Skip to content

Changes made to Structure Settings ingame are not saved to the config #68

@leiseg

Description

@leiseg

Minecraft version information

26.1.2

Mod loader information

Fabric

Mod loader version information

0.19.2

Mod version information

2.0.23

Expected Behavior

When editing properties of individual structures (e. g. Start height type, Minimum height, Maximum height etc.), the changes made should be saved to the structurify.json config file.

Actual Behavior

Currently, if you edit a structures' properties like mentioned above, the changes made aren't saved to the structurify.json config file. They are visually applied in the ingame config GUI, but after a restarting the game the changes made are reset.

Reproduction Steps

In my case:

  1. Install Remnants 1.0 alongside Structurify
  2. Start the game and open the config GUI of Structurify
  3. Search for Remnants and open it's structure settings
  4. Change the Minimum height to -54 and the Maximum height to -44
  5. See that you probably have to enter -54 for Minimum height again (maybe this is another small bug)
  6. Save these changes and restart the game
  7. Open the structure settings for Remnants again
  8. See that the changes made are reset

Screenshots & files

This is the config after doing the above listed steps:

{
  "config_version": "2.0.23",
  "config_datetime": "2026-05-14_16-50-08",
  "general": {
    "disable_all_structures": false,
    "prevent_structure_overlap": false,
    "enable_global_spacing_and_separation_modifier": false,
    "global_spacing_and_separation_modifier": 1.0
  },
  "structure_namespaces": [],
  "structures": [],
  "structure_sets": [],
  "structure_template_pools": []
}

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions