Describes the state/stats of a robot
| Name | Type | Description | Notes |
|---|---|---|---|
| Direction | Direction | ||
| Name | string | The default rule for names in the game | |
| Id | int | The unique identification of this entity. <br> !!! This is not the id of the player<br> This value will be autogenerated by the api and is read only | [optional] |
| Location | Position | ||
| EnergyCubes | int | The number of avainable energy cubes | [optional] [default to 3] |
| Health | int | The remaining health points | [optional] [default to 10] |
| Active | bool | True if the robot is not in rebooting mode | [optional] [default to true] |
| Virtual | bool | If the robot is in virtual mode | [optional] [default to false] |
| Priority | int | The priority of this player. Higher is more priority. 1 = lowest. max = number of players | [optional] |
| OnTurn | bool | True if the robot is currently active (executing a register) | [optional] |
| IsMine | bool | True if you are the one controlling the robot | [optional] |
| HandCards | int | The cards in the hand of the robot | [optional] |
| Attitude | int | The height level of the robot | [optional] [default to 0] |
| Type | Robots | [optional] |