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Description
Describe the bug
I seem to be crashing alot when trying to do building work around a large forest. OpenGL errors, and before those there is alot of "Rustic:Tree textures" errors.
To Reproduce
- Steps to reproduce the behavior:
Unsure, just being around lots of tree textures I guess? Probably issue with my system but I'd love a workaround either way.
Rendering Glitches
- Are you using Sodium (or any equivalent mods that mess with rendering)?
Not sure, using RLCraft Dregora plus some mods my friend added
Crashes
- Are you running the latest version of Dynamic Trees?
Latest 1.12.2 version - What addons are you using?
Dynamic Trees - Biomes O'Plenty, Defiled Lands, Quark, Thaumcraft Compat, The Betweenlands, Traverse - Are you on the latest version for each addon?
All of them are latest version
Logs, think this is crash report?
latest.log
Mods List
What version of Forge are you running? (e.g. 1.12.2-14.23.5.2768)
1.12.2 - 14.23.5.2860
Edit:
[21:48:26] [Client thread/INFO]:Exception when loading rustic:olivebranch texture, using material colour.
[21:48:26] [Client thread/INFO]:Didn't pass the unlisted property check.
[21:48:26] [Client thread/INFO]:Exception when loading dynamictrees:darkoakbranch texture, using material colour.
[21:48:26] [Client thread/INFO]:Didn't pass the unlisted property check.
Just a sample of the pattern that seems to occur with every rustic:[tree] texture error