@@ -442,6 +442,52 @@ def uniform_4i(self, name, x, y, z, w):
442442 uniform = self .uniform_check (name , GL .GL_INT_VEC4 )
443443 GL .glUniform4i (uniform .location , x , y , z , w )
444444
445+ # --- Signed Integers Arrays ---
446+
447+ def uniform_1iv (self , name , value , count = 1 ):
448+ """
449+ Sets an int
450+
451+ :param name: Name of the uniform
452+ :param value: integer array
453+ :param count: Length of the uniform array (default 1)
454+ """
455+ uniform = self .uniform_check (name , GL .GL_INT )
456+ GL .glUniform1iv (uniform .location , count , value )
457+
458+ def uniform_2iv (self , name , value , count = 1 ):
459+ """
460+ Sets an ivec2
461+
462+ :param name: Uniform name
463+ :param value: integer array
464+ :param count: Length of the uniform array (default 1)
465+ """
466+ uniform = self .uniform_check (name , GL .GL_INT_VEC2 )
467+ GL .glUniform2iv (uniform .location , count , value )
468+
469+ def uniform_3iv (self , name , value , count = 1 ):
470+ """
471+ Sets an ivec3
472+
473+ :param name: Uniform name
474+ :param value: integer array
475+ :param count: Length of the uniform array (default 1)
476+ """
477+ uniform = self .uniform_check (name , GL .GL_INT_VEC3 )
478+ GL .glUniform3iv (uniform .location , count , value )
479+
480+ def uniform_4iv (self , name , value , count = 1 ):
481+ """
482+ Sets an ivec4
483+
484+ :param name: Uniform name
485+ :param value: integer array
486+ :param count: Length of the uniform array (default 1)
487+ """
488+ uniform = self .uniform_check (name , GL .GL_INT_VEC4 )
489+ GL .glUniform4iv (uniform .location , count , value )
490+
445491 # --- Unsigned Integers ---
446492
447493 def uniform_1ui (self , name , value ):
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