find_path(METAL_CPP_INCLUDE_DIRS "Foundation/Foundation.hpp")
target_include_directories(${PROJECT_NAME} PRIVATE ${METAL_CPP_INCLUDE_DIRS})
endif()
if (ELEMD_VIDEO)
# ffmpeg
find_package(FFMPEG REQUIRED)
target_include_directories(${PROJECT_NAME} PRIVATE ${FFMPEG_INCLUDE_DIRS})
target_link_directories(${PROJECT_NAME} PRIVATE ${FFMPEG_LIBRARY_DIRS})
target_link_libraries(${PROJECT_NAME} PRIVATE ${FFMPEG_LIBRARIES})
endif()
if (ELEMD_AUDIO)
# miniaudio
find_path(MINIAUDIO_INCLUDE_DIRS "miniaudio.h")
target_include_directories(${PROJECT_NAME} PRIVATE ${MINIAUDIO_INCLUDE_DIRS})
# miniaudio needs to link stuff on linux
if(UNIX AND NOT APPLE)
target_link_libraries(${PROJECT_NAME} PRIVATE pthread m dl)
endif()
endif()
# ---------------- EXAMPLES ---------------------#
if (ELEMD_BUILD_EXAMPLES)
add_subdirectory(examples/benchmark)
add_subdirectory(examples/brick_breaker)
add_subdirectory(examples/game_of_life)
add_subdirectory(examples/hello_world)
add_subdirectory(examples/overview)
add_subdirectory(examples/painter)
add_subdirectory(examples/presenter)
add_subdirectory(examples/window_app)
add_subdirectory(examples/window_app_runtime)
set_target_properties(benchmark PROPERTIES FOLDER examples)
set_target_properties(brick-breaker PROPERTIES FOLDER examples)
set_target_properties(game-of-life PROPERTIES FOLDER examples)
set_target_properties(hello-world PROPERTIES FOLDER examples)
set_target_properties(overview PROPERTIES FOLDER examples)
set_target_properties(painter PROPERTIES FOLDER examples)
set_target_properties(presenter PROPERTIES FOLDER examples)
set_target_properties(window-app PROPERTIES FOLDER examples)
set_target_properties(window-app-runtime PROPERTIES FOLDER examples)
if (ELEMD_UI)
add_subdirectory(examples/calculator)
add_subdirectory(examples/elemx)
add_subdirectory(examples/slack)
add_subdirectory(examples/tasker)
set_target_properties(calculator PROPERTIES FOLDER examples)
set_target_properties(elemx PROPERTIES FOLDER examples)
set_target_properties(slack PROPERTIES FOLDER examples)
set_target_properties(tasker PROPERTIES FOLDER examples)
endif()
if (ELEMD_AUDIO)
add_subdirectory(examples/roots_of_darknes)
add_subdirectory(examples/platformer)
set_target_properties(roots-of-darknes PROPERTIES FOLDER examples)
set_target_properties(platformer PROPERTIES FOLDER examples)
endif()
if (ELEMD_VIDEO)
add_subdirectory(examples/video)
set_target_properties(video PROPERTIES FOLDER examples)
endif()
if (BUILD_SHARED_LIBS)
add_custom_command(
TARGET ${PROJECT_NAME} POST_BUILD
DEPENDS benchmark brick-breaker game-of-life hello-world overview painter presenter window-app-runtime
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/benchmark/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/brick_breaker/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/game_of_life/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/hello_world/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/overview/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/painter/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/presenter/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/window_app_runtime/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMENT "Copy library"
)
if (ELEMD_UI)
add_custom_command(
TARGET ${PROJECT_NAME} POST_BUILD
DEPENDS calculator elemx slack tasker
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/calculator/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/elemx/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/slack/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/tasker/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMENT "Copy library"
)
endif()
if (ELEMD_AUDIO)
add_custom_command(
TARGET ${PROJECT_NAME} POST_BUILD
DEPENDS platformer roots-of-darknes
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/roots_of_darknes/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/platformer/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMENT "Copy library"
)
endif()
if (ELEMD_VIDEO)
add_custom_command(
TARGET ${PROJECT_NAME} POST_BUILD
DEPENDS video
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${CMAKE_BINARY_DIR}/examples/video/$<$<CONFIG:Debug>:Debug>$<$<CONFIG:Release>:Release>/$<TARGET_FILE_NAME:${PROJECT_NAME}>
COMMENT "Copy library"
)
endif()
endif()
endif()
# ---------------- EXPORT ---------------------#
include(GNUInstallDirs)
include(CMakePackageConfigHelpers)
configure_package_config_file(
cmake/config.cmake.in
${PROJECT_BINARY_DIR}/${PROJECT_NAME}Config.cmake
INSTALL_DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME}
)
install(
TARGETS ${PROJECT_NAME}
EXPORT ${PROJECT_NAME}Target
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)
install(
EXPORT ${PROJECT_NAME}Target
FILE ${PROJECT_NAME}Target.cmake
NAMESPACE ${PROJECT_NAME}::
DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME}
)
install(
DIRECTORY include/
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
)
install(
FILES
${PROJECT_BINARY_DIR}/${PROJECT_NAME}Config.cmake
DESTINATION ${CMAKE_INSTALL_DATADIR}/${PROJECT_NAME}
)