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ui_textureeditor.h
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70 lines (58 loc) · 2.19 KB
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/********************************************************************************
** Form generated from reading UI file 'textureeditor.ui'
**
** Created: Sun Sep 15 17:27:28 2013
** by: Qt User Interface Compiler version 4.8.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_TEXTUREEDITOR_H
#define UI_TEXTUREEDITOR_H
#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenuBar>
#include <QtGui/QStatusBar>
#include <QtGui/QToolBar>
#include <QtGui/QWidget>
QT_BEGIN_NAMESPACE
class Ui_textureEditor
{
public:
QMenuBar *menuBar;
QToolBar *mainToolBar;
QWidget *centralWidget;
QStatusBar *statusBar;
void setupUi(QMainWindow *textureEditor)
{
if (textureEditor->objectName().isEmpty())
textureEditor->setObjectName(QString::fromUtf8("textureEditor"));
textureEditor->resize(600, 400);
menuBar = new QMenuBar(textureEditor);
menuBar->setObjectName(QString::fromUtf8("menuBar"));
textureEditor->setMenuBar(menuBar);
mainToolBar = new QToolBar(textureEditor);
mainToolBar->setObjectName(QString::fromUtf8("mainToolBar"));
textureEditor->addToolBar(mainToolBar);
centralWidget = new QWidget(textureEditor);
centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
textureEditor->setCentralWidget(centralWidget);
statusBar = new QStatusBar(textureEditor);
statusBar->setObjectName(QString::fromUtf8("statusBar"));
textureEditor->setStatusBar(statusBar);
retranslateUi(textureEditor);
QMetaObject::connectSlotsByName(textureEditor);
} // setupUi
void retranslateUi(QMainWindow *textureEditor)
{
textureEditor->setWindowTitle(QApplication::translate("textureEditor", "textureEditor", 0, QApplication::UnicodeUTF8));
} // retranslateUi
};
namespace Ui {
class textureEditor: public Ui_textureEditor {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_TEXTUREEDITOR_H