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1 | 1 | --- |
2 | | -title: "🗎 GE Config (config.yml)" |
| 2 | +title: "🗎 GE Default Config (config.yml)" |
3 | 3 | sidebar_position: 1 |
4 | 4 | --- |
| 5 | +```yaml |
| 6 | +# GeyserExtras |
| 7 | +# If Geyser is detected, all required config changes will be automatically applied. |
| 8 | +# For more details, go to https://geyserextras.letsgoaway.dev/ |
| 9 | + |
| 10 | +# Enable the GeyserExtras menu, which can be opened by players by |
| 11 | +# double-tapping inventory, or typing `/ge`. |
| 12 | +# |
| 13 | +# The GeyserExtras Menu provides actions and configurable settings such as |
| 14 | +# - Remapping certain actions (e.g emotes/pick block) to Java Edition only actions (e.g offhand) |
| 15 | +# - Configurable HUD Visibility |
| 16 | +# - Quick access to form remakes of Java Edition Menus |
| 17 | +# (e.g Player List, Advancements, Statistics). |
| 18 | +# |
| 19 | +# You can configure default options for Bedrock Players at |
| 20 | +# `preferences/default.json` |
| 21 | +# and for Java Players at |
| 22 | +# `preferences/java/default.json`. |
| 23 | +# |
| 24 | +# Setting this to `false` also disables saving of preferences. |
| 25 | +enable-geyser-extras-menu: true |
| 26 | + |
| 27 | +# Enable the Java Edition styled cooldown. |
| 28 | +enable-custom-cooldown: true |
| 29 | + |
| 30 | +# Enable the Java Edition combat sounds. |
| 31 | +enable-java-combat-sounds: true |
| 32 | + |
| 33 | +# Enable the Block Display entity workaround using FMBE. (EXPERIMENTAL) |
| 34 | +# Note that the translation is not 100% accurate and some block types might be invisible (candles, doors, campfires), |
| 35 | +# where as some blocks will render differently (fence, glass panes, some storage containers). |
| 36 | +# Block Display billboards do not work and X/Z scale are linked to which ever one is highest, |
| 37 | +# meaning that this should only be enabled for very simple usages of Block Displays. |
| 38 | +# (https://wiki.bedrock.dev/commands/display-entities.html) |
| 39 | +enable-block-display-workaround: false |
| 40 | + |
| 41 | +# Requires PacketEvents and Java Edition clients on 1.21.9 or above. |
| 42 | +# https://modrinth.com/plugin/packetevents |
| 43 | + |
| 44 | +# Enables the cape workaround. (EXPERIMENTAL) |
| 45 | + |
| 46 | +# This shows Bedrock Edition player capes on Java Edition clients, |
| 47 | +# by using fake mannequin player entities. |
| 48 | +# It copies the packets of the player, so the position is identical. |
| 49 | +# The hitbox of the mannequin is identical to the player and |
| 50 | +# whenever the mannequin is attacked by the player it is translated as an attack |
| 51 | +# to the bedrock player. |
| 52 | + |
| 53 | +# This may break anti-cheats or plugins, and is not perfect. |
| 54 | + |
| 55 | +# The Bedrock Edition player's cape will sometimes slightly clip |
| 56 | +# inside the Bedrock Player when wearing armor and if the player attacks. |
| 57 | + |
| 58 | +# The cape is visually removed when entering mounts that can support more than one |
| 59 | +# player (including chest boats). |
| 60 | + |
| 61 | +# This only works with capes that are available on Java Edition, that are also on |
| 62 | +# Bedrock Edition. |
| 63 | +enable-bedrock-capes-on-java-workaround: true |
| 64 | + |
| 65 | +# When the server closes or Geyser reloads, should GeyserExtras automatically reconnect players to the server. |
| 66 | +auto-reconnect: true |
| 67 | + |
| 68 | +# The language that Java Edition players read when using a GeyserExtras command (e.g, `/muteemotechat`). |
| 69 | +# This is automatically set on Bedrock Edition from the player's settings. |
| 70 | +# You can see the list of all locale codes here: |
| 71 | +# https://github.com/GeyserExtras/data/blob/main/langs/language_names.json |
| 72 | +default-locale: en_US |
| 73 | + |
| 74 | +# Enables downloading of Bedrock Player skins. |
| 75 | +# This will download the Geometry, Animations, and Textures of your players skins/capes. |
| 76 | +# Persona skins are currently bugged. |
| 77 | +enable-skin-saving: true |
| 78 | + |
| 79 | +# Whether to disable the Paper Doll or not. |
| 80 | +# The Paper Doll is the small player graphic in the top left of bedrock players screens |
| 81 | +# This can give players a competitive advantage over java in some cases, for example, |
| 82 | +# you can see what armor you have on without pressing the inventory key |
| 83 | +# you can see what armor has broken during combat |
| 84 | +disable-paper-doll: false |
| 85 | + |
| 86 | +# Whether to check for updates or not. |
| 87 | +# This also disables updating of the GeyserExtrasPack and GeyserOptionalPack, |
| 88 | +# however you can manually update them by deleting the 'GeyserExtras/cache/' folder. |
| 89 | +check-for-updates: true |
| 90 | + |
| 91 | +# Only enable if you know what you are doing. |
| 92 | +debug-mode: false |
| 93 | + |
| 94 | +# The version of the config. DO NOT CHANGE! |
| 95 | +version: 4 |
| 96 | +``` |
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