@@ -36,7 +36,7 @@ MACRO_CONFIG_INT(TcRenderGhostAsCircle, ec_render_ghost_as_circle, 0, 0, 1, CFGF
3636// Outline Variables
3737MACRO_CONFIG_INT (ClOutline , ec_outline , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Draws outlines" )
3838MACRO_CONFIG_INT (ClOutlineEntities , ec_outline_in_entities , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Only show outlines in entities" )
39- MACRO_CONFIG_INT (ClOutlineFreeze , ec_outline_freeze , 1 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Draws outline around freeze and deep" )
39+ MACRO_CONFIG_INT (ClOutlineFreeze , ec_outline_freeze , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Draws outline around freeze and deep" )
4040MACRO_CONFIG_INT (ClOutlineUnfreeze , ec_outline_unfreeze , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Draws outline around unfreeze and undeep" )
4141MACRO_CONFIG_INT (ClOutlineSolid , ec_outline_solid , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Draws outline around hook and unhook" )
4242MACRO_CONFIG_INT (ClOutlineTele , ec_outline_tele , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Draws outline around teleporters" )
@@ -370,10 +370,10 @@ MACRO_CONFIG_INT(TcBgDrawWidth, ec_bg_draw_width, 5, 1, 50, CFGFLAG_CLIENT | CFG
370370MACRO_CONFIG_INT (TcBgDrawFadeTime , ec_bg_draw_fade_time , 0 , 0 , 600 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Time until strokes disappear (0 = never)" )
371371MACRO_CONFIG_INT (TcBgDrawMaxItems , ec_bg_draw_max_items , 128 , 0 , 2048 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Maximum number of strokes" )
372372MACRO_CONFIG_COL (TcBgDrawColor , ec_bg_draw_color , 11893936 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Color of background draw strokes" )
373- MACRO_CONFIG_INT (TcBgDrawAutoSaveLoad , ec_bg_draw_auto_save_load , 1 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Automatically save and load background drawings" )
373+ MACRO_CONFIG_INT (TcBgDrawAutoSaveLoad , ec_bg_draw_auto_save_load , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Automatically save and load background drawings" )
374374
375375// Timer
376- MACRO_CONFIG_INT (TcShowLocalTimeSeconds , tc_show_local_time_seconds , 1 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Show local time in seconds" )
376+ MACRO_CONFIG_INT (TcShowLocalTimeSeconds , tc_show_local_time_seconds , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Show local time in seconds" )
377377
378378// Weapon in Freeze
379379MACRO_CONFIG_INT (ClRenderWeaponsInFreeze , ec_render_weapons_in_freeze , 0 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Renders players' weapons while frozen" )
@@ -383,6 +383,11 @@ MACRO_CONFIG_INT(ClMapOverview, ec_map_overview, 0, 0, 1, CFGFLAG_CLIENT | CFGFL
383383MACRO_CONFIG_INT (ClMapOverviewSpectatingOnly , ec_map_overview_spectating_only , 1 , 0 , 1 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Enable map overview only when spectating" )
384384MACRO_CONFIG_INT (ClMapOverviewOpacity , ec_map_overview_opacity , 15 , 0 , 100 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Opacity of the map overview" )
385385
386+ // Volleyball
387+ MACRO_CONFIG_INT (EcVolleyBallBetterBall , ec_volleyball_better_ball , 1 , 0 , 2 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "Make frozen players in volleyball look more like volleyballs (0 = disabled, 1 = in volleyball maps, 2 = always)" )
388+ MACRO_CONFIG_STR (EcVolleyBallBetterBallSkin , ec_volleyball_better_ball_skin , 24 , "beachball" , CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE , "Player skin to use for better volleyball ball" )
389+ MACRO_CONFIG_INT (EcVolleyBallSpinSpeed , ec_volleyball_spin_speed , 50 , 0 , 100 , CFGFLAG_CLIENT | CFGFLAG_SAVE , "How fast the volleyball spins" )
390+
386391// Custom variables from my server for the editor
387392// You can use these if you get my server from https://github.com/FoxNet-DDNet/FoxNet
388393
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