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DlgProgEdit.cpp
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69 lines (52 loc) · 1.6 KB
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// DlgProgEdit.cpp : implementation file
//
#include "stdafx.h"
#include "WinDE.h"
#include "DlgProgEdit.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// DlgProgEdit dialog
DlgProgEdit::DlgProgEdit(CWnd* pParent /*=NULL*/)
: CDialog(DlgProgEdit::IDD, pParent)
{
//{{AFX_DATA_INIT(DlgProgEdit)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void DlgProgEdit::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(DlgProgEdit)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(DlgProgEdit, CDialog)
//{{AFX_MSG_MAP(DlgProgEdit)
ON_WM_LBUTTONUP()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// DlgProgEdit message handlers
BOOL DlgProgEdit::OnInitDialog()
{
CDialog::OnInitDialog();
CRect frameRect;
GetDlgItem(IDC_PROG_FRAME)->GetWindowRect(frameRect);
ScreenToClient(frameRect);
frameRect.InflateRect(-2,-2);
m_pColorWnd = new ColorEditWnd(this, frameRect, IDC_DISPLAY, 4, 100, "Terminal", true, true);
m_pColorWnd->SetCharXSpacing(1);
m_pColorWnd->SetColorizer(&m_colorizer);
m_pColorWnd->SetReadOnly(false);
m_pColorWnd->ClearUndoHistory();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void DlgProgEdit::OnLButtonUp(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
CDialog::OnLButtonUp(nFlags, point);
}