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This repository was archived by the owner on Feb 24, 2025. It is now read-only.

Releases: Courseplay/Courseplay_FS22

Courseplay for FS22 v7.3.0.3

10 Sep 12:24

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Push Release 7.3.0.3

  • fix for course generator screen for 3 display setups #2725
  • small correction for #2734
  • Added auto display option for info panel #2727
  • adjustment for #2426
  • Added support for front plows like in #2228
  • Fold plow while in turn to get a smaller turn radius #2748

Courseplay for FS22 v7.3.0.2

22 Aug 18:01

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Push Release 7.3.0.2

Courseplay for FS22 v7.3.0.1

13 Aug 11:49

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Push Release 7.3.0.1

Courseplay for FS22 v7.3.0.0

02 Aug 15:42

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Push Modhub Update Version 7.3.0.0

  • fix for #2655

  • fix for #2663

  • Modhub Update 7.3.0.0

Courseplay for FS22 v7.2.1.9

26 Jul 10:29

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Push Release 7.2.1.9

  • Fixes the evaluation, if the cutter can be used for field working or not. #2638
  • Fix for #2643
  • Fix when more than one tool is attached.
  • Fix for proximity controller.+
  • Fix for #2656
  • Increase modDesc Version to 76 (Game Version 1.11.0.0)

This is the pre-modhub Version.
If nothing more super bad happens, Update 7.3.0.0 will be sent to modHub

Courseplay for FS22 v7.2.1.8

19 Jul 18:36

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Push Hotfix 7.2.1.8

Courseplay for FS22 v7.2.1.7

19 Jul 16:15

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Push Release 7.2.1.7

  • fix for #2563
  • fix for #2564
  • fix for #2616
  • fix for #2519
  • Fixes a bug, where the startup message was not displayed.
  • Fixes a bug for proximity sensor when use reversed cabin driving.
  • Added global setting for fruit destruction of helpers. (off, CP only, all Helper).
  • Added a proper offset setting to the HUD for bale collect/wrap mode.
  • Added new feature, where the combine automatically can pickup the header from an attached trailer:

A new setting must be activated in the vehicle settings page under combine settings for this to work.
There are two use cases:
Player startes the harvester near a field with the cutter attached on the back, either on a trailer or an integrated cutter with trailer functionality.
Sending the harvester to a field with Giants or Autodrive helper.
The Trailer must be in a spot, where the combine has enough space to pick it up, reverse and then drive to the fieldwork course.
If there is not enough space, there is nothing we can do about it. Manuvering within an AI needs some space.
Unloading the header after finish work is planed but has low priority.
IMPORTANT: Right now there is a mod conflict with manual attach, this will be fixed in the manual attach mod in a later update.

Courseplay for FS22 v7.2.1.6

02 Jul 17:34

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Push Hotfix 7.2.1.6

Courseplay for FS22 v7.2.1.5

28 Jun 11:35

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Push Release 7.2.1.5

  • fix for #2373
  • fix for #2556
  • fix for #2558
  • fix for #2544
  • Small fix for field margin
  • Enhancement for #2568
  • Added feature recovery turn. When the proximity sensor detects an object while turning, the driver will reverse and try another turn to reach the goal. This does not apply when the driver gets stucked on an object and reports blocking. It will do only 2 attempts.

Courseplay for FS22 v7.2.1.4

20 May 20:09

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Push Release 7.2.1.4

  • fix for #2489
  • fix for #2505
  • fix for #2511
  • fix for #2295
  • fix for #2515
  • fix for #2536
  • fix for #2528
  • fix for #2370 (tweaked Giants handling until they fix it)
  • fix for #2535 (at least it should not lock up the game)
  • Slows down combine for the last 1.5 Percent leftover to smooth the stopping of the combine. #2526
  • Added progress for loader on how much filllevel has been removed since the start in percent.
  • Fixed Bug, where the silo loader didn't lower the pickup.
  • Fixed a rare callstack.
  • Bale job helpmenu update according to last Update changes.
  • Created a website that represent all content of the ingame help menu.
    Helpmenu Page: https://courseplay.dev/