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Revert "Revert "Bug: Only apply the first mesh shader""
This reverts commit 4ce1ca3.
1 parent 4ce1ca3 commit 56d04a5

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demosys/scene/loaders/wavefront.py

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
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class ObjLoader(SceneLoader):
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"""Loade obj files"""
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file_extensions = ['.obj']
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file_extensions = ['.obj', '.obj.gz']
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def __init__(self, file_path):
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super().__init__(file_path)
@@ -23,7 +23,7 @@ def load(self, scene, file=None):
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for mat in mesh.materials:
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vbo = VBO(numpy.array(mat.vertices, dtype=numpy.dtype(numpy.float32)))
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vao = VAO("moo", mode=GL.GL_TRIANGLES)
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vao = VAO(mesh.name, mode=GL.GL_TRIANGLES)
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vao.add_array_buffer(GL.GL_FLOAT, vbo)
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vao.map_buffer(vbo, "in_uv", 2)
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vao.map_buffer(vbo, "in_normal", 3)

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