Describe the bug
The separate native window that appears if I use puffin_egui::show_viewport_if_enabled will only update when it's focused. And if it is focused, my main window won't update. So it seems like only one window will update at a time, unless I am clicking and dragging one of the windows.
To Reproduce
run the eframe example with cargo run --example eframe
click the checkboxes for both "Show profiler window" and "Keep repainting this window"
Expected behavior
Both windows should be updating and animating at the same time, even while I am not clicking anything
Video
here's a video I recorded of what's going on:
2024-09-02 14-02-01.webm
Device:
- OS: Windows 10 Enterprise
- Version: 22H2
Additional context
This is very likely an underlying issue with egui or with winit itself, but I first noticed it in this crate. Should I close this bug, and report it to one of the upstream dependencies?
Describe the bug
The separate native window that appears if I use
puffin_egui::show_viewport_if_enabledwill only update when it's focused. And if it is focused, my main window won't update. So it seems like only one window will update at a time, unless I am clicking and dragging one of the windows.To Reproduce
run the eframe example with
cargo run --example eframeclick the checkboxes for both "Show profiler window" and "Keep repainting this window"
Expected behavior
Both windows should be updating and animating at the same time, even while I am not clicking anything
Video
here's a video I recorded of what's going on:
2024-09-02 14-02-01.webm
Device:
Additional context
This is very likely an underlying issue with
eguior withwinititself, but I first noticed it in this crate. Should I close this bug, and report it to one of the upstream dependencies?