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en.json
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1022 lines (1022 loc) · 60.6 KB
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{
"errors": {
"generic": "You can't do that right now",
"generic_tired": "You are tired. Wait %d seconds then try again",
"generic_cant_do_that": "You can't do that",
"generic_user_dont_exist": "Unable to find this user",
"you_cant_claim": "You can't claim this area",
"you_have_to_be_in_a_guild": "You must be in a guild to do this",
"you_dont_have_right_to_change_announcement": "You don't have the rights to change the announcement of the guild",
"you_cant_exceed_x_characters": "You can't exceed %d characters",
"already_in_guild": "Impossible, you're already in a guild!",
"guild_name_empty": "You must choose a name for your guild",
"guild_have_to_be_gm_to_disband": "You must be the guild master to disband",
"guild_dont_be_in_guild_to_join_a_guild": "You can't ask to join a guild if you're already in one",
"guild_enter_id_to_join": "You need to enter the guild ID if you want to join",
"guild_character_not_ask_to_join": "This user didn't ask to join your guild",
"guild_enter_id_to_add": "You need to enter the ID to add this user",
"guild_cant_remove_appliances": "You can't do this",
"guild_have_to_enter_id_to_remove_apply": "You must enter the user's ID",
"guild_have_to_enter_id_to_remove_apply_playerside": "You must enter the guild ID",
"guild_not_in_guild": "You aren't in a guild",
"guild_cant_give_this_money": "You can't give this amount to the guild",
"guild_you_dont_have_enough_money": "You don't have enough money",
"guild_you_have_to_select_amount_money": "Please select the amount to give to your guild",
"guild_you_have_to_select_amount_to_retrive": "Please select the amount to retrieve",
"guild_name_cant_exceed_x_characters": "The name of the guild can't exceed %d characters or be lower than %d characters",
"guild_name_taken": "This name is already taken",
"guild_player_reach_max_applies": "You can apply to join %d maximum guilds at the same time",
"guild_player_already_applied": "You've already applied to join this guild",
"guild_not_exist": "This guild doesn't exist",
"guild_cant_leave_guild_as_gm": "As the guild master, you can't abandon it, but you can disband with the following command /guild disband",
"guild_dont_have_right_to_kick": "You don't have the rights to kick this member",
"guild_member_dont_exist": "This member doesn't exist",
"guild_dont_have_right_to_remove_money": "You don't have the rights to retrieve money",
"guild_guild_dont_have_this_amount_of_money": "You can't retrieve this much money from the guild",
"guild_no_enough_money_to_level_up": "Your guild doesn't have enough money to level up. You still need: %dG",
"guild_dont_have_right_to_level_up": "You don't have the rights to raise the level of the guild",
"guild_maximum_members": "Your guild reached the maximum number of members",
"guild_cant_invite_players": "You don't have the rights to accept people in your guild",
"guild_already_max_level": "Your guild already reached the maximum level",
"guild_tournament_started": "Your guild is enroll in a conquest that have already started, so you can't disband now, please wait until the conquest is ended",
"guild_have_to_be_gm_to_enroll": "You must be the guild master or an officer to enroll your guild in this conquest",
"guild_already_enroll_in_tournament": "You guild is already enrolled in a conquest",
"guild_tournament_started_generic": "Since the conquest have already started, you can't do that now",
"guild_not_enrolled_in_tournament": "Your guild is not enrolled in an conquest",
"guild_dont_own_this_area": "Your guild is not the owner of this area",
"guild_dont_have_permission_to_levelup_area": "You don't have the rights to level up an area owned by your guild",
"area_at_max_level": "The area is at the maximum level",
"area_bonus_not_available": "This bonus is not available in this area",
"area_dont_have_enough_stat_points": "You can't allocate this amount of points to this area",
"area_reset_wait_x": "Your guild has already reset this area's bonuses today, you can reset this area again at:\n%s",
"area_already_reset": "This area has no points allocated to be refunded",
"collect_enter_id_to_collect": "Please enter the ID of the resource to collect",
"collect_tired_wait_x_seconds": "You are too tired to collect these resources, you still have to wait: %s seconds",
"collect_dont_have_required_level": "You don't have the required crafting level to collect this resource, you must be at least level %d and of rebirth level %d",
"item_you_dont_have_this_item": "You don't have this item",
"item_choose_id_or_equipement": "You must enter the ID of your inventory slot or choose between \"head, chest, legs, weapon, mount\"",
"item_you_cant_equip": "You can't equip this item",
"item_you_dont_have": "You don't have this item",
"item_enter_id_to_equip": "You must enter the item's ID to equip it",
"item_you_dont_have_item_equiped_here": "You don't have an equipped item in this slot",
"item_you_have_to_choose_type_to_unequip": "You must choose the kind of item you want to unequip",
"item_cant_equip_higher_level": "You must be at least at level %d to equip this item",
"item_cant_equip_higher_rebirth_level": "You must be at least at rebirth level %d to equip this item",
"item_cant_sell_favorite": "You can't sell an item tagged as favorite",
"item_you_cant_use": "You can't use this item",
"item_enter_id_to_use": "You must enter the ID of the item to use.",
"character_you_dont_have_enough_to_reset": "You don't have enough money to reset your stats!",
"character_you_dont_have_enough_to_reset_talents": "You don't have enough money to reset your talents!",
"economic_enter_id_item_to_sell": "You must enter the item's ID to sell it",
"economic_have_to_be_in_town": "You must be in a town to sell your items",
"economic_cant_sell_nothing": "Nothing to sell! All items are protected, no matches or your inventory is empty",
"economic_cant_send_money_to_youself": "You can't send money to yourself",
"economic_minimum_send_gold": "You must send at least 1G",
"economic_dont_have_enough_money": "You don't have that amount of money",
"fight_enter_id_monster": "You must enter the monster's ID if you want to fight",
"fight_impossible_in_town": "You can't fight in town",
"fight_already_in": "You're already in a fight, once you finish you can start a new one",
"fight_monter_dont_exist": "The monster you're trying to fight doesn't exist",
"travel_already_here": "You're already in this area",
"travel_area_dont_exist": "This area doesn't exist",
"travel_tired_wait_x": "You're too tired to travel, you must wait: %d seconds",
"fight_pvp_choose_enemy": "You must choose your opponent",
"fight_pvp_cant_fight_yourself": "You can't fight yourself",
"fight_pvp_not_same_area": "You can't see this user anywhere near",
"fight_pvp_cant_fight_here": "You can't fight another player here",
"character_you_cant_distribute_this_amount_of_points": "You can't allocate this amount of points",
"character_attribute_dont_exist": "This attribute doesn't exist",
"languages_lang_dont_exist": "This language doesn't exist, please refer to the list of available languages using the following comamnd /other lang",
"group_already_in_group": "You can't be in a group to do this",
"group_not_in_group": "You must be in a group to do this",
"group_occupied": "Your group is busy, finish what you're doing and try again",
"group_not_leader": "You must be the leader of the group to do this",
"group_cant_invite_yourself": "You can't invite yourself",
"group_user_not_connected": "You must invite a connected user",
"group_invite_already_in_group": "This user is already in a group",
"group_invite_waiting": "This user has a pending invitation",
"group_you_dont_receive_invitation": "You haven't received any invitation to join a group",
"group_full_join": "The group you're trying to join is full",
"group_cant_invite_more_than": "You can't invite more than %d players at the same time",
"group_user_not_in_your_group": "User %s isn't in your group nor in the pending list to join it",
"group_user_kick_empty_name": "You must select the user you want to kick out",
"group_cant_kick_yourself": "You can't kick yourself out of the group",
"group_not_same_area": "Every member of the group has to be in the same area",
"group_cant_swap_yourself": "You can't make yourself group leader since you are already group leader",
"group_user_swap_empty_name": "You must select the user who will be group leader",
"marketplace_not_exist": "There is no marketplace here",
"marketplace_id_item_forgotten": "You have to choose the item to sell",
"marketplace_dont_have_object": "You don't have this item",
"marketplace_price_forgotten": "You must enter the price that you want to sell the item for",
"marketplace_nb_of_item_not_ok": "You have to choose the number of items to sell",
"marketplace_not_this_number_of_item": "You don't have this many items",
"marketplace_not_enough_to_pay_tax": "You don't have enough money to pay the tax",
"marketplace_id_to_cancel_forgotten": "You have to choose the item to retrieve",
"marketplace_order_dont_exist": "This item doesn't exist",
"marketplace_order_not_yours": "This item don't belong to you",
"marketplace_id_to_buy_forgotten": "You have to choose the item to buy",
"marketplace_order_yours": "You can't buy your own items",
"marketplace_not_enough_money": "You don't have enough money to do that",
"marketplace_favorite_sell_impossible": "You can't sell an item tagged as favorite",
"craft_no_building": "There is no crafting building active here",
"craft_dont_exist": "This blueprint is unavailable",
"craft_dont_have_required_level": "You don't have the minimum required level to craft this item. You must be at least level: %d",
"craft_dont_have_required_items": "You don't have all the required resources to craft this item",
"craft_tired_wait_x_seconds": "You are too tired to craft an item, you still have to wait: %s seconds",
"craft_level_incorrect": "You can't craft an item of this level here",
"craft_rebirth_level_incorrect": "You can't craft an item of this rebirth level here",
"prefix_max_length": "The prefix must not exceed a length of %d characters",
"prefix_undefined": "The prefix must at least be 1 character long",
"prefix_not_owner_server": "You must own this server to change the prefix",
"shop_item_dont_exist": "You must choose an existing item",
"shop_no_building": "There is no shop in this area",
"already_doing_something_command": "You must wait until your last action is completed",
"travel_missing_achievements": "You cannot access this area, you are missing the following achievements: \"%s\"",
"trade_not_in_trade": "You are not trading",
"trade_cant_propose_more": "You have already proposed a trade to someone, cancel or terminate the current trade so that you can propose another one",
"trade_proposal_waiting": "This person already has a pending trade request",
"trade_propose_already_in_trade": "This person is already trading with someone",
"trade_user_not_connected": "You can only trade with someone who is connected",
"trade_cant_propose_yourself": "You cannot trade with yourself",
"trade_already_in_trade": "You are already making a trade, cancel or terminate the current trade to be able to perform this action",
"trade_inventory_changed": "One or more items of the trade are no longer available due to a change in inventory, please check the trade again using the command to display it",
"trade_not_in_same_area": "In order to validate the trade you must be in the same area as the person with whom you are trading",
"trade_you_dont_receive_invitation": "You have not received a trading request",
"trade_dont_have_that_many_items": "You don't have enough units of this item",
"trade_dont_have_item": "You don't have this item",
"trade_item_dont_exist": "This item does not exist or belong to you",
"trade_not_enough_money": "You don't have that much money to put in the trade",
"trade_unable_find_item": "Unable to find this item",
"trade_not_accepted": "The other person must accept the trade before you can do this action",
"travel_area_cant_travel": "You are unable to travel to this area",
"talents_show_missing_id": "Please enter the ID of the talent",
"talents_show_node_dont_exist": "This talent doesn't exist",
"talents_node_not_reachable": "This talent is not reachable",
"talents_not_enough_points": "You don't have enough talent points",
"talents_already_unlocked": "You've already unlocked that talent",
"skill_show_dont_exist": "That skill doesn't exist",
"skill_build_cant_add_more": "You can't add more skills to your skills bar",
"skill_build_already_equipped": "That skill is already equipped",
"skill_build_not_unlocked": "You have not unlocked this skill",
"skill_build_not_equipped": "That skill isn't equipped",
"skill_build_incorrect_priority": "Incorrect priority value",
"antispam_remaining": "Challenge failed (%d tries left before being ban for %s minutes)",
"antispam_end": "Challenge failed, you have no more tries left, you can't play for %s minutes...",
"rebirth_cant_rebirth": "You can't rebirth that",
"rebirth_cant_rebirth_max_level": "You are already at the max rebirth level for that",
"rebirth_dont_have_required_items": "You don't have all the required resources to rebirth",
"rebirth_not_max_level": "You must be at max level to rebirth",
"events_dont_exist": "This event doesn't exist"
},
"filters": {
"name": "Name",
"rarity": "Rarity",
"type": "Type",
"subtype": "Subtype",
"level_up": "Level >=",
"level_down": "Level <=",
"rebirth_up": "Rebirth Level >=",
"rebirth_down": "Rebirth Level <=",
"power_up": "Power >=",
"power_down": "Power <=",
"favorite": "Favorite"
},
"appearance": {
"title": "Appearance change",
"desc_select": "Here is the appearance of your character, this appearance contains the current changes you may have made. To go to the modification use the emoji: \"%s\"",
"choose_modify": "Choose what to change:",
"ears": "Ears",
"eyes": "Eyes",
"eyebrows": "Eyebrows",
"nose": "Nose",
"facial_hair": "Facial Hair",
"haircut": "Haircut",
"mouth": "Mouth",
"body_type": "Body Type",
"desc_select_one": "Between brackets and in bold, means that this is the selected choice.\nUse the arrows to change the appearance, the colored emoji to change the color (if available for this type), and use the other emoji to validate",
"list_of_possible_for_type": "List of possible choices for the selected type",
"list_of_possible_color": "List of possible colors for the selected type",
"modifying_elsewhere": "Modification in progress on another message...",
"success": "Successful appearance change!",
"helmet": "Helmet Display",
"left": "Left",
"right": "Right",
"color": "Change the color",
"confirm": "Validate"
},
"tutorial": {
"start": "Welcome to the FightRPG guided tutorial, if this language does not suit you, use the command \"/other lang\".\nFor your first step, use the command \"/info\" to continue the tutorial.",
"info_first": "This command allows you to display all the informations about your character. The emojis that the bot adds (if it has the rights) allow you to hide or show some parts of the panel. Now it's time to display the area your character is in. Use the \"/area info\" command to continue the tutorial.",
"area_first": "This command allows you to display the informations of the area in which your character is. This area has a weather forecast that gives bonuses or penalties. What interests you the most is the list of monsters in the area, you can see the identifier on the left of the name of the monsters. This is the ID you have to use to be able to fight the monster. To continue the tutorial, use the command \"/fight\" followed by a space and the ID number of the monster.",
"fight_first": "Congratulations, you are fighting your first monster! The fight is displayed in the following order: Name of the person doing something, then the result of his action. You can see at the bottom of the message your life, mana and energy points on the left and the opponent's on the right. You can also use the emoji to display the result of the fight directly. Some actions take a certain amount of time and you have to wait between these actions. The time you have to wait depends on the action. If you have won the fight, you may have gained a level, if so to continue the tutorial, use the command \"/attributes\" otherwise fight again using the command \"/fight\". At each fight, except the dungeons, your life points are reset to the maximum.",
"attributes_first": "Here is the panel containing only your attributes, at the top of it you can see your points to distribute. To each main attribute corresponds a shortcut word that allows you to increase it if you have points available.\nHere is a summary of the effects of the attributes: \nStrength (str) → Only used by skills.\nConstitution (con) → Increases your hit points by 10 for each point invested, reduces waiting time after a fight, increases physical defense.\nDexterity (dex) → Increases physical critical chance. \nCharisma (cha) → Increases your chance to stun your opponent with a melee attack, reduces the wait time after an arena fight, increases magic critical evasion rate.\nWill (will) → Makes you more resistant to stun blows, increases physical critical evasion rate. \nChance (luck) → Increases your chance of finding items.\nWisdom (wis) → Increases the experience you gain from fighting, increases magic defense, increments your mana points by 2 for each point you invest.\nPerception (per) → Increases your chance of not being attacked by a monster other than the one you want to fight, increases magic and physical critical evasion rate. \nIntelligence (int) → Increases magic critical rate, increases exp for crafting/gathering, increases chance of gathering.\nAs a beginner we advise you to start with a split between strength and constitution. Use the command \"/up <shortcut attribute> <number of points to distribute>\". The list of shortcuts is located in the help panel, feel free to consult it (command \"/other help\"), you can also reset your points using the command \"/reset\", however this costs gold. To distribute in strength and then in constitution, use: \"/up str 3\" then \"/up con 2\", only the main attributes can be increased in this way except for the armor. Once this is done, use the command \"/talents show\" to continue the tutorial.",
"talents_first": "This is the talent display. With the talents you can unlock new spells, increase your main or secondary attributes regardless of the attribute points to be distributed. The list of identifiers of the available talents allows you to see which talents you can reach. Talents do have a cost though, so make sure you have enough points to take them (you can also reset your talents using the \"/resettalents\" command). To view a talent and see what it allows you to obtain, use the command \"/talent show <idOfTalent>\" and so continue the tutorial (the id of the talent is before the parenthesis in the list of available talents, except for the first one which is not in parenthesis).",
"talentshow_first": "In this display you can see what the talent gives you, as well as its cost. In the title of the display you have the information if you can take it or not. Use the hand emoji to take the talent or use the command \"/talent up <idOfTalent>\" and thus continue the tutorial.",
"talentup_first": "Congratulations, if you had points your talent is now added! Please note that you can add your unlocked spells to your skill bar. The commands are the following: \"/build show\", \"/build add\", \"/build move\". For more informations consult the help panel (command \"/other help\"). Now that you have grasped the basics of managing your character go fight other monsters, once you have obtained an item, use the command \"/inventory\" to display your inventory and continue this tutorial.",
"inventory_first": "Here is your inventory, you can filter it using some filters, use the command \"/other help\" to learn more about filters. In this display you have the list of items in your inventory. When you have an item, use the command \"/item id\" followed by its identifier, to display its informations and continue the tutorial.",
"item_first": "In this display you can see the statistics of the item, next to the attribute is an icon to know if it is higher or lower than your equipped item and in parenthesis is the difference with the equipped item. To equip an item and continue the tutorial, use the command \"/equip\" followed by the item ID in your inventory, or use the emoji 🛡️.",
"equip_first": "By using this command you will equip the item if you meet the necessary conditions. This will unequip the equipped item. To see your equipped items and continue the tutorial, use the command \"/equiplist\"",
"equiplist_first": "With this command you can see the most important informations about your equipment. Now that you've got the basics of combat down, let's get to travel! Use the command \"/region\"",
"region_first": "This command allows you to see all the areas in your region. And also the regions which are connected to it. When you are strong enough, change the area where you are by using the command \"/travel area\" followed by the ID to the left of the area name. To travel from one region to another, use the command \"/travel region\".",
"end": "This is the end of the Fight RPG introduction tutorial! Thank you for following it! For more informations or help, join our support Discord: https://discord.gg/vhHJY8V."
},
"events": {
"specific_loot_area": "Area-specific loots",
"specific_loot_area_types": "Area type specific loots",
"starts": "Starts at",
"ends": "Ends",
"started": "Started on",
"ongoing": "Ongoing Event",
"duration": "Duration of the event",
"no_events": "There are no ongoing events",
"wont_fire_again": "Will not be repeated",
"events_created": "Incoming events have been successfully added to your server."
},
"lootbox": {
"contains": "This loot box may contain %d of the following items:"
},
"antispam": {
"title": "Anti-Spam Challenge",
"select_emoji": "Select the %s emoji to continue playing.",
"success": "Challenge successfully passed!",
"in_progress": "You have a challenge in progress, you must resolve it to continue playing."
},
"skills_builds": {
"add_success": "You have successfully added the \"%s\" skill to your build",
"swap_succes": "Skill priority change successful",
"reset_success": "All your skills have been unequipped",
"remove_success": "You have successfully removed the \"%s\" skill to your build",
"title_show": "All equipped skills (%d/%d)",
"maximum_reached": "Maximum number of skill equipped reached",
"nothing": "You don't have any skill equipped",
"priority": "Cast Order Priority"
},
"talents": {
"header_talents": "Information on all unlocked talent",
"unlocked_skills": "Available skills",
"reachable_talents_ids": "Accessible Talent Ids",
"unlockable_skills": "Unlockable skills",
"x_point": "%d talent point",
"x_point_plural": "%d talent points",
"cost": "Talent Unlocking Cost",
"up_success_unlock": "The talent %s is now unlocked",
"up_success_unlock_skills": "The following skills are now unlocked: %s",
"talents_import_successful": "Import successfully completed",
"talents_import_not_totally_successful": "The import was only partially done, the following talents were not unlocked: \"%s\". Possible error: %s"
},
"skills": {
"damage_information": "Damage Information",
"damage_type": "Damage Type",
"formula": "Formula",
"hpDamage": "Damage to Hp",
"manaDamage": "Damage to Mp",
"lifeSteal": "Life Steal",
"manaSteal": "Mana Steal",
"healHp": "Heal",
"healMp": "Regenerate Mp",
"variance": "Variance",
"number_of_targets": "Number of targets",
"success_rate": "Success Rate",
"required_preparation_points": "Skill Cooldown (Including Bonuses)",
"no_desc": "No description for skill",
"formula_result": "Formula Result"
},
"effects": {
"type": "Effect Type",
"hpHeal": "Heal",
"manaHeal": "Regenerate Mp",
"energyHeal": "Regenerate Energy",
"addState": "Add Status",
"removeState": "Remove Status"
},
"elements": {
"type": "Element Type",
"physical": "Physical",
"fire": "Fire",
"water": "Water",
"earth": "Earth",
"air": "Air",
"dark": "Dark",
"light": "Light"
},
"craft": {
"header_required": "Name - Type - Subtype - Rarity - Number",
"header_craft_list": "ID - Name - Type - Minimum Lvl. - Maximum Lvl. - Rarity",
"needed_items": "Needed Items",
"craft_done": "You have made the following item: \"%s\""
},
"marketplace": {
"placed": "Your %s [x%d] is now on sale (id: %d)",
"placed_plur": "Your %s [x%d] are now on sale (id: %d)",
"header_str": "Player - idItem - Name - Type - Level - Rarity - Power - Number - Unit Price",
"retrieve": "You've recovered your item",
"retrieve_plur": "You've recovered your items",
"you_sold_plur": "You've sold \"%s\" x%d for %dG",
"you_sold": "You've sold \"%s\" x%d for %dG",
"you_buy": "You've bought %d item for %dG",
"you_buy_plur": "You've bought %d items for %dG",
"you_paid_tax": "You've paid %dG of taxes to place this item",
"now_muted": "Marketplaces notifications are now deactivated",
"now_unmuted": "Marketplaces notifications are now activated",
"settings_menu_mute": "%s Marketplaces notifications"
},
"shop": {
"you_buy": "You've bought \"%s\" x%d for the price of: %dG",
"header": "ID - Name [xAmount] - Type - Level - Rarity - Price"
},
"group": {
"you_left": "You left your group",
"invitation_sent": "Invitation to join the group sent",
"someone_invited_you": "User %s invited you to join their group (use %s to accept or %s to decline)",
"you_joined": "You joined the group",
"you_declined": "You declined the invitation to join the group",
"someone_left_the_group": "User %s left your group",
"someone_joined_the_group": "User %s joined your group",
"someone_declined_invitation": "User %s declined to join your group",
"now_muted": "Group notifications are now deactivated",
"now_unmuted": "Group notifications are now activated",
"user_kicked": "User %s was kicked out of the group",
"user_swaped": "User %s is now group leader",
"invite_cancel": "The group invitation to user %s was cancelled",
"you_ve_been_kicked": "You have been kicked out of the group",
"nobody_was_invited": "Nobody was invited to join your group",
"group": "Group",
"avg_level": "Average Level: %d",
"avg_power": "Average Power: %d",
"members_of_the_group": "Members of the group",
"invited_users": "Invited users",
"settings_menu_mute": "%s Group notifications"
},
"area": {
"monster": "ID: %s | %s | Lv: %s | Type: %s",
"resources": "Resources of the area:",
"resource": "ID: %s | %s | %s",
"list_of_players_in_area": "List of players of the %s area:",
"player": "ID: %s | Name: %s | Level: %d",
"wild_area": "%d | %s | Levels: %s",
"city_area": "%d | %s (Town) | Level: %s",
"dungeon_area": "%d | %s (Dungeon) | Level: %s",
"no_description": "No description available for this area",
"maximum_quality": "Maximum quality for an item:",
"minimum_quality": "Minimum quality for an item:",
"minimum_rebirth_level": "Minimum monsters rebirth level:",
"maximum_rebirth_level": "Maximum monsters rebirth level:",
"monsters_rebirth_level": "Monster Rebirth Levels:",
"you_claimed": "You've claimed this area",
"owned_by": "Owned by: %s",
"monster_group": "ID: %s | %s (+%d more) | Avg Lv: %s | Type: %s",
"conquest": "Conquest",
"conquest_next": "Next conquest:\n- %s\n- Number of guilds enrolled: %d",
"conquest_ongoing": "Conquest ongoing",
"area_progression": "Area progression",
"level_up": "The area has level up",
"bonus_list_header": "Identifier → Refers to",
"up_stat": "The bonus %s have gained %d points",
"reset_stats": "This area's points have been refunded",
"areas": "Areas",
"list": "List of areas",
"list_regions_connected": "Connected regions",
"no_connected_regions": "No regions connected to this region",
"follow_the_link": "You can have the list of resources at the link bellow.",
"services": "Services",
"service_marketplace": "Marketplace (Tax: %d%)",
"service_forge": "Blacksmith (Craft: Lvl. %d - %d)",
"service_shop": "Shop (Tax: %d%)",
"conquest_actual_level": "Current level: %d",
"conquest_points_to_distribute": "Points to distribute: %d",
"conquest_price_to_next_level": "Price to next level: %dG",
"region": "Region: %s",
"wild": "Wilderness",
"city": "Town",
"dungeon": "Dungeon"
},
"bonuses": {
"bonuses": "Bonuses",
"xp_fight": "Fight XP",
"xp_collect": "Collect XP",
"xp_craft": "Craft XP",
"gold_drop": "Gold drop",
"item_drop": "Item drop",
"collect_drop": "Collect drop",
"no_bonuses": "No active bonuses",
"harvest_tiredness": "Harvest tiredness",
"travel_tiredness": "Travel tiredness"
},
"resources": {
"wood": "Wood",
"ore": "Ore",
"tree": "Tree",
"plant": "Plant",
"woods": "Woods",
"ores": "Ores",
"trees": "Trees",
"plants": "Plants",
"animal": "Animal",
"animals": "Animals",
"fabric": "Fabric",
"fabrics": "Fabrics",
"noresources": "No resources here",
"not_collected": "You weren't successful in collecting the resource",
"collected_x_resource": "You've collected %d %s",
"resource_dont_exist": "You don't see this resource anywhere",
"collect_gain_xp": "You've gained a total of %d XP (with %d XP bonus thanks to the area) to your crafting job",
"job_level_up": "You've gained %d level to your crafting job",
"job_level_up_plur": "You've gained %d levels to your crafting job",
"tried_to_collect_x_times": "You've tried to collect the resource %d times"
},
"general": {
"nothing_at_this_page": "This page is empty",
"page": "Page",
"none": "None",
"nobody": "Nobody",
"description": "Description",
"monsters": "Monsters",
"monster": "Monster",
"resource": "Resource",
"resources": "Resources",
"lvl": "Lvl.",
"page_out_of_x": "Page %d/%d",
"enable": "Enable",
"disable": "Disable",
"region": "Region",
"modular": "Modular",
"and": "and",
"aquired": "Acquired",
"unlockable": "Unlockable",
"locked": "Locked",
"equipable": "Equipable",
"yes": "Yes",
"no": "No",
"mobile_set": "Mobile Detection Mode: %s. Is user on mobile: %s",
"points": "%d Point",
"points_plur": "%d Points",
"validate": "Validate",
"back": "Back",
"next": "Next",
"edit": "Edit",
"skip": "Skip",
"unlock": "Unlock",
"take": "Take",
"image": "Image",
"reset": "Reset"
},
"guild": {
"you_dont_have_a_guild": "You don't have a guild",
"member": "Member",
"members": "Members",
"officer": "Officer",
"guild_master": "Guild Master",
"guild_announcement": "Guild Announcement",
"no_guild_announcement": "No Guild Announcement",
"you_have_updated_guild_announcement": "You have successfully updated the guild announcement",
"members_out_of": "Members: %d/%d",
"level_out_of": "Level: %d/%d",
"required_to_level_up": "Money required to raise the Guild level: %d G",
"money_available": "Available money",
"money": "%dG",
"guild_x_created": "The guild: %s has been created!",
"dont_have_enough_to_create": "You don't have enough money to create a guild (You need %dG)",
"guild_disband": "You disbanded the guild!",
"guild_applied": "You applied to join the guild",
"character_have_been_accepted": "This user has been accepted in the guild",
"you_have_denied_this_apply": "Application successfully denied",
"you_have_cancel_your_apply": "You've cancelled your application",
"you_have_denied_all_applies": "You've refused all applications",
"you_have_cancel_all_your_applies": "You've cancelled all your applications",
"you_leaved_guild": "You've left your guild",
"member_kicked": "The member was kicked out",
"rank_modified": "This member's rank was successfully changed",
"you_gift_x_g_to_guild": "You gave %dG to your guild",
"you_retrive_x_g_from_guild": "You retrieved %dG from your guild",
"guild_level_up": "Your guild level increased, it is now: %d",
"guild_no_apply_player": "You didn't apply to join a guild",
"nobody_ask_to_join_your_guild": "No one applied to join your guild",
"nothing_to_print": "Nothing to see",
"enroll": "Your guild is now enrolled for the next conquest in this area",
"unenroll": "Your guild is now no longer enrolled to any conquest",
"you_paid_x": "Your guild paid %dG",
"renamed": "You have renamed your guild \"%s\"",
"guild_territories": "Territories owned by your guild (%d)",
"guild_territory_enroll": "Conquest Registration",
"head_disband": "You are about to disband your guild",
"body_disband": "Dissolving your guild is an irreversible action, all the guild money will disappear, all guild members will be kicked and all guild territories will be abandoned",
"disband_cancelled": "Disband cancelled",
"total_player_power": "Total Power of members %d",
"total_player_level": "Total Level of members %d",
"total_player_rebirth_level": "Total Rebirth Level of members %d",
"current_applications": "Current applications",
"you_ve_been_accepted": "You have been accepted in the guild \"%s\"",
"you_ve_been_kicked": "You have been kicked from your guild"
},
"inventory_equipment": {
"item_equiped": "Your item is now equipped (%s)",
"item_unequiped": "The item has been unequipped (%s)",
"id": "id",
"name": "Name",
"type": "Type",
"subtype": "Subtype",
"level": "Level",
"rebirth_level": "Rebirth Level",
"rarity": "Rarity",
"empty_inventory": "Empty Inventory",
"no_desc": "No description for this item",
"page_x_out_of": "Page %d/%d",
"currently_equipped": "Currently Equipped",
"attributes": "Attributes",
"secondary_attributes": "Secondary Attributes",
"nothing_in_this_slot": "You don't have any equipped item in this slot",
"nothing_equipped": "You don't have any equipped item",
"power": "Power",
"item_tag_as_favorite": "This item is now tagged as favorite (%s)",
"item_untag_as_favorite": "This item is not longer tagged as favorite (%s)",
"item_no_stats": "This item doesn't have any attributes",
"wait_time_reduction": "(Reduces remaining fatigue time by %d%)",
"sellall_title": "Planning the sale of your items",
"sellall_going_to_sell": "You're going to sell",
"sellall_going_to_sell_all": "All items that are not marked as favorites",
"sellall_going_to_sell_rarity": "All items of \"%s\" quality that are not marked as favorites",
"sellall_going_to_sell_type": "All items of \"%s\" type that are not marked as favorites",
"sellall_going_to_sell_level_sup": "All items with their level greater than or equal to %d that are not marked as favorites",
"sellall_going_to_sell_level_inf": "All items with their level lower than or equal to %d that are not marked as favorites",
"sellall_total_value": "Total value of items",
"sellall_are_you_sure": "Are you sure you want to sell these items?",
"sellall_cancel": "You cancelled the sale",
"sellall_going_to_sell_power_sup": "All items with a power greater than or equal to %d",
"sellall_going_to_sell_power_inf": "All items with a power lower than or equal to %d",
"sellall_going_to_sell_name": "All items whose name contains \"%s\"",
"sellall_going_to_sell_subtype": "All items of \"%s\" subtype that are not marked as favorites",
"sellall_going_to_sell_rebirth_sup": "All items with their rebirth level greater than or equal to %d that are not marked as favorites",
"sellall_going_to_sell_rebirth_inf": "All items with their rebirth level lower than or equal to %d that are not marked as favorites",
"item_tag_as_favorite_filtered": "All items corresponding to the filter are now tagged as favorites",
"item_untag_as_favorite_filtered": "All items corresponding to the filter are no longer tagged as favorites",
"money_bag": "Sell",
"backpack": "Unequip",
"shield": "Equip",
"star": "Protect",
"eight_pointed_black_star": "Unprotect",
"baggage_claim": "Add to trade"
},
"mounts": {
"reduction": "Bonuses/Penalties in travel time for the following climate/terrain:",
"all_areas": "All areas: %d%",
"everything_else": "Everything else: %d%"
},
"climates": {
"climate": "Climate",
"temperate_oceanic": "Temperate oceanic",
"volcanic_hell": "Volcanic hell",
"hot_desert": "Hot desert",
"eternal_snow": "Eternal snow",
"interior": "Interior"
},
"weather": {
"weather": "Weather",
"sunny": "Sunny",
"cloudy": "Cloudy",
"foggy": "Foggy",
"rainy": "Rainy",
"rainstorm": "Rainstorm",
"snowy": "Snowy",
"firestorm": "Firestorm",
"sandstorm": "Sandstorm",
"snowstorm": "Snowstorm",
"impact": "Weather-related impacts",
"time_before_ends": "Time remaining before weather change"
},
"trade": {
"settings_menu_mute": "%s Trade notifications",
"now_muted": "Trade notifications are now deactivated",
"now_unmuted": "Trade notifications are now activated",
"you_cancelled": "You cancelled the trade",
"someone_proposed_you": "%s invites you to make a trade",
"proposal_sent": "Trade request sent",
"you_accepted": "You have accepted the trade request",
"notification_accepted": "%s accepted the trade request",
"notification_cancelled": "%s cancelled the trade",
"done": "Trade finished, the items and/or money of the trade should be in your inventory",
"notification_await_validation": "The person with whom you are trading has validated the trade, awaiting your validation",
"await_validation": "Trade validated, waiting for the other person",
"notification_add_item": "%s added an item to the trade: \"%s\" [x%d]",
"add_item": "You have successfully added the item \"%s\" [x%d] to the trade",
"notification_remove_item": "%s removed an item to the trade: \"%s\" [x%d]",
"remove_item": "You have successfully removed the item \"%s\" [x%d] from the trade",
"notification_set_money": "%s offers you %dG for this trade",
"set_money": "You have proposed %dG for this trade",
"title": "Trade between %s and %s",
"is_proposing": "%s is proposing"
},
"character": {
"reset_done": "Reset done!",
"attribute_up_to": "The attribute %s has increased and is now up to %d points",
"attribute_x_points_available": "There is %d point left to allocate",
"attribute_x_points_available_plural": "There are %d points left to allocate",
"info_attributes_title": "Attributes | %d point to distribute (Reset price %dG)",
"info_attributes_title_plur": "Attributes | %d points to distribute (Reset price %dG)",
"maximum_level": "Max. Level",
"character_advancement": "Character Advancement",
"level": "Level",
"craft_level": "Craft Level",
"money": "Money",
"honor": "Honor",
"health_points": "Health Points",
"damage_reduction": "Damage Reduction",
"critical_chance": "Critical Chance",
"achievement_earned": "Congratulations! Thanks to your accomplishments, you have unlocked the following achievement: \"%s\"",
"achievement_title": "Achievements List (%d / %d) - %d Points",
"achievement_earned_word": "Earned",
"achievement_name": "%s (%d Points)",
"no_desc": "No desciption for this achievement",
"maximum_stun_chance": "Maximum Stun Chance",
"reset_price_title": "Reseting your attributes",
"reset_talents_price_title": "Reseting your talents",
"sure_to_reset_title": "Are you sure to reset your attributes?",
"reset_cancel": "You've cancelled your attributes reset",
"sure_to_reset_talents_title": "Are you sure to reset your talents?",
"reset_talents_cancel": "You've cancelled your talents reset",
"mana_points": "Mana Points",
"energy_points": "Energy Points",
"character_resources": "Character Resources",
"achievement_points": "Achievement Points (%d / %d)",
"rebirth_available": "Rebirth Available",
"rebirth_unavailable": "Rebirth Unavailable",
"rebirth_do_you_want": "What do you want to rebirth?",
"rebirth_sure_to": "Do you really want to rebirth : %s?",
"rebirth_sure_to_description": "All your items will be un-equipped, your stats, secondary stats, level and talents are going to be reset. You will move to the first area of the game. You won't lose anything else.",
"rebirth_sure_to_description_craft": "Your crafting level will be reset. You won't lose anything else.",
"rebirht_items_loot": "Items you loot will be at least rebirth level: %d.",
"rebirht_items_craft": "Items you craft will be at max rebirth level: %d.",
"rebirth_items_stats": "Items of rebirth level %d, will have %d% more stats compared to no rebirth level.",
"rebirth_monsters_stats": "Monsters of rebirth level %d, will have %d% more stats compared to no rebirth level.",
"rebirth_stats_points_more": "You will have %d points to distribute each level in stats.",
"rebirth_talents_points_more": "You will start with %d more talents points to distribute.",
"rebirth_title": "Rebirth Information",
"current_bonuses": "Current Bonuses",
"rebirth_successful": "Rebirth Successful",
"rebirth_successful_level": "Your strength diminishes, your field of view decreases and you faint. When you wake up, you realize that you are naked, right where your adventure began. However, you feel different, more powerful...",
"rebirth_successful_craft_level": "After a long journey to become the best craftsman, you have found a master in this art, an old man. He has promised to help you, you follow him, he tells you that to become even better, you have to know how to start again. While you are having your tea, the old man quickly gives you a blow to the head. When you wake up, he's gone, but worse, you can't remember how you used to make your things. But you have the impression that you will do even better than your first time!",
"rebirth_cancelled": "You've cancelled your rebirth",
"achievement_count": "Achievements (%d / %d)",
"rebirth_level": "Rebirth your Character",
"rebirth_craft_level": "Rebirth your Craft"
},
"economic": {
"sell_for_x": "You sold your item for %dG",
"sell_for_x_plural": "You sold your items for %dG",
"sell_all_for_x": "You've sold all items in your inventory for %dG",
"send_money_to": "You've sent %dG to %s"
},
"admin": {
"no_admin_xp_command": "You aren't an administrator but you tried to cheat! Unfortunately, god isn't nice and decided to punish you; so here is a brand new life. (You are now level 1)."
},
"travel": {
"travel_to_area": "You travelled to an area called: %s",
"travel_to_area_exhaust": "You are tired, you will have to wait %d seconds before doing something again",
"travel_planning": "Planning travel from \"%s\" to \"%s\"",
"wait_time_title": "Expected wait time",
"wait_time_body": "%d seconds",
"wait_time_body_with_mount": "%d seconds (Thanks to your mount you've gained %d seconds)",
"gold_price_title": "Expected gold cost",
"gold_price_body": "%d G",
"sure_to_travel_title": "Are you sure you want to travel?",
"sure_to_travel_body": "%s → Yes\n%s → No",
"travel_cancel": "You've cancelled your trip",
"total_without_weather": "Total travel time without weather impact",
"travel_cancel_easter_egg": "You were about to head off, but got lazy and decided to stay. Maybe you're bipolar?"
},
"fight_pve": {
"ganked_by_monster": "You weren't stealthy enough, a monster is attacking you! (You need more perception)",
"user_get_attacked": "%s was attacked by: %s!",
"user_attacked": "%s attacked %s!",
"onfight_user_attack": "%s attacks the monster %s and inflicts **%d** damage points",
"onfight_monster_attack": "%s attacks the player %s and inflicts **%d** damage points",
"drop_item": "You won an item (%s)! Congrats!",
"drop_item_equip": "You've won equipment (%s)!",
"drop_item_equip_plur": "You've won equipment (%s)!",
"drop_item_other": "You've won an item (%s)!",
"drop_item_other_plur": "You've won items (%s)!",
"level_up": "Congrats! You won: %d lvl. You are now level: %d!",
"money_gain": "You won: %d G",
"xp_gain": "You won: %d XP",
"nothing_gain": "You won nothing!",
"both_gain": "You won: %d XP and %d G",
"group_drop_item": "Your group won some items! Congrats! (Rarest item found: %s)",
"group_level_up": "Someone leveled up in your group! Congrats!",
"group_money_gain": "Your group won: %d G",
"group_xp_gain": "Your group won: %d XP",
"group_nothing_gain": "Your group won nothing!",
"group_both_gain": "Your group won: %d XP and %d G",
"group_pm_gain": "You won: %d XP and %d G",
"group_pm_gain_other": "You have also won items: %s",
"group_pm_lost_fight": "Your group lost the fight",
"group_pm_won_fight": "Your group won the fight"
},
"fight_pvp": {
"onfight_user_attack": "%s attacks %s and inflicts **%d** damage points",
"honor_gain": "You win: %d honor points!",
"honor_lose": "You lose: %d honor points!",
"honor_not_honorable": "Fight not honorable, you lose: %d honor points!"
},
"monsters_types": {
"normal": "Normal",
"elite": "Elite",
"boss": "Boss"
},
"fight_general": {
"combat_log": "Combat log",
"critical_hit": "Critical hit",
"stun_hit": "Stun hit",
"critstun_hit": "Critical stun hit",
"win": "You won the fight!",
"loose": "You lost the fight!",
"now_muted": "Fight notifications are now deactivated",
"now_unmuted": "Fight notifications are now activated",
"settings_menu_mute": "%s Fight notifications",
"status_of_fight": "Battle status: %s",
"battle_ongoing": "You're fighting!",
"missed": "Missed!",
"status_removed": "Status removed: %s",
"status_added": "Status added: %s",
"results_lost": "Lost:",
"results_gain": "Gained:",
"results_health_points": "%d hp.",
"results_mana_points": "%d mp.",
"results_energy_points": "%d energy.",
"cant_do_anything": "Can't do anything",
"draw": "Draw"
},
"rarities": {
"common": "Common",
"rare": "Rare",
"superior": "Superior",
"epic": "Epic",
"legendary": "Legendary",
"mythic": "Mythic"
},
"languages": {
"fr": "French",
"en": "English",
"pt-BR": "Brazilian Portuguese",
"ru": "Russian",
"es": "Spanish",
"list_of_languages": "List of available languages (use the shortcut to switch languages)",
"lang_changed": "Language successfully changed, the bot will now answer in %s",
"vi": "Vietnamese"
},
"other": {
"loading_character": "Loading your character",
"character_loaded": "Character successfully loaded",
"prefix_changed": "Prefix changed",
"old_prefix": "Old prefix",
"new_prefix": "New prefix",
"prefix_title": "Current Prefix",
"check_dm": "A private message has been sent to you with the procedure to follow!"
},
"item_types": {
"weapon": "Weapon",
"chest": "Chest",
"legs": "Legs",
"head": "Head",
"resource": "Resource",
"lootbox": "LootBox",
"potion": "Potion",
"mount": "Mount"
},
"item_sous_types": {
"wood": "Wood",
"ore": "Ore",
"plant": "Plant",
"sword": "Sword",
"whip": "Whip",
"metal": "Metal",
"loot_box_equipment": "Equipment Box",
"reset_time_potion": "Anti-Tiredness",
"founder_box": "Founder Reward",
"random_loot_box_equipment": "Random Equipment Box",
"horse": "Horse",
"crystal": "Crystal",
"energy_potion": "Toning Potion",
"salamander": "Salamander",
"camel": "Camel",
"polar_bear": "Polar Bear",
"cloth": "Cloth",
"leather": "Leather",
"bow": "Bow",
"dagger": "Dagger",
"wand": "Wand",
"staff": "Staff"
},
"stats": {
"strength": "Strength",
"intellect": "Intellect",
"constitution": "Constitution",
"armor": "Armor",
"dexterity": "Dexterity",
"wisdom": "Wisdom",
"will": "Will",
"perception": "Perception",
"charisma": "Charisma",
"luck": "Luck",
"hitRate": "Hit Rate",
"evadeRate": "Physical Evade Rate",
"criticalRate": "Critical Rate",
"regenHp": "Regen HP",
"regenMp": "Regen MP",
"regenEnergy": "Regen Energy",
"skillManaCost": "Skill Mana Cost",
"skillEnergyCost": "Skill Energy Cost",
"criticalEvadeRate": "Critical Evade Rate",
"magicalEvadeRate": "Magical Evade Rate",
"threat": "Threat",
"physicalResist": "Physical Resist",
"fireResist": "Fire Resist",
"waterResist": "Water Resist",
"earthResist": "Earth Resist",
"airResist": "Air Resist",
"darkResist": "Dark Resist",
"lightResist": "Light Resist",
"initiative": "Initiative"
},
"lootboxes": {
"open_message": "You opened a loot box, you get:\n",
"open_message_mult": "You opened %d loot boxes, you get:\n",
"no_drop": "You opened a loot box, but you didn't get anything!",
"no_drop_mult": "You opened %d loot boxes, but you didn't get anything!"
},
"leaderboards": {
"arena": "PvP Leaderboard | Total honor among all players: %d",
"gold": "Gold Leaderboard | Total gold among all players: %dG",
"level": "Level Leaderboard",
"craftlevel": "Craft Level Leaderboard",
"wb_damage": "World Boss: Damage",
"wb_attacks": "World Boss: Attack Count",
"wb_have_not_participate": "You have not yet participated in a boss fight",
"your_rank": "Your rank: #%d out of %d players",
"power": "Power Leaderboard | Total power among all players: %d",
"achievements": "Achievements Leaderboard | Total achievement points among all players: %d"
},
"world_bosses": {
"no_world_boss": "There is no world boss here",
"spawn_date": "Spawn Date: %s",
"last_boss_never_fight": "You have not fought in a world boss fight yet",
"boss_fight_recap_damage_dealt": "Damage Dealt: %d (Rank: %d)",
"boss_fight_recap_attack_count": "Attack Count: %d (Rank: %d)",
"boss_fight_damage_inflicted": "You've inflicted %d damage points",
"boss_fight_damage_inflicted_critical": "You've inflicted %d damage points (Critical Hit!)",
"boss_you_particpate_dead": "The world boss \"%s\" you were fighting against is now dead.",
"boss_already_dead": "This world boss is already dead",
"now_unmuted": "World Bosses notifications are now activated",
"now_muted": "World Bosses notifications are now deactivated",
"settings_menu_mute": "%s World Bosses notifications",
"skill_used": "Skill Used",
"travel": "Travel to world boss area"
},
"potions": {
"drink": "You drank: \"%s\"\n",
"drink_plur": "You drank: \"%s\" %d times\n",
"reset_time": "You feel your tiredness leaving, your tiredness time has been reset",
"reduce_time": "You feel invigorated, your tiredness time has been reduced by: %d%"
},
"vote_daily": {
"you_voted": "You voted for the bot, thank you!\n",
"vote_no_week_end": "As a reward, you receive an anti-tiredness potion!",
"vote_week_end": "Weekend bonus! You receive two anti-tiredness potions!"
},
"help_panel": {
"help": "Help",
"tutorial": "Hi! I see that is your first time using FightRPG. There is a tutorial at this link: %s\nFollow it before doing anything, it will help you!",
"inventory_title": "Inventory",
"inv": "Shows the inventory",
"inv_filter": "Shows the inventory and filter the results. Filters are: %s",
"item": "Shows the information of the selected item. For equipped items use: head, chest, legs, weapon or mount instead of id.",
"itemfav": "Tag an item as favorite to prevent its sale",
"itemunfav": "Untag and item tag as favorite",
"sell": "Sells the selected item",
"sellall": "Sells all your inventory items",
"sellall_filter": "Sells all items in your inventory that match your <filter>. Filters are: %s",
"sendmoney": "Send money to a player",
"filters_title": "Filters",
"rarities": "Displays the ids of every rarity",
"types": "Displays the ids of every item type",
"equipment_title": "Equipment",
"equipment": "Shows equipped items",
"equip": "Equips the selected item",
"unequip": "Unequips the object from the selected slot",
"use": "Use the specified item",
"character_title": "Character",
"info": "Shows your character's information",
"attributes": "Shows your character's total attributes",
"up": "Adds to attribute statName number Points",
"leaderboard": "Shows your ranking based on the argument (arena, gold, level, craftlevel, power)",
"reset": "Allows you to reset your attributes",
"resettalents": "Allows you to reset your talents",
"fight_title": "Fights",
"fight": "Allows you to try to attack the selected monster/monsters",
"grpfight": "Allow you to try to attack the selected monster/monsters with your group",
"arenaMention": "Allows you to attack the mentioned player",
"arena": "Allows you to attack the selected player",
"areas_title": "Areas",
"area": "Shows the information of the area in which you are",
"areas": "Shows every area",
"areaconquest": "Show the next conquest for this area",
"arealevelup": "Level up the area that your guild possess (you must be in this area)",
"areabonuseslist": "Show the identifiers list related to area bonuses",
"areaplayers": "Shows the players in the zone",
"areaupbonus": "Upgrade one of the available bonuses",
"arearesetbonuses": "Refund all bonuses for current area",
"travel": "Allows you to travel to the area areaID",
"travelregion": "Allows you to travel to the region regionID",
"traveldirect": "Allows you to travel to one area, using it's real areaID",
"guilds_title": "Guilds",
"guild": "Shows the information of the guild you're in",
"guilds": "Shows the guilds",
"gcreate": "Allows the creation of a guild",
"gdisband": "Allows the disbanding of the guild (GM only)",
"gapply": "Allows you to apply to join a guild",
"gaccept": "Accepts someone in your guild",
"gapplies": "Shows the current applications",
"gapplyremove": "Allows you to delete the application of your choice",
"gappliesremove": "Deletes all current applications",
"gannounce": "Allows you to change the guild announcement",
"gaddmoney": "Gives money to the guild",
"gremovemoney": "Retrieves money from the guild",
"glevelup": "Raises the guild level",
"genroll": "Enrolls your guild for the next conquest of the area where you are in",
"gunenroll": "Unenroll the guild from the next conquest of this area",
"gleave": "Leave your guild",
"gmod": "Change the member rank (1: Member, 2: Officer)",
"gleaderswitch": "Exchange your guild master position with another guild member",
"grename": "Change the name of your guild. Cost: %dG",
"gterritories": "Shows the territories held by your guild",
"gkick": "Kick the player from your guild",
"other_title": "Other",
"lang": "Shows the list of available languages",
"lang_param": "Allows you to switch languages",
"groups_title": "Groups",
"grp": "Shows the group you're in",
"grpinvite_mention": "Invites player @mention to join your group",
"grpleave": "Allows you to leave your group",
"grpaccept": "Accepts an invitation to join a group",
"grpdecline": "Declines an invitation to join a group",
"grpkick": "Kicks out a member of your group or cancels an invitation to join your group",
"grpswap": "Allows the group leader to choose a new group leader",
"grpmute": "Deactivates group notifications",
"grpunmute": "Activates group notifications",
"market_title": "Auction house",
"mkmylist": "Displays your sell orders",
"mkplace": "Sell <nb> item <idItemInInventory> for <price>G",
"mkcancel": "Cancels the sale order for the item <idItem>",
"mkbuy": "Buy <nb> of the item <idItem>",
"mksearch": "Search for the item that match filters. Filters are: %s",
"mkshow": "Show all items in the market at given page",
"mksee": "Shows the item <idItem>",
"craft_title": "Job System",
"craftlist": "Show all the available recipes in this city at given page",
"craftshow": "Show the recipe of given ID",
"craft": "Craft the recipe of given ID",
"collect": "Collect the resource of given ID",
"resources": "Show all the resources per area",
"shop_title": "Shop",
"sitems": "Show all the available items to buy in this city at given page",
"sbuy": "Buy the item of given ID",
"world_boss_title": "World Bosses",
"wbfight": "Attack the World Boss if there is one in the area where you are",
"wbshowall": "Displays infos about World Bosses",
"wblastinfo": "Show your stats for the last boss you killed",
"wbleaderboard": "Displays the ranking of the best players in terms of either damage (damage) or attack count (attacks) for the last World Boss in which you participated. The types are: damage,attacks",
"settings": "Shows the settings menu",
"achievements": "Displays Achievements",
"trade_title": "Trades",
"tpropose": "Propose a trade @someone",
"taccept": "Accept a trade proposal",
"tcancel": "Cancel the current trade",
"tshow": "Displays the trade",
"titem": "Shows the item <idInTrade> in the trade",
"tadd": "Add one or more item using <idItemInInventory> to the trade",
"tremove": "Remove one or more item from the trade",
"tsetmoney": "Set the amount of gold you want to trade",
"tvalidate": "Validates the trade. You must be in the same area as the person you are trading with. When you both validated, the trade is over. Everyone must re-validate the trade after changes were made",
"talents_title": "Talents/Skill Tree",
"talents": "Displays information on unlocked and unlockable talents",
"talentshow": "Displays talent information with the <idTalent> identifier",