We have issues with floating point numbers when we use really large/precise numbers. This was highlighted by the use of random.random(), and since I don't think we should be using randomness in unittests, I've removed it, but I'm adding this issue so we don't forget that floating point is still an issue we have
We have issues with floating point numbers when we use really large/precise numbers. This was highlighted by the use of
random.random(), and since I don't think we should be using randomness in unittests, I've removed it, but I'm adding this issue so we don't forget that floating point is still an issue we have