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Hi. Could you make support for phisic editor for the Castle Engine? (https://castle-engine.io) I wrote to author of Castle Game Engine (my message " Is it possible to use a physics editor (I bought this one) in CGE ?" and he answered "The PhysicsEditor needs a "loader" code on the engine side ( https://github.com/CodeAndWeb/PhysicsEditor-Loaders ). The current loaders do not support Castle Game Engine. If you'd like to see support for it, you can ask PhysicsEditor author, or submit a feature request to our engine -- https://github.com/castle-engine/castle-engine/issues .
But personally I have to admit I'm not sure when/if I would be able to deal with this. I'm busy with lots of CGE-related tasks :) But maybe some other CGE developer, and/or the PhysicsEditor author, would be interested to contribute the necessary loader. I would naturally help." Thank you! Timur