Hi I'm getting an error when I initialize godot ads:
platform/windows/os_windows.cpp:2532 - Condition ' !process_map->has(p_pid) ' is true. returned: FAILED
The code I have is very simple to see if I can get it working:
func _ready():
godotAds = Engine.get_singleton("GodotAds")
var instanceId = get_instance_id()
if godotAds:
godotAds.init(instanceId) # it errors here
However I get the error shown above. Any idea whats going on here?
==Info==:
Compiled: Compiled from the 3.1 branch. x64
config.py settings
build = {
"admob" : True,
"adcolony" : False,
"chartboost" : False,
"vungle" : False,
"mopub" : True,
"unity_ads" : True,
"awesome_ads" : False,
"appodeal" : True,
"inmobi" : False,
}
modules/GodotAds/libs: only has the unity-ads.aar (2.1 version)
Modules: "org/godotengine/godot/GodotAds" only so far
The godot project
GodotAdsTemplate.zip
Hi I'm getting an error when I initialize godot ads:
platform/windows/os_windows.cpp:2532 - Condition ' !process_map->has(p_pid) ' is true. returned: FAILEDThe code I have is very simple to see if I can get it working:
However I get the error shown above. Any idea whats going on here?
==Info==:
Compiled: Compiled from the 3.1 branch. x64
config.py settings
modules/GodotAds/libs: only has the unity-ads.aar (2.1 version)
Modules: "org/godotengine/godot/GodotAds" only so far
The godot project
GodotAdsTemplate.zip