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subprotocol.go
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179 lines (146 loc) · 3.94 KB
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package websocket
import (
"errors"
"fmt"
"net/http"
)
var (
ErrMessageTooLong = errors.New("websocket: message too long")
)
type Subprotocol struct {
name string
handlers map[string]MessageHandler
openSockets []*Socket
clientSockets map[string][]*Socket
openRooms map[string][]string
FallbackHandler func(socket *Socket, message string, payload []byte)
ClientID func(r *http.Request) (clientID string)
}
type MessageHandler func(*Socket, []byte)
func newSubProtocol(name string) *Subprotocol {
return &Subprotocol{
name: name,
handlers: map[string]MessageHandler{},
FallbackHandler: nil,
ClientID: nil,
}
}
// Handle defines the handler for a message. Handlers are not called
// concurrently and will block further messages from being handled on the same
// Socket to ensure message ordering.
func (s *Subprotocol) Handle(topic string, handler MessageHandler) {
if _, ok := s.handlers[topic]; ok {
panic(fmt.Sprintf("websocket: duplicate handler registered (%s)", topic))
}
s.handlers[topic] = handler
}
func (s *Subprotocol) newConnection(r *http.Request, socket *Socket) {
if s.ClientID != nil {
socket.clientID = s.ClientID(r)
}
s.openSockets = append(s.openSockets, socket)
if socket.clientID != "" {
s.clientSockets[socket.clientID] = append(s.clientSockets[socket.clientID], socket)
}
}
func (s *Subprotocol) encodeMessage(topic string, payload []byte) (msg []byte, err error) {
var msgLen uint8
if l := len(topic); l < 256 {
msgLen = uint8(l)
} else {
return nil, ErrMessageTooLong
}
// Prepend topic length and topic name to payload
msg = make([]byte, len(payload)+len(topic)+1)
msg[0] = msgLen
copy(msg[1:], topic)
copy(msg[msgLen+1:], payload)
return payload, nil
}
func (s *Subprotocol) decodeMessage(msg []byte) (topic string, payload []byte) {
msgLen := msg[0]
return string(msg[1:msgLen+1]), msg[msgLen+1:]
}
func (s *Subprotocol) handleMessage(socket *Socket, msg []byte) {
topic, payload := s.decodeMessage(msg)
if handler, ok := s.handlers[topic]; ok {
handler(socket, payload)
return
}
if s.FallbackHandler != nil {
s.FallbackHandler(socket, topic, payload)
}
}
func (s *Subprotocol) SendToSocket(socket *Socket, topic string, payload []byte) error {
msg, err := s.encodeMessage(topic, payload)
if err != nil {
return err
}
socket.send(msg)
return nil
}
func (s *Subprotocol) SendToClient(id string, topic string, payload []byte) error {
msg, err := s.encodeMessage(topic, payload)
if err != nil {
return err
}
if clientSockets, ok := s.clientSockets[id]; ok {
for _, socket := range clientSockets {
socket.send(msg)
}
}
return nil
}
func (s *Subprotocol) SendToRoom(name string, topic string, payload []byte) error {
msg, err := s.encodeMessage(topic, payload)
if err != nil {
return err
}
if room, ok := s.openRooms[name]; ok {
for _, cid := range room {
for _, socket := range s.clientSockets[cid] {
socket.send(msg)
}
}
}
return nil
}
func (s *Subprotocol) Broadcast(topic string, payload []byte) error {
msg, err := s.encodeMessage(topic, payload)
if err != nil {
return err
}
for _, socket := range s.openSockets {
socket.send(msg)
}
return nil
}
func (s *Subprotocol) JoinRoom(name string, socket *Socket) {
if _, ok := s.openRooms[name]; !ok {
s.openRooms[name] = []string{socket.clientID}
return
}
// Prevent duplicate sockets in same room
for _, cid := range s.openRooms[name] {
if cid == socket.clientID {
return
}
}
s.openRooms[name] = append(s.openRooms[name], socket.clientID)
}
func (s *Subprotocol) LeaveRoom(name string, socket *Socket) {
if room, ok := s.openRooms[name]; ok {
for i := range room {
if room[i] == socket.clientID {
// If found, remove socket from room
room[len(room)-1], room[i] = room[i], room[len(room)-1]
room = room[:len(room)-1]
break
}
}
// If the room is empty, delete it
if len(room) == 0 {
delete(s.openRooms, name)
}
}
}