Skip to content

Commit 65aebea

Browse files
committed
Entry update AND new DevLog!
1 parent 5fcadf1 commit 65aebea

14 files changed

Lines changed: 80 additions & 19 deletions

File tree

Assets/BaseFiles/Page/Footer.html

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1 +1 @@
1-
<h5 id="Fooder_Border">###DATE_TEXT###&nbsp;&nbsp;|&nbsp;&nbsp;©️ CatWithCode&nbsp;&nbsp;|&nbsp;&nbsp;###LICENSE###<br>&nbsp;&nbsp;Latest Build:<b>2025.10.23 - 22:17</b></h5>
1+
<h5 id="Fooder_Border">###DATE_TEXT###&nbsp;&nbsp;|&nbsp;&nbsp;©️ CatWithCode&nbsp;&nbsp;|&nbsp;&nbsp;###LICENSE###<br>&nbsp;&nbsp;Latest Build:<b>2025.10.31 - 23:56</b></h5>

Assets/MainFunctions.js

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -33,7 +33,7 @@ const header_STATIC_HTML_INSERT = '<h2 id="Header_Border" align="center"> <a hr
3333
// ### HARD_CODE_TRIGGER ###
3434
// footer
3535
// Assets/BaseFiles/Page/Footer.html
36-
const footer_STATIC_HTML_INSERT = '<h5 id="Fooder_Border">###DATE_TEXT###&nbsp;&nbsp;|&nbsp;&nbsp;©️ CatWithCode&nbsp;&nbsp;|&nbsp;&nbsp;###LICENSE###<br>&nbsp;&nbsp;Latest Build:<b>2025.10.23 - 22:17</b></h5>';
36+
const footer_STATIC_HTML_INSERT = '<h5 id="Fooder_Border">###DATE_TEXT###&nbsp;&nbsp;|&nbsp;&nbsp;©️ CatWithCode&nbsp;&nbsp;|&nbsp;&nbsp;###LICENSE###<br>&nbsp;&nbsp;Latest Build:<b>2025.10.31 - 23:56</b></h5>';
3737

3838
// >>> SUB <<<
3939
// ### HARD_CODE_TRIGGER ###

Blog/2025.01.03_Building_Workbench_with_trash/Building_Workbench_with_trash.html

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -27,12 +27,14 @@ <h1>Building a Workbench with Trash (And a KALLAX from IKEA)</h1>
2727
<a href="DATA/04.jpg" class="centredItems"><img src="DATA/04.jpg" alt="Bracket." style="width:70%";></a>
2828
<br>
2929
<p><u><b>UPDATE - 2025.01.06</b></u>: After posting this I got my soldering station and added it to the workbench with some extra tools. This will make future project's SO MUCH easier, because soldering with the literal SHI*T tier tools I used until now were always a hassle, a huge barrier of entry and annoying. Often I need very weird or unusual cables with different connectors and buying them is very expensive because, normally, no one needs these. Now when I need to, I just take the tools, turn the station on, and a few seconds later I can start. And the extra tools make sure I keep the jank to a minimum.</p>
30+
<p><u><b>UPDATE - 2025.10.31</b></u>: A while ago I added a glass cabinet to the table on the left side for figures and stuff my cat would break. And yes it is a very jank thing from IKEA they had for sale at the time for near nothing (BAGGEBO). I though the holes were perfect for mounting stuff like a fire extinguisher (I was right but the wall is strained to its max with what is coming up xD) Over time I added decorations and a fire extinguisher, as mentioned, just in case. And now that I need to test my game on multiple peaces of hardware relatively often my workbench is cluttered with PC stuff and SteamDeck(s). I complained about it and my husband had the idea with a flexible a monitor arm. I need the monitor mainly for game-testing on Windows and for bass playing and if I work/fix something with BIOS settings or reinstall. I got one used, it is fine enough for the job. I love how it can go completely out of the way or down immediately as needed. Why I never thought of that myself I wonder to this day. It strains the side wall of the cabinet to its max. It bends quite a bit and I needed to strength it with zip-ties, screws and mount the arm with not just screws and nuts but also a back-plate made of, you guessed it, metal trash/leftovers form an other project. :D</p>
3031
<br>
3132
<br>
3233
<h2>Sources:</h2>
3334
<ul>
3435
<li><a href="https://www.ikea.com/de/de/p/90522420/">https://www.ikea.com/de/de/p/90522420/</a></li>
36+
<li><a href="https://www.ikea.com/de/de/p/80502998/">https://www.ikea.com/de/de/p/80502998/</a></li>
3537
</ul>
36-
<div id="Footer"> <p><b><u>NoJS-Footer (COULD NOT LOAD LICENSE JS-CODE FOR FOOTER! THE LICENSE IS IN THE HTML CODE!)</u></b></p><script type="text/javascript">WriteFooter('2025.01.06 - 11:30');</script></div>
38+
<div id="Footer"> <p><b><u>NoJS-Footer (COULD NOT LOAD LICENSE JS-CODE FOR FOOTER! THE LICENSE IS IN THE HTML CODE!)</u></b></p><script type="text/javascript">WriteFooter('2025.10.31 - 23:57');</script></div>
3739
</body>
3840
</html>
65.2 KB
Loading
49.7 KB
Loading
34.6 KB
Loading

SUB_DOMAINS/REPOSSESSED/Dev_Log/Dev_Log.html

Lines changed: 24 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -28,6 +28,29 @@ <h1>&nbsp;&nbsp;&nbsp;DEVELOPMENT - LOG:</h1>
2828
<!-- NEW_ENTRY_HERE: -->
2929
<br>&nbsp;
3030
<br>&nbsp;
31+
<div>
32+
<hr>
33+
<br>&nbsp;
34+
<h2><u>2025.10.31</u> - Gov building done, many new modules added and bugs fixed and path finished</h2>
35+
<br>&nbsp;
36+
<h3>The progress is very great considering the circumstances. Why?: I got really sick last week a could not do much until today, but regardless that the GOV building is finished! I also added a lot of finishing touches in many places and added many new modules, Bug fixes too but that is to be expected. Now the only thing between me, the StorePages for wishlisting and the Trailer is the Final FRP building for Level 2 and some more fixing of Level 1. My own deadline of early December considering the holidays at the company's behind the Stores and the approval process AND the video production itself, it could get really tight but I am sure I will get the page and trailer public before new year (at least I hope so). And as written in the past the amount of screenshots with spoilers will go down more and more. Also: The artist I am working with made a few concepts for the game's "cover" and they look great!</h3>
37+
<br>&nbsp;
38+
<div class="image-container">
39+
<a href="DATA/2025_10_31/01.jpg" target="_blank">
40+
<img loading="lazy" src="DATA/2025_10_31/01.jpg" alt="Helicopter.">
41+
</a>
42+
<a href="DATA/2025_10_31/02.jpg" target="_blank">
43+
<img loading="lazy" src="DATA/2025_10_31/02.jpg" alt="Experiments.">
44+
</a>
45+
<a href="DATA/2025_10_31/03.jpg" target="_blank">
46+
<img loading="lazy" src="DATA/2025_10_31/03.jpg" alt="Empty and alone in a connected world.">
47+
</a>
48+
</div>
49+
<br>&nbsp;
50+
<hr>
51+
</div>
52+
<br>&nbsp;
53+
<br>&nbsp;
3154
<div>
3255
<hr>
3356
<br>&nbsp;
@@ -1012,7 +1035,7 @@ <h3><a href="https://catwithcode.moe/">A game by CatWithCode</a></h3>
10121035
<br>
10131036
<a href="/License_and_Privacy.html">License and Privacy</a>
10141037
<br>
1015-
<h6>Last Updated:&nbsp;<b>2025.10.22 - 17:31</b></h6>
1038+
<h6>Last Updated:&nbsp;<b>2025.10.31 - 23:56</b></h6>
10161039
<h6>All Rights reserved. RE//POSSESSED (formerly known as ProjectCWC) is property of the person/people behind CatWithCode. Screenshots and Videos on this page are in engine / in game. Other images like artwork / decoration might be in engine / in game but could be composed to look better because the game is first person and not optimize for a close up third person perspective.</h6>
10171040
</div>
10181041
</footer>

SUB_DOMAINS/REPOSSESSED/Feed/RSS.xml

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -4,6 +4,12 @@
44
<title>REPOSSESSED - Development Log</title>
55
<link>https://REPOSSESSED.catwithcode.moe/Dev_Log/Dev_Log.html</link>
66
<description>Development Log for there upcoming Immersiv Sim REPOSSESSED.</description>
7+
<item>
8+
<title>RE//POSSESSED - 2025.10.31 - Gov building done, many new modules added and bugs fixed and path finished</title>
9+
<link>https://REPOSSESSED.catwithcode.moe/Dev_Log/Dev_Log.html?item=35</link>
10+
<description>The progress is very great considering the circumstances. Why?: I got really sick last week a could not do much until today, but regardless that the GOV building is finished! I also added a lot of finishing touches in many places and added many new modules, Bug fixes too but that is to be expected. Now the only thing between me, the StorePages for wishlisting and the Trailer is the Final FRP building for Level 2 and some more fixing of Level 1. My own deadline of early December considering the holidays at the company's behind the Stores and the approval process AND the video production itself, it could get really tight but I am sure I will get the page and trailer public before new year (at least I hope so). And as written in the past the amount of screenshots with spoilers will go down more and more. Also: The artist I am working with made a few concepts for the game's "cover" and they look great!</description>
11+
<pubDate>Fri, 31 Oct 2025 00:00:00 GMT</pubDate>
12+
</item>
713
<item>
814
<title>RE//POSSESSED - 2025.10.20 - Settings done, working with an artist, last outpost done, work on GOV and FRP building started, fixes needed for level 1 outlined</title>
915
<link>https://REPOSSESSED.catwithcode.moe/Dev_Log/Dev_Log.html?item=34</link>

SUB_DOMAINS/REPOSSESSED/License_and_Privacy.html

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -98,7 +98,7 @@ <h2><u># Font - BOX_v2.0:</u></h2>
9898
<li><a href="https://github.com/BesignLab">https://github.com/BesignLab</a></li>
9999
</ul>
100100
<br>&nbsp;
101-
<h6>Last Updated:&nbsp;<b>2025.10.22 - 17:31</b></h6>
101+
<h6>Last Updated:&nbsp;<b>2025.10.31 - 23:56</b></h6>
102102
<p>All Rights reserved. RE//POSSESSED (formerly known as ProjectCWC) is property of the person/people behind CatWithCode.</p>
103103
</body>
104104
</html>

SUB_DOMAINS/REPOSSESSED/index.html

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -194,7 +194,7 @@ <h3><a href="https://catwithcode.moe/">A game by CatWithCode</a></h3>
194194
<br>
195195
<a href="/License_and_Privacy.html">License and Privacy</a>
196196
<br>
197-
<h6>Last Updated:&nbsp;<b>2025.10.22 - 17:31</b></h6>
197+
<h6>Last Updated:&nbsp;<b>2025.10.31 - 23:56</b></h6>
198198
<h6>All Rights reserved. RE//POSSESSED (formerly known as ProjectCWC) is property of the person/people behind CatWithCode. Screenshots and Videos on this page are in engine / in game. Other images like artwork / decoration might be in engine / in game but could be composed to look better because the game is first person and not optimize for a close up third person perspective.</h6>
199199
</div>
200200
</footer>

0 commit comments

Comments
 (0)