diff --git a/docs/initial-direction.md b/docs/initial-direction.md new file mode 100644 index 0000000..54f1d72 --- /dev/null +++ b/docs/initial-direction.md @@ -0,0 +1,68 @@ +# SciFi Survivors + +## Overview +Current inspiration driven from Vampire Survivors. Sci-Fi themed twin-stick style shooter with on-going waves of enemies. Roguelite systems but without procedurally generated environments + +## Gameplay Loop +Spawn in with a base weapon. Enemies continually spawn in that drop experience that can be picked up. Once a level has been achieved, a skill can be progressed to make the player stronger. + +## Game Modes +### Survival +Survive as long as possible. Enemies spawn in waves. Each wave is more difficult than the last. + +### Boss Rush +Fight through a series of bosses. Each boss is more difficult than the last. + +### Arena +Fight through a series of rooms. Each room is more difficult than the last. + +## Controls +### Keyboard +* WASD - Movement +* Mouse - Aim +* Left Click - Shoot +* Right Click - Dash +* Space - Interact +* Shift - Sprint +* 1 - Primary Weapon +* 2 - Secondary Weapon +* 3 - Skill +* Escape - Pause +* Tab - Inventory + +### Controller +* Left Stick - Movement +* Right Stick - Aim +* Right Trigger - Shoot +* Left Trigger - Dash +* A - Interact +* Left Bumper - Sprint +* D-Pad Up - Primary Weapon +* D-Pad Down - Secondary Weapon +* D-Pad Left - Skill +* Start - Pause +* Back - Inventory + +## Weapons +### Primary +* Pistol +* Shotgun +* Assault Rifle +* Sniper Rifle +* Rocket Launcher +* Laser Rifle +* Plasma Rifle +* Railgun +* Minigun +* Grenade Launcher +* Flamethrower +* SMG + +### Secondary +* Pistol + +## Skills +* Dash +* Grenade +* Turret +* \ No newline at end of file