When using FastAsyncWorldEdit, Cannons completely breaks when loading cannon designs. I don't think this is an important bug (as the plugin site explicitly states that WorldEdit is required, not FAWE), but it still would be nice to be able to use FAWE with Cannons.
It did work fine in 1.13, so it could work in 1.16 too.
Log error:
[01:58:11] [Server thread/INFO]: [Cannons] Loading cannon designs
[01:58:11] [Server thread/WARN]: java.lang.IndexOutOfBoundsException
[01:58:11] [Server thread/WARN]: at java.nio.Buffer.checkIndex(Buffer.java:546)
[01:58:11] [Server thread/WARN]: at java.nio.DirectByteBuffer.putChar(DirectByteBuffer.java:533)
[01:58:11] [Server thread/WARN]: at com.boydti.fawe.object.clipboard.DiskOptimizedClipboard.setBlock(DiskOptimizedClipboard.java:410)
[01:58:11] [Server thread/WARN]: at com.sk89q.worldedit.extent.OutputExtent.setBlock(OutputExtent.java:61)
[01:58:11] [Server thread/WARN]: at com.boydti.fawe.object.extent.BlockTranslateExtent.setBlock(BlockTranslateExtent.java:31)
[01:58:11] [Server thread/WARN]: at com.boydti.fawe.object.function.block.SimpleBlockCopy.apply(SimpleBlockCopy.java:20)
[01:58:11] [Server thread/WARN]: at com.sk89q.worldedit.function.visitor.RegionVisitor.resume(RegionVisitor.java:66)
[01:58:11] [Server thread/WARN]: at com.sk89q.worldedit.function.operation.Operations.completeBlindly(Operations.java:76)
[01:58:11] [Server thread/WARN]: at com.sk89q.worldedit.function.operation.ForwardExtentCopy.resume(ForwardExtentCopy.java:396)
[01:58:11] [Server thread/WARN]: at com.sk89q.worldedit.function.operation.Operations.complete(Operations.java:43)
[01:58:11] [Server thread/WARN]: at at.pavlov.cannons.cannon.DesignStorage.loadDesignSchematic(DesignStorage.java:396)
[01:58:11] [Server thread/WARN]: at at.pavlov.cannons.cannon.DesignStorage.loadCannonDesigns(DesignStorage.java:103)
[01:58:11] [Server thread/WARN]: at at.pavlov.cannons.config.Config.loadConfig(Config.java:183)
[01:58:11] [Server thread/WARN]: at at.pavlov.cannons.Cannons.onEnable(Cannons.java:155)
Continues like this for several thousand lines. Plugin enables succesfully though, but does not work. When pasting a cannon using /cannon create, the cannon is split and mirrored in the middle.
Newest Cannons & FAWE-Version,Paper 1.16.4 #288
When using FastAsyncWorldEdit, Cannons completely breaks when loading cannon designs. I don't think this is an important bug (as the plugin site explicitly states that WorldEdit is required, not FAWE), but it still would be nice to be able to use FAWE with Cannons.
It did work fine in 1.13, so it could work in 1.16 too.
Log error:
Continues like this for several thousand lines. Plugin enables succesfully though, but does not work. When pasting a cannon using /cannon create, the cannon is split and mirrored in the middle.
Newest Cannons & FAWE-Version,Paper 1.16.4 #288