@@ -254,6 +254,54 @@ def uniform_4f(self, name, x, y, z, w):
254254 uniform = self .uniform_check (name , GL .GL_FLOAT_VEC4 )
255255 GL .glUniform4f (uniform .location , x , y , z , w )
256256
257+ # --- Signed Integers ---
258+
259+ def uniform_1i (self , name , value ):
260+ """
261+ Sets an uint or int
262+
263+ :param name: Name of the uniform
264+ :param value: Integer value
265+ """
266+ uniform = self .uniform_check (name , GL .GL_INT )
267+ GL .glUniform1i (uniform .location , value )
268+
269+ def uniform_2i (self , name , x , y ):
270+ """
271+ Sets an ivec2
272+
273+ :param name: Uniform name
274+ :param x: Integer
275+ :param y: Integer
276+ """
277+ uniform = self .uniform_check (name , GL .GL_INT_VEC2 )
278+ GL .glUniform2i (uniform .location , x , y )
279+
280+ def uniform_3i (self , name , x , y , z ):
281+ """
282+ Sets an ivec3
283+
284+ :param name: Uniform name
285+ :param x: Integer
286+ :param y: Integer
287+ :param z: Integer
288+ """
289+ uniform = self .uniform_check (name , GL .GL_INT_VEC3 )
290+ GL .glUniform3i (uniform .location , x , y , z )
291+
292+ def uniform_4i (self , name , x , y , z , w ):
293+ """
294+ Sets an ivec4
295+
296+ :param name: Uniform name
297+ :param x: Integer
298+ :param y: Integer
299+ :param z: Integer
300+ :param w: Integer
301+ """
302+ uniform = self .uniform_check (name , GL .GL_INT_VEC4 )
303+ GL .glUniform3i (uniform .location , x , y , z , w )
304+
257305 # --- Matrices ---
258306
259307 def uniform_mat3 (self , name , mat ):
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