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Merge branch 'icculus:main' into dreamcast
2 parents a7867dd + a5b0ebc commit 64803fb

1 file changed

Lines changed: 3 additions & 3 deletions

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data/games/lair/game.lua

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ local starting_lives = 5
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local infinite_lives = false -- set to true to not lose a life on failure.
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local god_mode = false -- if true, game plays correct moves automatically, so you never fail.
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local play_sounds = true -- if true, beeps and buzzes play when appropriate, otherwise, skipped.
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local draw_hints = true -- if true, draws hint on what button to press.
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local draw_hints = false -- if true, draws hint on what button to press.
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DirkSimple.cvars = {
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{ name="starting_lives", desc="Number of lives player starts with", values="5|4|3|2|1", setter=function(name, value) starting_lives = DirkSimple.to_int(value) end },
@@ -3987,7 +3987,7 @@ scenes = {
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seq10 = {
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start_time = time_laserdisc_noseek(),
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timeout = { when=time_to_ms(5, 676), nextsequence=nil }
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timeout = { when=time_to_ms(3, 441), nextsequence=nil }
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},
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seq11 = {
@@ -4118,7 +4118,7 @@ scenes = {
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seq10 = {
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start_time = time_laserdisc_noseek(),
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timeout = { when=time_to_ms(5, 438), nextsequence=nil }
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timeout = { when=time_to_ms(3, 203), nextsequence=nil }
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},
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seq11 = {

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