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Update run_tests.sh
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dist/platforms/ubuntu/run_tests.sh

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@@ -207,7 +207,7 @@ for platform in ${TEST_PLATFORMS//;/ }; do
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# Code Coverage currently only supports code ran in the Editor and not in Standalone/Player.
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# https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/TechnicalDetails.html#how-it-works
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xvfb-run -a -e /dev/stdout "$CUSTOM_BUILD_PATH" \
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xvfb-run -a -e /dev/stdout "$CUSTOM_BUILD_PATH/$BUILD_NAME" \
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-batchmode \
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-nographics \
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-logFile "$FULL_ARTIFACTS_PATH/$platform-player.log" \

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