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787 lines (642 loc) · 27.4 KB
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// SPDX-License-Identifier: MIT
/*
$info$
tags: ir|opts
$end_info$
*/
#include "Interface/IR/Passes/RegisterAllocationPass.h"
#include "Interface/IR/IR.h"
#include "Interface/IR/IREmitter.h"
#include "Interface/IR/RegisterAllocationData.h"
#include "Interface/IR/Passes.h"
#include "Interface/Core/CPUID.h"
#include <FEXCore/IR/IR.h>
#include <FEXCore/Utils/EnumUtils.h>
#include <FEXCore/Utils/LogManager.h>
#include <FEXCore/Utils/Profiler.h>
#include <FEXCore/fextl/vector.h>
#include <bit>
#include <cstdint>
using namespace FEXCore;
namespace FEXCore::IR {
namespace {
struct RegisterClassData {
uint32_t Available;
uint32_t Count;
// If bit R of Available is 0, then RegToSSA[R] is the node currently
// allocated to R. Else, RegToSSA[R] is UNDEFINED, no need to clear this
// when freeing registers.
Ref RegToSSA[32];
};
IR::RegClass GetRegClassFromNode(IR::IRListView* IR, IR::IROp_Header* IROp) {
const auto Class = IR::GetRegClass(IROp->Op);
if (Class != IR::RegClass::Complex) {
return Class;
}
// Complex register class handling
switch (IROp->Op) {
case IR::OP_LOADCONTEXT: return IROp->C<IR::IROp_LoadContext>()->Class;
case IR::OP_LOADREGISTER: return IROp->C<IR::IROp_LoadRegister>()->Class;
case IR::OP_LOADCONTEXTINDEXED: return IROp->C<IR::IROp_LoadContextIndexed>()->Class;
case IR::OP_LOADMEM:
case IR::OP_LOADMEMTSO: return IROp->C<IR::IROp_LoadMem>()->Class;
case IR::OP_FILLREGISTER: return IROp->C<IR::IROp_FillRegister>()->Class;
default: return IR::RegClass::Invalid;
}
};
} // Anonymous namespace
class ConstrainedRAPass final : public RegisterAllocationPass {
public:
explicit ConstrainedRAPass(const FEXCore::CPUIDEmu* CPUID)
: CPUID {CPUID} {}
void Run(IREmitter* IREmit) override;
void AddRegisters(IR::RegClass Class, uint32_t RegisterCount) override;
bool TryPostRAMerge(Ref LastNode, Ref CodeNode, IROp_Header* IROp);
private:
RegisterClassData Classes[IR::NumClasses];
IREmitter* IREmit {};
IRListView* IR {};
const FEXCore::CPUIDEmu* CPUID {};
// Map of nodes to their preferred register, to coalesce load/store reg.
fextl::vector<PhysicalRegister> PreferredReg;
// Map of assigned registers. Does not grow beyond the initial set.
fextl::vector<PhysicalRegister> SSAToReg;
// Maps defs to their assigned spill slot + 1, or 0 if not spilled.
fextl::vector<unsigned> SpillSlots;
// Next-use distance relative to the block end of each source, last first.
fextl::vector<uint32_t> SourcesNextUses;
// Sources that have been seen
fextl::vector<bool> Seen;
// SourcesNextUses is read backwards, this tracks the index
int64_t SourceIndex {};
bool Rematerializable(IROp_Header* IROp) {
return IROp->Op == OP_CONSTANT;
}
Ref InsertFill(Ref Node) {
IROp_Header* IROp = IR->GetOp<IROp_Header>(Node);
// Remat if we can
if (Rematerializable(IROp)) {
const auto Op = IROp->C<IR::IROp_Constant>();
uint64_t Const = Op->Constant;
return IREmit->_Constant(Const, Op->Pad, Op->MaxBytes);
}
// Otherwise fill from stack
uint32_t SlotPlusOne = SpillSlots[IR->GetID(Node).Value];
LOGMAN_THROW_A_FMT(SlotPlusOne >= 1, "Node must have been spilled");
const auto RegClass = GetRegClassFromNode(IR, IROp);
return IREmit->_FillRegister(IROp->Size, IROp->ElementSize, SlotPlusOne - 1, RegClass);
};
// IP of next-use of each source. IPs are measured from the end of the
// block, so we don't need to size the block up-front.
fextl::vector<uint32_t> NextUses;
bool AnySpilled {};
bool IsValidArg(OrderedNodeWrapper Arg) {
if (Arg.IsInvalid()) {
return false;
}
auto Op = IR->GetOp<IROp_Header>(Arg)->Op;
return Op != OP_INLINECONSTANT && Op != OP_INLINEENTRYPOINTOFFSET;
};
RegisterClassData* GetClass(PhysicalRegister Reg) {
return &Classes[Reg.Class];
};
uint32_t GetRegBits(PhysicalRegister Reg) {
return 1 << Reg.Reg;
};
bool IsInRegisterFile(Ref Node) {
auto ID = IR->GetID(Node).Value;
LOGMAN_THROW_A_FMT(ID < SSAToReg.size(), "Only old nodes looked up");
PhysicalRegister Reg = SSAToReg[ID];
RegisterClassData* Class = GetClass(Reg);
return (Class->Available & GetRegBits(Reg)) == 0 && Class->RegToSSA[Reg.Reg] == Node;
};
void FreeReg(PhysicalRegister Reg) {
RegisterClassData* Class = GetClass(Reg);
uint32_t RegBits = GetRegBits(Reg);
LOGMAN_THROW_A_FMT(!(Class->Available & RegBits), "Register double-free");
Class->Available |= RegBits;
};
bool HasSource(IROp_Header* I, PhysicalRegister Reg) {
int NumArgs = IR::GetRAArgs(I->Op);
for (int s = 0; s < NumArgs; ++s) {
if (I->Args[s].IsImmediate()) {
// When spilling for a destination, we'll see register sources
if (PhysicalRegister(I->Args[s]) == Reg) {
return true;
}
} else {
// When spilling for SRA correctness, we'll see SSA sources. This is
// pretty obscure.
auto V = I->Args[s];
V.ClearKill();
if (IsValidArg(V) && SSAToReg[V.ID().Value] == Reg) {
return true;
}
}
}
return false;
};
Ref DecodeSRANode(const IROp_Header* IROp, Ref Node) {
if (IROp->Op == OP_LOADREGISTER || IROp->Op == OP_LOADPF || IROp->Op == OP_LOADAF) {
return Node;
} else if (IROp->Op == OP_STOREREGISTER) {
auto V = IROp->C<IR::IROp_StorePF>()->Value;
V.ClearKill();
return IR->GetNode(V);
} else if (IROp->Op == OP_STOREPF || IROp->Op == OP_STOREAF) {
auto V = IROp->C<IR::IROp_StorePF>()->Value;
V.ClearKill();
return IR->GetNode(V);
}
return nullptr;
};
PhysicalRegister DecodeSRAReg(const IROp_Header* IROp, Ref Node) {
uint8_t FlagOffset = Classes[FEXCore::ToUnderlying(RegClass::GPRFixed)].Count - 2;
if (IROp->Op == OP_STOREREGISTER) {
return PhysicalRegister(Node);
} else if (IROp->Op == OP_LOADPF || IROp->Op == OP_STOREPF) {
return PhysicalRegister {RegClass::GPRFixed, FlagOffset};
} else if (IROp->Op == OP_LOADAF || IROp->Op == OP_STOREAF) {
return PhysicalRegister {RegClass::GPRFixed, uint8_t(FlagOffset + 1)};
} else {
const IROp_LoadRegister* Op = IROp->C<IR::IROp_LoadRegister>();
LOGMAN_THROW_A_FMT(Op->Class == RegClass::GPR || Op->Class == RegClass::FPR, "SRA classes");
if (Op->Class == RegClass::FPR) {
return PhysicalRegister {RegClass::FPRFixed, uint8_t(Op->Reg)};
} else {
return PhysicalRegister {RegClass::GPRFixed, uint8_t(Op->Reg)};
}
}
};
bool IsTrivial(Ref Node, const IROp_Header* Header) {
switch (Header->Op) {
case OP_ALLOCATEGPR: return true;
case OP_ALLOCATEGPRAFTER: return true;
case OP_ALLOCATEFPR: return true;
case OP_RMWHANDLE: return PhysicalRegister(Node) == PhysicalRegister(Header->Args[0]);
case OP_LOADREGISTER: return PhysicalRegister(Node) == DecodeSRAReg(Header, Node);
case OP_STOREREGISTER: return PhysicalRegister(Header->Args[0]) == DecodeSRAReg(Header, Node);
default: return false;
}
}
// Helper macro to walk the set bits b in a 32-bit word x, using ffs to get
// the next set bit and then clearing on each iteration.
#define foreach_bit(b, x) for (uint32_t __x = (x), b; ((b) = __builtin_ffs(__x) - 1, __x); __x &= ~(1 << (b)))
void CalculateNextUses(IROp_CodeBlock* BlockIROp, IROp_Header* Until) {
SourcesNextUses.clear();
NextUses.resize(IR->GetSSACount(), 0);
// IP relative to the end of the block.
uint32_t IP = 1;
// We grab these nodes this way so we can iterate easily
auto CodeBegin = IR->at(BlockIROp->Begin);
auto CodeLast = IR->at(BlockIROp->Last);
while (1) {
auto [CodeNode, IROp] = CodeLast();
if (IROp == Until) {
break;
}
// End of iteration gunk
const int NumArgs = IR::GetRAArgs(IROp->Op);
for (int i = NumArgs - 1; i >= 0; --i) {
auto V = IROp->Args[i];
V.ClearKill();
if (IsValidArg(V)) {
const uint32_t Index = V.ID().Value;
SourcesNextUses.push_back(NextUses[Index]);
NextUses[Index] = IP;
}
}
// IP is relative to block end and we iterate backwards, so increment.
++IP;
// Rest is iteration gunk
if (CodeLast == CodeBegin) {
break;
}
--CodeLast;
}
SourceIndex = SourcesNextUses.size();
}
void SpillReg(RegisterClassData* Class, IROp_CodeBlock* Block, IROp_Header* Exclude) {
// We're about to use next-use information, so calculate it.
if (!AnySpilled) {
CalculateNextUses(Block, Exclude);
}
// Find the best node to spill according to the "furthest-first" heuristic.
// Since we defined IPs relative to the end of the block, the furthest
// next-use has the /smallest/ unsigned IP.
Ref Candidate = nullptr;
uint32_t BestDistance = UINT32_MAX;
uint8_t BestReg = ~0;
uint32_t Allocated = ((1u << Class->Count) - 1) & ~Class->Available;
foreach_bit(i, Allocated) {
Ref Node = Class->RegToSSA[i];
auto Reg = SSAToReg[IR->GetID(Node).Value];
LOGMAN_THROW_A_FMT(Node != nullptr, "Invariant3");
LOGMAN_THROW_A_FMT(Reg.Reg == i, "Invariant4");
// Skip any source used by the current instruction, it is unspillable.
if (!HasSource(Exclude, Reg)) {
uint32_t NextUse = NextUses[IR->GetID(Node).Value];
// Prioritize remat over spilling. It is typically cheaper to remat a
// constant multiple times than to spill a single value.
if (!Rematerializable(IR->GetOp<IROp_Header>(Node))) {
NextUse += 100000;
}
if (NextUse < BestDistance) {
BestDistance = NextUse;
BestReg = i;
Candidate = Node;
}
}
}
LOGMAN_THROW_A_FMT(Candidate != nullptr, "must've found something..");
PhysicalRegister Reg = SSAToReg[IR->GetID(Candidate).Value];
LOGMAN_THROW_A_FMT(Reg.Reg == BestReg, "Invariant6");
IROp_Header* Header = IR->GetOp<IROp_Header>(Candidate);
uint32_t Value = IR->GetID(Candidate).Value;
bool Spilled = !SpillSlots.empty() && SpillSlots[Value] != 0;
// If we already spilled the Candidate, we don't need to spill again.
// Similarly, if we can rematerialize the instruction, we don't spill it.
if (!Spilled && Header->Op != OP_CONSTANT) {
LOGMAN_THROW_A_FMT(Reg.AsRegClass() == GetRegClassFromNode(IR, Header), "Consistent");
// SpillSlots allocation is deferred.
if (SpillSlots.empty()) {
SpillSlots.resize(IR->GetSSACount(), 0);
}
// TODO: we should colour spill slots
uint32_t Slot = IR->GetHeader()->SpillSlots++;
// We must map here in case we're spilling something we shuffled.
auto SpillOp = IREmit->_SpillRegister(OrderedNodeWrapper::FromImmediate(Reg.Raw), Slot, Reg.AsRegClass());
SpillOp.first->Header.Size = Header->Size;
SpillOp.first->Header.ElementSize = Header->ElementSize;
SpillSlots[Value] = Slot + 1;
}
// Now that we've spilled the value, take it out of the register file
FreeReg(Reg);
AnySpilled = true;
};
void RemapReg(Ref Node, PhysicalRegister Reg) {
RegisterClassData* Class = GetClass(Reg);
Class->RegToSSA[Reg.Reg] = Node;
uint32_t Index = IR->GetID(Node).Value;
if (Index < SSAToReg.size()) {
SSAToReg[Index] = Reg;
}
};
// Record a given assignment of register Reg to Node.
void SetReg(Ref Node, PhysicalRegister Reg) {
RegisterClassData* Class = GetClass(Reg);
uint32_t RegBits = GetRegBits(Reg);
LOGMAN_THROW_A_FMT((Class->Available & RegBits) == RegBits, "Precondition");
Class->Available &= ~RegBits;
RemapReg(Node, Reg);
Node->Reg = Reg.Raw;
};
// Assign a register for a given Node, spilling if necessary.
void AssignReg(IROp_Header* IROp, IROp_CodeBlock* Block, Ref CodeNode, IROp_Header* Pivot) {
const uint32_t Node = IR->GetID(CodeNode).Value;
// Prioritize preferred registers.
if (Node < PreferredReg.size()) {
if (PhysicalRegister Reg = PreferredReg[Node]; !Reg.IsInvalid()) {
RegisterClassData* Class = GetClass(Reg);
uint32_t RegBits = GetRegBits(Reg);
if ((Class->Available & RegBits) == RegBits) {
SetReg(CodeNode, Reg);
return;
}
}
}
// Try to handle tied registers. This can fail, the JIT will insert moves.
if (int TiedIdx = IR::TiedSource(IROp->Op); TiedIdx >= 0) {
auto Reg = PhysicalRegister(IROp->Args[TiedIdx]);
RegisterClassData* Class = GetClass(Reg);
uint32_t RegBits = GetRegBits(Reg);
if (Reg.AsRegClass() != RegClass::GPRFixed && Reg.AsRegClass() != RegClass::FPRFixed && (Class->Available & RegBits) == RegBits) {
SetReg(CodeNode, Reg);
return;
}
}
// Try to coalesce reserved pairs. Just a heuristic to remove some moves.
if (IROp->Op == OP_ALLOCATEGPR && IROp->C<IROp_AllocateGPR>()->ForPair) {
uint32_t Available = Classes[FEXCore::ToUnderlying(RegClass::GPR)].Available;
// Only choose base register R if R and R + 1 are both free
Available &= (Available >> 1);
// Only consider aligned registers in the pair region
constexpr uint32_t EVEN_BITS = 0x55555555;
Available &= (EVEN_BITS & ((1u << PairRegs) - 1));
if (Available) {
unsigned Reg = std::countr_zero(Available);
SetReg(CodeNode, PhysicalRegister(RegClass::GPR, Reg));
return;
}
} else if (IROp->Op == OP_ALLOCATEGPRAFTER) {
uint32_t Available = Classes[FEXCore::ToUnderlying(RegClass::GPR)].Available;
auto After = PhysicalRegister(IROp->Args[0]);
if ((After.Reg & 1) == 0 && Available & (1ull << (After.Reg + 1))) {
SetReg(CodeNode, PhysicalRegister(RegClass::GPR, After.Reg + 1));
return;
}
}
RegClass ClassType = GetRegClassFromNode(IR, IROp);
RegisterClassData* Class = &Classes[FEXCore::ToUnderlying(ClassType)];
// Spill to make room in the register file.
if (!Class->Available) {
IREmit->SetWriteCursorBefore(CodeNode);
SpillReg(Class, Block, Pivot);
}
// Assign a free register in the appropriate class.
LOGMAN_THROW_A_FMT(Class->Available != 0, "Post-condition of spilling");
unsigned Reg = std::countr_zero(Class->Available);
SetReg(CodeNode, PhysicalRegister(ClassType, Reg));
};
};
void ConstrainedRAPass::AddRegisters(IR::RegClass Class, uint32_t RegisterCount) {
LOGMAN_THROW_A_FMT(RegisterCount <= 31, "Up to 31 regs supported");
Classes[FEXCore::ToUnderlying(Class)].Count = RegisterCount;
}
inline bool KillMove(IROp_Header* LastOp, IROp_Header* IROp, Ref LastNode, Ref CodeNode) {
// 32-bit moves in x86_64 are represented as a Bfe, detect them.
if (LastOp->Op == OP_BFE && LastOp->C<IR::IROp_Bfe>()->lsb == 0 && LastOp->C<IR::IROp_Bfe>()->Width == 32) {
auto Op = IROp->Op;
if (Op == OP_AND) {
// Rewrite "mov wA, wB; and xA, xA, xC" into "and wA, wB, wC", since
// ((b & 0xffffffff) & c) == (b & c) & 0xffffffff.
IROp->Size = OpSize::i32Bit;
return true;
} else if (IROp->Size == OpSize::i32Bit) {
return Op == OP_OR || Op == OP_XOR || Op == OP_AND || Op == OP_SUB || Op == OP_LSHL || Op == OP_LSHR || Op == OP_ASHR;
}
}
return LastOp->Op == OP_STOREREGISTER;
}
inline bool IsSignext(const IROp_Header* IROp, OrderedNodeWrapper Src, OpSize Size) {
if (IROp->Op == OP_SBFE) {
auto Sbfe = IROp->C<IR::IROp_Sbfe>();
return Sbfe->Width == 1 && Sbfe->lsb == (IR::OpSizeAsBits(Size) - 1) && Sbfe->Src == Src;
} else {
return false;
}
}
inline bool IsZero(const IROp_Header* IROp) {
return IROp->Op == OP_CONSTANT && IROp->C<IROp_Constant>()->Constant == 0;
}
bool ConstrainedRAPass::TryPostRAMerge(Ref LastNode, Ref CodeNode, IROp_Header* IROp) {
auto LastOp = IR->GetOp<IROp_Header>(LastNode);
if (IROp->Op == OP_PUSH && LastOp->Op == OP_PUSH) {
auto SP = PhysicalRegister(CodeNode);
auto Push = IR->GetOp<IROp_Push>(CodeNode);
auto LastPush = IR->GetOp<IROp_Push>(LastNode);
if (LastOp->Size == IROp->Size && LastPush->ValueSize == Push->ValueSize && SP == PhysicalRegister(LastNode) &&
SP == PhysicalRegister(IROp->Args[1]) && SP == PhysicalRegister(LastOp->Args[1]) && SP != PhysicalRegister(IROp->Args[0]) &&
SP != PhysicalRegister(LastOp->Args[0]) && Push->ValueSize >= OpSize::i32Bit) {
IREmit->SetWriteCursorBefore(LastNode);
IREmit->_PushTwo(IROp->Size, Push->ValueSize, IROp->Args[0], LastOp->Args[0], IROp->Args[1]);
IREmit->RemovePostRA(CodeNode);
return true;
}
} else if (IROp->Op == OP_POP) {
auto SP = PhysicalRegister(IROp->Args[0]);
if (LastOp->Op == OP_POP && LastOp->Size == IROp->Size && IROp->Size >= OpSize::i32Bit && SP == PhysicalRegister(LastOp->Args[0])) {
IREmit->SetWriteCursorBefore(LastNode);
IREmit->_PopTwo(IROp->Size, IROp->Args[0], LastOp->Args[1], IROp->Args[1]);
IREmit->RemovePostRA(CodeNode);
return true;
}
} else if ((IROp->Op == OP_DIV || IROp->Op == OP_UDIV) && IROp->Size >= OpSize::i32Bit) {
// If Upper came from a sign/zero extension, we only need a 64-bit division.
auto Op = IROp->CW<IR::IROp_Div>();
if (!Op->Upper.IsInvalid() && PhysicalRegister(Op->Upper) == PhysicalRegister(LastNode)) {
if (IROp->Op == OP_DIV ? IsSignext(LastOp, Op->Lower, IROp->Size) : IsZero(LastOp)) {
Op->Upper.SetInvalid();
return PhysicalRegister(LastNode) == PhysicalRegister(Op->OutRemainder);
}
}
} else if (IROp->Op == OP_XGETBV && PhysicalRegister(IROp->Args[0]) == PhysicalRegister(LastNode) && LastOp->Op == OP_CONSTANT) {
// Try to constant fold
uint64_t ConstantFunction = LastOp->C<IROp_Constant>()->Constant;
auto Op = IROp->CW<IR::IROp_XGetBV>();
if (CPUID->DoesXCRFunctionReportConstantData(ConstantFunction)) {
const auto Result = CPUID->RunXCRFunction(ConstantFunction);
IREmit->SetWriteCursorBefore(CodeNode);
IREmit->_Constant(Result.eax).Node->Reg = PhysicalRegister(Op->OutEAX).Raw;
IREmit->_Constant(Result.edx).Node->Reg = PhysicalRegister(Op->OutEDX).Raw;
IREmit->RemovePostRA(CodeNode);
return false;
}
} else if (IROp->Op == OP_CPUID && PhysicalRegister(IROp->Args[0]) == PhysicalRegister(LastNode) && LastOp->Op == OP_CONSTANT) {
// Try to constant fold. As a limitation of merging only 2 instructions, we
// can only handle constant functions, not constant leafs. This could be
// lifted if we generalized at a (significant) complexity cost.
uint64_t ConstantFunction = LastOp->C<IROp_Constant>()->Constant;
auto Op = IROp->CW<IR::IROp_CPUID>();
const auto SupportsConstant = CPUID->DoesFunctionReportConstantData(ConstantFunction);
if (SupportsConstant.SupportsConstantFunction == CPUIDEmu::SupportsConstant::CONSTANT &&
SupportsConstant.NeedsLeaf != CPUIDEmu::NeedsLeafConstant::NEEDSLEAFCONSTANT) {
const auto Result = CPUID->RunFunction(ConstantFunction, 0 /* leaf */);
IREmit->SetWriteCursorBefore(CodeNode);
IREmit->_Fence(IR::FenceType::Inst);
IREmit->_Constant(Result.eax).Node->Reg = PhysicalRegister(Op->OutEAX).Raw;
IREmit->_Constant(Result.ebx).Node->Reg = PhysicalRegister(Op->OutEBX).Raw;
IREmit->_Constant(Result.ecx).Node->Reg = PhysicalRegister(Op->OutECX).Raw;
IREmit->_Constant(Result.edx).Node->Reg = PhysicalRegister(Op->OutEDX).Raw;
IREmit->RemovePostRA(CodeNode);
return false;
}
}
// Merge moves that are immediately consumed.
//
// x86 code inserts such moves to workaround x86's 2-address code. Because
// arm64 is 3-address code, we can optimize these out.
//
// Note we rely on the short-circuiting here.
if (PhysicalRegister(LastNode) == PhysicalRegister(CodeNode) && KillMove(LastOp, IROp, LastNode, CodeNode)) {
LOGMAN_THROW_A_FMT(!PhysicalRegister(CodeNode).IsInvalid(), "invariant");
int NumArgs = IR::GetRAArgs(IROp->Op);
for (int s = 0; s < NumArgs; ++s) {
if (IROp->Args[s].IsImmediate() && PhysicalRegister(IROp->Args[s]) == PhysicalRegister(LastNode)) {
IROp->Args[s].SetImmediate(PhysicalRegister(LastOp->Args[0]).Raw);
}
}
return true;
}
return false;
}
void ConstrainedRAPass::Run(IREmitter* IREmit_) {
FEXCORE_PROFILE_SCOPED("PassManager::RA");
IREmit = IREmit_;
auto IR_ = IREmit->ViewIR();
IR = &IR_;
PreferredReg.resize(IR->GetSSACount(), PhysicalRegister::Invalid());
SSAToReg.resize(IR->GetSSACount(), PhysicalRegister::Invalid());
Seen.resize(IR->GetSSACount(), false);
for (auto [BlockNode, BlockHeader] : IR->GetBlocks()) {
// Spilling is local, so reset this per-block
AnySpilled = false;
// At the start of each block, all registers are available.
for (auto& Class : Classes) {
Class.Available = (1u << Class.Count) - 1;
}
auto BlockIROp = BlockHeader->CW<IR::IROp_CodeBlock>();
// Backwards pass: analyze kill bits and SRA affinities
{
// Reverse iteration is not yet working with the iterators
// We grab these nodes this way so we can iterate easily
auto CodeBegin = IR->at(BlockIROp->Begin);
auto CodeLast = IR->at(BlockIROp->Last);
while (1) {
auto [CodeNode, IROp] = CodeLast();
// End of iteration gunk
// Record preferred registers for SRA. We also record the Node accessing
// each register, used below. Since we initialized Class->Available,
// RegToSSA is otherwise undefined so we can stash our temps there.
if (auto Node = DecodeSRANode(IROp, CodeNode); Node != nullptr) {
auto Reg = DecodeSRAReg(IROp, CodeNode);
PreferredReg[IR->GetID(Node).Value] = Reg;
GetClass(Reg)->RegToSSA[Reg.Reg] = CodeNode;
}
// Coalescing an SRA store is equivalent to hoisting the store,
// implying write-after-write and read-after-write hazards. We can only
// coalesce if there is no intervening load/store.
//
// Since we're walking backwards, RegToSSA tracks
// the first load/store after CodeNode. That first instruction is the
// store in question iff there is no intervening load/store.
//
// Reset PreferredReg if that is not the case, ensuring SRA correctness.
if (auto Reg = PreferredReg[IR->GetID(CodeNode).Value]; !Reg.IsInvalid()) {
auto Node = GetClass(Reg)->RegToSSA[Reg.Reg];
IROp_Header* Header = IR->GetOp<IROp_Header>(Node);
if (CodeNode != DecodeSRANode(Header, Node)) {
PreferredReg[IR->GetID(CodeNode).Value] = PhysicalRegister::Invalid();
}
}
const int NumArgs = IR::GetRAArgs(IROp->Op);
for (int i = NumArgs - 1; i >= 0; --i) {
const auto& Arg = IROp->Args[i];
if (!Arg.IsInvalid()) {
const uint32_t Index = Arg.ID().Value;
if (!Seen[Index]) {
Seen[Index] = true;
IROp->Args[i].SetKill();
}
}
}
// Rest is iteration gunk
if (CodeLast == CodeBegin) {
break;
}
--CodeLast;
}
}
// NextUses currently contains first use distances, the exact initialization
// assumed by the forward pass. Do not reset it.
// Last nontrivial instruction, for merging as we go.
Ref LastNode = nullptr;
// Forward pass: Assign registers, spilling & optimizing as we go.
for (auto [CodeNode, IROp] : IR->GetCode(BlockNode)) {
bool AnySpilledBeforeThisInstruction = AnySpilled;
// These do not read or write registers, and must be skipped for merging.
// Since we'd be doing this check anyway for merging, do the check now so
// we can skip the rest of the logic too.
if (IROp->Op == OP_GUESTOPCODE || IROp->Op == OP_INLINECONSTANT) {
continue;
}
// Static registers must be consistent at SRA load/store. Evict to ensure.
if (auto Node = DecodeSRANode(IROp, CodeNode); Node != nullptr) {
auto Reg = DecodeSRAReg(IROp, CodeNode);
RegisterClassData* Class = &Classes[Reg.Class];
if (!(Class->Available & (1u << Reg.Reg))) {
Ref Old = Class->RegToSSA[Reg.Reg];
if (Old != Node) {
// Before inserting instructions, we need to set the cursor and
// reset LastNode so we don't merge across an inserted copy.
// Otherwise, we would erroneously miss the copy when determining if
// we can merge, and end up unsoundly merging a mov+xchg sequence.
IREmit->SetWriteCursorBefore(CodeNode);
LastNode = nullptr;
Ref Copy;
if (Reg.AsRegClass() == RegClass::FPRFixed) {
IROp_Header* Header = IR->GetOp<IROp_Header>(Old);
Copy = IREmit->_VMov(Header->Size, OrderedNodeWrapper::FromImmediate(Reg.Raw));
} else {
Copy = IREmit->_Copy(OrderedNodeWrapper::FromImmediate(Reg.Raw));
}
FreeReg(Reg);
AssignReg(IR->GetOp<IROp_Header>(Copy), BlockIROp, Copy, IROp);
RemapReg(Old, PhysicalRegister(Copy));
}
}
}
// Fill all sources that are not already in the register file.
//
// This happens before freeing killed sources, since we need all sources in
// the register file simultaneously.
//
// Also update next-use info, again only relevant if we've spilled.
int NumArgs = IR::GetRAArgs(IROp->Op);
if (AnySpilledBeforeThisInstruction) {
for (int s = 0; s < NumArgs; ++s) {
auto V = IROp->Args[s];
V.ClearKill();
if (!IsValidArg(V)) {
continue;
}
Ref Old = IR->GetNode(V);
SourceIndex--;
LOGMAN_THROW_A_FMT(SourceIndex >= 0, "Consistent source count");
NextUses[V.ID().Value] = SourcesNextUses[SourceIndex];
if (!IsInRegisterFile(Old)) {
IREmit->SetWriteCursorBefore(CodeNode);
LastNode = nullptr;
Ref Fill = InsertFill(Old);
AssignReg(IR->GetOp<IROp_Header>(Fill), BlockIROp, Fill, IROp);
RemapReg(Old, PhysicalRegister(Fill));
}
}
}
for (int s = 0; s < NumArgs; ++s) {
if (IROp->Args[s].IsInvalid()) {
continue;
}
bool Kill = IROp->Args[s].HasKill();
IROp->Args[s].ClearKill();
Ref Node = IR->GetNode(IROp->Args[s]);
auto ID = IR->GetID(Node).Value;
auto Reg = SSAToReg[ID];
if (!Reg.IsInvalid()) {
if (Kill) {
LOGMAN_THROW_A_FMT(IsInRegisterFile(Node), "sources in file");
FreeReg(Reg);
}
IROp->Args[s].SetImmediate(Reg.Raw);
}
}
// Assign destinations.
if (GetHasDest(IROp->Op) && PhysicalRegister(CodeNode).IsInvalid()) {
AssignReg(IROp, BlockIROp, CodeNode, IROp);
}
if (IsTrivial(CodeNode, IROp)) {
// Delete instructions that only exist for RA
IREmit->RemovePostRA(CodeNode);
} else if (LastNode && TryPostRAMerge(LastNode, CodeNode, IROp)) {
// Merge adjacent instructions
IREmit->RemovePostRA(LastNode);
LastNode = nullptr;
} else {
LastNode = CodeNode;
}
}
if (AnySpilled) {
LOGMAN_THROW_A_FMT(SourceIndex == 0, "Consistent source count in block");
}
}
PreferredReg.clear();
SSAToReg.clear();
SpillSlots.clear();
NextUses.clear();
Seen.clear();
IR->GetHeader()->PostRA = true;
}
fextl::unique_ptr<IR::RegisterAllocationPass> CreateRegisterAllocationPass(const FEXCore::CPUIDEmu* CPUID) {
return fextl::make_unique<ConstrainedRAPass>(CPUID);
}
} // namespace FEXCore::IR