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Stack.h
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70 lines (51 loc) · 1.45 KB
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#include <string>
using namespace std;
#ifndef STACKTYPE
#define STACKTYPE
class FullStack
// Exception class thrown by Push when stack is full.
{};
class EmptyStack
// Exception class thrown by Pop and Top when stack is emtpy.
{};
template <class T>
class StackType
{
public:
StackType();
// Class constructor.
~StackType();
// Class de-constructor.
bool IsFull() const;
// Function: Determines whether the stack is full.
// Pre: Stack has been initialized.
// Post: Function value = (stack is full)
bool IsEmpty() const;
// Function: Determines whether the stack is empty.
// Pre: Stack has been initialized.
// Post: Function value = (stack is empty)
void Push(T item);
// Function: Adds newItem to the top of the stack.
// Pre: Stack has been initialized.
// Post: If (stack is full), FullStack exception is thrown;
// otherwise, newItem is at the top of the stack.
void Pop();
// Function: Removes top item from the stack.
// Pre: Stack has been initialized.
// Post: If (stack is empty), EmptyStack exception is thrown;
// otherwise, top element has been removed from stack.
T Top();
// Function: Returns a copy of top item on the stack.
// Pre: Stack has been initialized.
// Post: If (stack is empty), EmptyStack exception is thrown;
// otherwise, top element has been removed from stack.
private:
struct Node
{
T info;
Node* next;
};
Node* topPtr;
};
#include "StackType.cpp"
#endif