-
additional effect types:
- lower merchant cost
- plus gold from mobs (lol)
- lifesteal + life degen
-
weather condition
-
should gems be instantiated on socketing or earlier?
- or maybe a possibility for rare gems to roll directly with stats?
- like there should be an api to create gems dynamically from attached nbt instead of statically via json
-
debuff limiting/reducing lvls/duration effect
-
eat/drink faster
- Baubles compat?
- Gem effects
- plus skill (reskillable/levelup)
- temperature attribute simplediff