forked from golyalpha/FactorizationLocalizations
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathzh_CN.lang
More file actions
246 lines (232 loc) · 13.3 KB
/
zh_CN.lang
File metadata and controls
246 lines (232 loc) · 13.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
#zh_CN
#You can contribute localizations here: https://github.com/purpleposeidon/FactorizationLocalizations
#Also check this here:http://tab.mcbbc.com/lang_list.php?c=159 (A language files list based on a Chinese mod wiki)
#Some things:
#factorization.replace:Oak Wood Barrel=Oaken Barrel
#will replace the string "Oak Wood Barrel" with "Oaken Barrel".
#This is only available with substitution translations.
#
#item.factorization:someItem.hint=Hint text; always visible
#item.factorization:someItem.shift=Shift-key text; Thaumcraft's got us well-trained
factorization.factoryBlock.BARREL.name=废弃储物桶
factorization.factoryBlock.DAYBARREL.name=储物桶
factorization.factoryBlock.DAYBARREL.format.name=%2$s储物桶
factorization.factoryBlock.DAYBARREL.format2.name=%1$s %2$s储物桶
factorization.factoryBlock.DAYBARREL.SILKY.name=精准
factorization.factoryBlock.DAYBARREL.SILKY.silkhint=使用精准采集斧头
factorization.factoryBlock.DAYBARREL.HOPPING.name=漏斗
factorization.factoryBlock.DAYBARREL.LARGER.name=大型
factorization.factoryBlock.DAYBARREL.STICKY.name=粘性
factorization.factoryBlock.DAYBARREL.CREATIVE.name=创造模式
factorization.factoryBlock.STAMPER.name=拆包器
factorization.factoryBlock.STAMPER.hint=拆分成单件物品
factorization.factoryBlock.PACKAGER.name=封包器
factorization.factoryBlock.PACKAGER.hint=合成9件或4件物品
factorization.factoryBlock.SLAGFURNACE.name=富渣炉
factorization.factoryBlock.ROUTER.name=路由器
#factorization.factoryBlock.ROUTER.hint=何不试试伺服机!
factorization.factoryBlock.LAMP.name=§kxxxx§r灯
factorization.factoryBlock.LAMP.hint=在佛罗里达州
factorization.factoryBlock.LAMP.shift=度假
factorization.factoryBlock.BATTERY.name=(隐藏电池)
factorization.factoryBlock.BATTERY.hint=不能用于合成
item.factorization:charge_battery.name=电池盒
item.factorization:charge_battery.hint=充能范围:20-30
item.factorization:charge_battery.perc=%s%%被充能
item.factorization:charge_battery.low=低电量
item.factorization:charge_battery.mid=中电量
item.factorization:charge_battery.full=满电量
factorization.factoryBlock.LEYDENJAR.name=莱顿瓶
factorization.factoryBlock.LEYDENJAR.hint=充能范围:40-70
factorization.factoryBlock.LEYDENJAR.perc=%s%%被充能
factorization.factoryBlock.SOLARBOILER.name=烧水锅炉
factorization.factoryBlock.SOLARBOILER.hint=需要热源,\n从下方吸水
factorization.factoryBlock.STEAMTURBINE.name=蒸汽涡轮
factorization.factoryBlock.STEAMTURBINE.hint=将蒸汽能转换为fz电能(charge)
item.factorization:mirror.name=反射镜
item.factorization:mirror.hint=将太阳光反射到烧水锅炉上
factorization.factoryBlock.HEATER.name=加热器
factorization.factoryBlock.LEADWIRE.name=铅质线缆
factorization.factoryBlock.MIXER.name=搅拌机
factorization.factoryBlock.MIXER.hint=进行无序合成
factorization.factoryBlock.CRYSTALLIZER.name=结晶器
factorization.factoryBlock.CERAMIC.name=陶土塑像
factorization.factoryBlock.SERVORAIL.name=伺服轨道
factorization.factoryBlock.PARASIEVE.name=寄存器
factorization.factoryBlock.COMPRESSIONCRAFTER.name=压缩合成机
factorization.factoryBlock.COMPRESSIONCRAFTER.hint=使用方块以及储物桶制作
factorization.factoryBlock.CALIOMETRIC_BURNER.name=有机焚烧炉
factorization.factoryBlock.CALIOMETRIC_BURNER.hint=放置在烧水锅炉边\n将食物转化为热量
factorization.factoryBlock.SOCKET_EMPTY.name=空插座
item.factorization:socket/SOCKET_LACERATOR.name=碎裂器
item.factorization:socket/SOCKET_ROBOTHAND.name=机械臂
item.factorization:socket/SOCKET_SHIFTER.name=物品转移器
tile.factorization.ResourceBlock.SILVERORE.name=银矿石
tile.factorization.ResourceBlock.SILVERBLOCK.name=银块
tile.factorization.ResourceBlock.LEADBLOCK.name=铅块
tile.factorization.ResourceBlock.DARKIRONBLOCK.name=玄铁块
tile.factorization:darkIronOre.name=玄铁矿石
fluid.factorization:fluid/steam=蒸汽
item.factorization:craftpacket.name=合成图纸
item.factorization:craftpacket_complete.name=合成图纸
item.factorization:tool/bag_of_holding.name=手提包
item.factorization:tool/pocket_crafting_table.name=便携合成台
item.factorization:tool/pocket_crafting_table.yesNEI=按下%s即可在任意位置使用
item.factorization:tool/pocket_crafting_table.noNEI=按下%s来使用
item.factorization:tool/wand_of_cooling.name=冷冻杖
item.factorization:diamond_shard.name=钻石方块碎片
item.factorization:diamond_shard.hint=爆裂钻石块
item.factorization:diamond_shard.shift=扔进岩浆乐趣多!
item.factorization:dark_iron_ingot.name=玄铁锭
item.factorization:lead_ingot.name=铅锭
item.factorization:silver_ingot.name=银锭
item.factorization:router/item_filter.name=物品过滤
item.factorization:router/machine_filter.name=机器过滤
item.factorization:router/speed.name=速度提升
item.factorization:router/thorough.name=透彻升级
item.factorization:router/bandwidth.name=带宽升级
item.factorization:acid.name=硫酸
item.factorization:acid_regia.name=王水
item.factorization:magnet.name=磁铁
item.factorization:insulated_coil.name=绝缘线圈
item.factorization:motor.name=马达
item.factorization:motor.hint=放置于插座
item.factorization:fan.name=压力机
item.factorization:fan.hint=放置于马达
item.factorization:tool/charge_meter.name=FZ电表
item.factorization:router/eject.name=自动弹射
item.factorization:barrel_upgrade.name=废弃异次元存储
item.factorization:diamond_cutting_head.name=钻石切割刃
item.factorization:diamond_cutting_head.hint=放置于马达
item.factorization:corkscrew.name=螺丝锥
item.factorization:corkscrew.hint=放置于马达
item.factorization:sludge.name=污泥
item.factorization:sludge.hint=洗矿渣的副产品
item.factorization:sculptTool.name=雕塑工具
item.factorization:sculptTool.MOVER=移动
item.factorization:sculptTool.STRETCHER=拉伸
item.factorization:sculptTool.ROTATE_GLOBAL=全局旋转
item.factorization:sculptTool.ROTATE_LOCAL=局部旋转
item.factorization:sculptTool.RESETTER=重置旋角
item.factorization:sculptTool.MOLD=模具雕塑
item.factorization:ceramics/glaze_bucket.name=釉桶
item.factorization:tool/angular_saw.name=角锯
item.factorization:tool/matrix_programmer.name=逻辑矩阵编程器
item.factorization:tool/matrix_programmer.hint=发现于地牢
item.factorization:tool/matrix_programmer.shift=远古代码库
item.factorization:logic_matrix.name=空白逻辑矩阵
item.factorization:logic_matrix_identifier.name=逻辑矩阵:标识
item.factorization:heat_hole.name=散热孔
item.factorization:nether_powder.name=下界岩粉末
item.factorization:rocket/rocket_engine.name=火箭引擎
item.factorization:rocket/rocket_fuel.name=火箭燃料
itemGroup.factorizationTab=工厂化
#Ores
item.factorization:ore/gravel/COPPER.name=污浊的铜矿渣
item.factorization:ore/gravel/GALENA.name=污浊的银矿渣
item.factorization:ore/gravel/LEAD.name=污浊的铅矿渣
item.factorization:ore/gravel/GOLD.name=污浊的金矿渣
item.factorization:ore/gravel/IRON.name=污浊的铁矿渣
item.factorization:ore/gravel/TIN.name=污浊的锡矿渣
item.factorization:ore/gravel/NATURAL_ALUMINUM.name=污浊的耐酸铝矿渣
item.factorization:ore/gravel/COBALT.name=污浊的钴矿渣
item.factorization:ore/gravel/ARDITE.name=污浊的阿迪特矿渣
item.factorization:ore/gravel/DARKIRON.name=污浊的玄铁矿渣
item.factorization:ore/clean/COPPER.name=干净的铜矿渣
item.factorization:ore/clean/GALENA.name=干净的银矿渣
item.factorization:ore/clean/LEAD.name=干净的铅矿渣
item.factorization:ore/clean/GOLD.name=干净的金矿渣
item.factorization:ore/clean/IRON.name=干净的铁矿渣
item.factorization:ore/clean/TIN.name=干净的锡矿渣
item.factorization:ore/clean/NATURAL_ALUMINUM.name=干净的耐酸铝矿渣
item.factorization:ore/clean/COBALT.name=干净的钴矿渣
item.factorization:ore/clean/ARDITE.name=干净的阿迪特矿渣
item.factorization:ore/clean/DARKIRON.name=干净的玄铁矿渣
item.factorization:ore/reduced/COPPER.name=还原铜块
item.factorization:ore/reduced/GOLD.name=还原金块
item.factorization:ore/reduced/IRON.name=还原铁块
item.factorization:ore/reduced/LEAD.name=还原铅块
item.factorization:ore/reduced/SILVER.name=还原银块
item.factorization:ore/reduced/TIN.name=还原锡块
item.factorization:ore/reduced/NATURAL_ALUMINUM.name=还原耐酸铝块
item.factorization:ore/reduced/COBALT.name=还原钴块
item.factorization:ore/reduced/ARDITE.name=还原阿迪特块
item.factorization:ore/reduced/DARKIRON.name=还原玄铁块
item.factorization:ore/crystal/COPPER.name=晶化铜
item.factorization:ore/crystal/GOLD.name=晶化金
item.factorization:ore/crystal/IRON.name=晶化铁
item.factorization:ore/crystal/LEAD.name=晶化铅
item.factorization:ore/crystal/SILVER.name=晶化银
item.factorization:ore/crystal/TIN.name=晶化锡
item.factorization:ore/crystal/NATURAL_ALUMINUM.name=晶化耐酸铝
item.factorization:ore/crystal/COBALT.name=晶化钴
item.factorization:ore/crystal/ARDITE.name=晶化阿迪特
item.factorization:ore/crystal/DARKIRON.name=晶化玄铁
#Glaze bases
item.factorization:ceramics/glaze_bucket.base_common.name=釉基
item.factorization:ceramics/glaze_bucket.base_mimicry.name=拟态釉
item.factorization:ceramics/glaze_bucket.mimicry_prefix.name=拟态釉色:
#Servos
factorization:servo/component.name=伺服部件
item.factorization:servo/instruction_plate.name=指令板
item.factorization:servo/commenter.name=批注器
item.factorization:servo/servo.name=伺服机
item.factorization:servo/sprocket.name=玄铁链轮
item.factorization:servo/servo_motor.name=伺服马达
item.factorization:servo/decorator.fz.decorator.servoGrateWood.name=木质伺服格栅
item.factorization:servo/decorator.fz.decorator.servoGrateIron.name=铁质伺服格栅
item.factorization:servo/decorator.fz.decorator.servoGrateGlass.name=玻璃伺服格栅
item.factorization:servo/decorator.fz.decorator.scancolor.name=颜色扫描器
item.factorization:servo/component.fz.instruction.pulse.name=红石脉冲
item.factorization:servo/component.fz.instruction.setdirection.name=设置方向
item.factorization:servo/component.fz.instruction.rotatetop.name=指向堆栈顶部
item.factorization:servo/component.fz.instruction.sum.name=求和
item.factorization:servo/component.fz.instruction.sum.hint=栈操作:推入(弹出数+弹出数)
item.factorization:servo/component.fz.instruction.product.name=求积
item.factorization:servo/component.fz.instruction.product.hint=栈操作:推入(弹出数*弹出数)
item.factorization:servo/component.fz.instruction.integervalue.name=整型
item.factorization:servo/component.fz.instruction.integervalue.hint=栈操作:推入一个整型数字
item.factorization:servo/component.fz.instruction.dup.name=复制
item.factorization:servo/component.fz.instruction.dup.hint=栈操作:复制一个整型数字
item.factorization:servo/component.fz.instruction.drop.name=移除
item.factorization:servo/component.fz.instruction.drop.hint=栈操作:移除一个整型数字
item.factorization:servo/component.fz.instruction.spin.name=旋转
item.factorization:servo/component.fz.instruction.setspeed.name=设置速度
item.factorization:servo/component.fz.instruction.cmp.name=比较
item.factorization:servo/component.fz.instruction.jmp.name=跳转
item.factorization:servo/component.fz.instruction.entryControl.name=物品添加控制
item.factorization:servo/component.fz.instruction.socketCtrl.name=插座信号
item.factorization:servo/component.fz.instruction.shifterctrl.name=物品转移控制
item.factorization:servo/component.fz.instruction.trap.name=陷阱
item.factorization:servo/component.fz.instruction.trap.shift=对.就是陷阱.
item.factorization:servo/component.fz.instruction.boolean.name=布尔量
item.factorization:servo/component.fz.instruction.entryaction.name=条目激活器
item.factorization:servo/component.fz.instruction.valuetransfer.name=堆栈转移器
item.factorization:servo/component.fz.instruction.setsegment.name=运行堆栈
item.factorization:servo/component.fz.instruction.group.name=子程序
item.factorization:docbook.name=工厂化手册
death.attack.laceration.1=%1$s被撕成了碎片.
death.attack.laceration.2=%1$s在旋转飞刃的厄运中失去了生命.
death.attack.laceration.3=%1$s被误认成方块.
death.attack.laceration.4=%1$s死于千刀万剐.
death.attack.laceration.5=%1$s型矿石被磨碎成了%1$s型矿渣.
death.attack.laceration.6=%1$s触发了生物陷阱.
#The code theoretically supports .player variants of these, but I can't think of any I like.
data.label.SocketShifter.mode.name=传输模式
data.label.SocketShifter.mode.MODE_STREAM=单个物品流
data.label.SocketShifter.mode.MODE_PULSE_EXACT=脉冲-精确数量
data.label.SocketShifter.mode.MODE_PULSE_SOME=脉冲-模糊数量
data.label.SocketShifter.exp.name=流向
data.label.SocketShifter.exp.true=导出
data.label.SocketShifter.exp.false=导入
data.label.SocketShifter.for.name=目标格子
data.label.SocketShifter.for.-1=任意格子
data.label.SocketShifter.lim.name=数量
data.label.SocketFanturpeller.suck.name=不吸东西
data.label.SocketFanturpeller.target_speed.name=目标速度
data.label.SocketFanturpeller.suck.name=不吸东西
data.label.SocketFanturpeller.target_speed.name=目标速度
data.label.PumpLiquids.suck.name=吸液
data.label.PumpLiquids.target_speed.name=目标速度
data.label.BlowEntities.suck.name=风吸
data.label.BlowEntities.target_speed.name=目标速度