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Copy file name to clipboardExpand all lines: ModHelperData.cs
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@@ -3,7 +3,7 @@ namespace ExampleMod;
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publicstaticclassModHelperData
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{
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publicconststringWorksOnVersion="47.0";
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publicconststringVersion="1.13.0";
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publicconststringVersion="1.14.0";
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publicconststringName="(Unofficial) Example Mod";
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publicconststringDescription="An Example Mod For my Youtube Series, look at the github for more info. If you have any questions contact me on discord: @lerpmcgerk";
Copy file name to clipboardExpand all lines: README.md
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@@ -37,13 +37,13 @@ Episode 12: [UI Part 2](https://youtu.be/tMy-_JhKes4?si=F9IKJ55cFvB2AN8e)
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Episode 13: [Changing Vanilla Bloon Displays and Custom Moab](https://youtu.be/rqYJv55ji60)
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Episode 14: [Saving Mod Data](https://youtu.be/La5xuNZXSds)
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## Planned Topics
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All of the topics that haven't been covered
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Extracting the Game's Textures
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Towers P2
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Saving Mod Data
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[](https://github.com/gurrenm3/BTD-Mod-Helper#readme)
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