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nbrugger-tgm
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bump: version 1.4.0 → 2.0.0
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CHANGELOG.md

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## v2.0.0 (2021-02-12)
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### Fix
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- add missing phase informations
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### Feat
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- add all game phases
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- add delay before game deletion
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## v1.4.0 (2021-02-12)
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### Feat

README.md

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# Game Controller - 1.4.0
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# Game Controller - 2.0.0
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The Game Controller is an Web API controlling the logic/flow of one (or multiple) game sessions.
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cz.json

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{"commitizen": {"name": "cz_conventional_commits", "version": "1.4.0", "tag_format": "v$major.$minor.$patch$prerelease", "update_changelog_on_bump": true, "version_files": ["oas/game-engine.v1.json", "README.md", "server/src/Tgm.Roborally.Server/Program.cs"]}}
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{"commitizen": {"name": "cz_conventional_commits", "version": "2.0.0", "tag_format": "v$major.$minor.$patch$prerelease", "update_changelog_on_bump": true, "version_files": ["oas/game-engine.v1.json", "README.md", "server/src/Tgm.Roborally.Server/Program.cs"]}}

oas/game-engine.v1.json

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"openapi": "3.0.0",
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"info": {
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"title": "Robot Rally Game logic engine",
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"version": "v1.4.0",
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"version": "v2.0.0",
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"description": "This api controlls the flow of a game and provides it's data.\nIt is desiged to be RESTfull so the structure works simmilar as file system.\nThe service will run and only work in a local network, `game.host` is the IP of the Computer hosting the game and will be found via a IP scan",
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"contact": {
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"name": "Nils Brugger",

server/src/Tgm.Roborally.Server/Program.cs

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/// Program
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/// </summary>
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public class Program {
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private const string version = "1.4.0";
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private const string version = "2.0.0";
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/// <summary>
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/// Main

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