Skip to content
This repository was archived by the owner on Apr 1, 2025. It is now read-only.

Commit 2dcb828

Browse files
Leo MaihöferLeo Maihöfer
authored andcommitted
rearranged NavigationRegion and Tilesets
1 parent c99775f commit 2dcb828

11 files changed

Lines changed: 384 additions & 354 deletions

File tree

IntroScene.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -347,7 +347,7 @@ private void OnShakeTimerTimeout()
347347
else
348348
{
349349
// Stop shaking and reset camera offset
350-
_shakeTimer.Stop();
350+
_shakeTimer!.Stop();
351351
if (_mainCamera != null)
352352
{
353353
_mainCamera.Offset = Vector2.Zero;

project.godot

Lines changed: 5 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@ config/icon="res://assets/sprites/icon.svg"
1818

1919
[debug]
2020

21-
shapes/navigation/agent_path_color=Color(1, 0, 0, 0)
21+
shapes/navigation/agent_path_color=Color(0, 0.513726, 0.247059, 0.937255)
2222

2323
[display]
2424

@@ -46,6 +46,10 @@ e={
4646
]
4747
}
4848

49+
[navigation]
50+
51+
2d/default_cell_size=20.0
52+
4953
[rendering]
5054

5155
textures/canvas_textures/default_texture_filter=0

0 commit comments

Comments
 (0)