diff --git a/insurgencysandstormconfig.json b/insurgencysandstormconfig.json index 0c31d6d4b..312f57b50 100644 --- a/insurgencysandstormconfig.json +++ b/insurgencysandstormconfig.json @@ -1096,5 +1096,152 @@ "ParamFieldName": "/Script/Insurgency.INSMultiplayerMode.SupplyGainFrequency", "DefaultValue": "150", "EnumValues": {} + }, + { + "DisplayName": "Defend Timer", + "Category": "Multiplayer Mode", + "Description": "Time to defend against counter attack with small player team.", + "Keywords": "Defend,Timer", + "FieldName": "DefendTimer", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.DefendTimer", + "DefaultValue": "90", + "EnumValues": {} + }, + { + "DisplayName": "Defend Timer Final", + "Category": "Multiplayer Mode", + "Description": "Extend duration of counter-attack by this on the final point.", + "Keywords": "Defend,Timer", + "FieldName": "DefendTimerFinal", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.DefendTimerFinal", + "DefaultValue": "180", + "EnumValues": {} + }, + { + "DisplayName": "Retreat Timer", + "Category": "Multiplayer Mode", + "Description": "Time to force bots to retreat after a counter-attack.", + "Keywords": "Retreat,Timer", + "FieldName": "RetreatTimer", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.RetreatTimer", + "DefaultValue": "10", + "EnumValues": {} + }, + { + "DisplayName": "Respawn DPR", + "Category": "Multiplayer Mode", + "Description": "Dead player ratio that must be reached before respawning the bot team.", + "Keywords": "Respawn,DPR", + "FieldName": "RespawnDPR", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.RespawnDPR", + "DefaultValue": "0.1", + "EnumValues": {} + }, + { + "DisplayName": "Respawn Delay", + "Category": "Multiplayer Mode", + "Description": "Bot respawn delay.", + "Keywords": "Respawn,Delay", + "FieldName": "RespawnDelay", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.RespawnDelay", + "DefaultValue": "20", + "EnumValues": {} + }, + { + "DisplayName": "Post Capture Rush Timer", + "Category": "Multiplayer Mode", + "Description": "Bot respawn delay.", + "Keywords": "Capture,Timer", + "FieldName": "PostCaptureRushTimer", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.PostCaptureRushTimer", + "DefaultValue": "30", + "EnumValues": {} + }, + { + "DisplayName": "Counter Attack Respawn DPR", + "Category": "Multiplayer Mode", + "Description": "Dead player ratio that must be reached before respawning the bot team during a counter-attack.", + "Keywords": "Respawn,DPR", + "FieldName": "CounterAttackRespawnDPR", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.CounterAttackRespawnDPR", + "DefaultValue": "0.2", + "EnumValues": {} + }, + { + "DisplayName": "CounterAttackRespawnDelay", + "Category": "Multiplayer Mode", + "Description": "Bot respawn delay during counter-attack.", + "Keywords": "Respawn,DPR", + "FieldName": "CounterAttackRespawnDelay", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.CounterAttackRespawnDelay", + "DefaultValue": "20", + "EnumValues": {} + }, + { + "DisplayName": "Objective Total Enemy Respawn Multiplier Min", + "Category": "Multiplayer Mode", + "Description": "Multiplier of bots to respawn with minimum player count.", + "Keywords": "Multiplier,DPR", + "FieldName": "ObjectiveTotalEnemyRespawnMultiplierMin", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.ObjectiveTotalEnemyRespawnMultiplierMin", + "DefaultValue": "1", + "EnumValues": {} + }, + { + "DisplayName": "Objective Total Enemy Respawn Multiplier Max", + "Category": "Multiplayer Mode", + "Description": "Multiplier of bots to respawn with maximum player count.", + "Keywords": "Multiplier,DPR", + "FieldName": "ObjectiveTotalEnemyRespawnMultiplierMax", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.ObjectiveTotalEnemyRespawnMultiplierMax", + "DefaultValue": "1", + "EnumValues": {} + }, + { + "DisplayName": "Final Cache Bot Quota Multiplier", + "Category": "Multiplayer Mode", + "Description": "Increase in bot quota for final objective if it’s a cache.", + "Keywords": "Final,BOT", + "FieldName": "FinalCacheBotQuotaMultiplier", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.FinalCacheBotQuotaMultiplier", + "DefaultValue": "1.5", + "EnumValues": {} + }, + { + "DisplayName": "Reinforment Waves", + "Category": "Multiplayer Mode", + "Description": "Increase in bot quota for final objective if it’s a cache.", + "Keywords": "Final,BOT", + "FieldName": "bForceSoloWaves", + "InputType": "number", + "IsFlagArgument": false, + "ParamFieldName": "/Script/Insurgency.INSCheckpointGameMode.bForceSoloWaves", + "DefaultValue": "True", + "EnumValues": { + "False": "False", + "True": "True" + } } ] \ No newline at end of file