I'd like to suggest adding an option for ContentTweaker's "createItemFood" vanilla factory which would allow to specify if the added item is a food or a drink. I do know that itemUseAction = "DRINK" exists, but it doesn't technically make the food item a drink, as finishing eating the added item makes player play a burp sound which only plays upon consuming a food item. It technically being a food item also leads to other unsuspected issues along the way (like not counting in other mods which affect drink items specifically) which would need much support making it overall easier to just specify if the item is a drink and not a food.
I'd like to suggest adding an option for ContentTweaker's "createItemFood" vanilla factory which would allow to specify if the added item is a food or a drink. I do know that itemUseAction = "DRINK" exists, but it doesn't technically make the food item a drink, as finishing eating the added item makes player play a burp sound which only plays upon consuming a food item. It technically being a food item also leads to other unsuspected issues along the way (like not counting in other mods which affect drink items specifically) which would need much support making it overall easier to just specify if the item is a drink and not a food.