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Add reskinnability to Switch Blocks and Color Switches #46

Add reskinnability to Switch Blocks and Color Switches

Add reskinnability to Switch Blocks and Color Switches #46

Triggered via pull request June 7, 2025 10:26
Status Success
Total duration 23s
Artifacts 1

build.yml

on: pull_request
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10 warnings
build: Code/Misc/GravityHelperInterop.cs#L15
Field 'GravityHelperInterop.Imports.EndOverride' is never assigned to, and will always have its default value null
build: Code/Misc/GravityHelperInterop.cs#L12
Field 'GravityHelperInterop.Imports.IsPlayerInverted' is never assigned to, and will always have its default value null
build: Code/Misc/GravityHelperInterop.cs#L14
Field 'GravityHelperInterop.Imports.BeginOverride' is never assigned to, and will always have its default value null
build: Code/Misc/GravityHelperInterop.cs#L13
Field 'GravityHelperInterop.Imports.IsActorInverted' is never assigned to, and will always have its default value null
build: Code/obj/Debug/net7.0/VortexHelper.AssemblyInfo.cs#L13
The type 'IgnoresAccessChecksToAttribute' in '/home/runner/.nuget/packages/bepinex.assemblypublicizer.msbuild/0.4.1/contentFiles/cs/any/IgnoresAccessChecksToAttribute.cs' conflicts with the imported type 'IgnoresAccessChecksToAttribute' in 'MonoMod.Utils, Version=25.0.3.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in '/home/runner/.nuget/packages/bepinex.assemblypublicizer.msbuild/0.4.1/contentFiles/cs/any/IgnoresAccessChecksToAttribute.cs'.
build: Code/Misc/GravityHelperInterop.cs#L15
Field 'GravityHelperInterop.Imports.EndOverride' is never assigned to, and will always have its default value null
build: Code/Misc/GravityHelperInterop.cs#L12
Field 'GravityHelperInterop.Imports.IsPlayerInverted' is never assigned to, and will always have its default value null
build: Code/Misc/GravityHelperInterop.cs#L14
Field 'GravityHelperInterop.Imports.BeginOverride' is never assigned to, and will always have its default value null
build: Code/Misc/GravityHelperInterop.cs#L13
Field 'GravityHelperInterop.Imports.IsActorInverted' is never assigned to, and will always have its default value null
build: Code/obj/Debug/net7.0/VortexHelper.AssemblyInfo.cs#L13
The type 'IgnoresAccessChecksToAttribute' in '/home/runner/.nuget/packages/bepinex.assemblypublicizer.msbuild/0.4.1/contentFiles/cs/any/IgnoresAccessChecksToAttribute.cs' conflicts with the imported type 'IgnoresAccessChecksToAttribute' in 'MonoMod.Utils, Version=25.0.3.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in '/home/runner/.nuget/packages/bepinex.assemblypublicizer.msbuild/0.4.1/contentFiles/cs/any/IgnoresAccessChecksToAttribute.cs'.

Artifacts

Produced during runtime
Name Size Digest
bin Expired
80.8 KB
sha256:b80eb87d9f8bae09109e8e2e60b756477c0bafa6f437f1501a15d417e9b9dc2b