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61 lines (48 loc) · 730 Bytes
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GUI.h
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61 lines (48 loc) · 730 Bytes
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#pragma once
#include "Globals.h"
#include "GL/glew.h"
#include "Imgui/imgui.h"
#include "Imgui/imgui_impl_sdl.h"
#include "Imgui/imgui_impl_opengl3.h"
#include "SDL/SDL.h"
#include "assert.h"
class ModuleGUI;
class GUI
{
public:
GUI()
{
}
virtual bool Init()
{
return true;
}
virtual update_status PreUpdate()
{
return UPDATE_CONTINUE;
}
virtual update_status Update()
{
return UPDATE_CONTINUE;
}
virtual update_status PostUpdate()
{
return UPDATE_CONTINUE;
}
virtual bool CleanUp()
{
return true;
}
virtual void SetEnable(bool enable)
{
isEnabled = enable;
return;
}
virtual void ToggleEnable()
{
isEnabled = !isEnabled;
}
bool isEnabled = false;
int width;
int height;
};