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NodeBootstrap.Designer.cs
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84 lines (79 loc) · 2.74 KB
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namespace FreedeckLauncher
{
partial class NodeBootstrap
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
label1 = new Label();
label2 = new Label();
progressBar1 = new ProgressBar();
SuspendLayout();
//
// label1
//
label1.AutoSize = true;
label1.Font = new Font("Segoe UI", 18F, FontStyle.Regular, GraphicsUnit.Point, 0);
label1.Location = new Point(12, 9);
label1.Name = "label1";
label1.Size = new Size(273, 32);
label1.TabIndex = 1;
label1.Text = "Freedeck: Node Needed";
//
// label2
//
label2.AutoSize = true;
label2.Font = new Font("Segoe UI", 9F, FontStyle.Regular, GraphicsUnit.Point, 0);
label2.Location = new Point(12, 41);
label2.Name = "label2";
label2.Size = new Size(379, 15);
label2.TabIndex = 3;
label2.Text = "We couldn't find Node.js! We're automagically downloading it for you.";
//
// progressBar1
//
progressBar1.Location = new Point(6, 68);
progressBar1.Name = "progressBar1";
progressBar1.Size = new Size(370, 23);
progressBar1.TabIndex = 4;
//
// NodeBootstrap
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(388, 107);
Controls.Add(progressBar1);
Controls.Add(label2);
Controls.Add(label1);
Name = "NodeBootstrap";
Text = "NodeBootstrap";
Load += NodeBootstrap_Load;
ResumeLayout(false);
PerformLayout();
}
#endregion
private Label label1;
private Label label2;
private ProgressBar progressBar1;
}
}