Skip to content

Rethink initialization and loading process #7

@Banjobeni

Description

@Banjobeni

As of today, we are only really using the OnUpdate method in the main class to do initialization and resource loading work. The problem we do not have an easily subscribable event in order to know when the game has finished loading stuff and is ready for our interaction.

The current way is not too bad, but if there was a cleaner way to do the initialization and resource loading separately from OnUpdate we'd certainly prefer that.

Previously discussed in #4.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions