From b7ab1828fd42e174578afbe79c40430bae27c5df Mon Sep 17 00:00:00 2001 From: koko123448 <74993091+koko123448@users.noreply.github.com> Date: Sat, 8 Jun 2024 00:46:24 +0200 Subject: [PATCH] Update PracticeMode.cs Edit exec file to "exec CSPracc\\..." --- CSPracc/Modes/PracticeMode/PracticeMode.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/CSPracc/Modes/PracticeMode/PracticeMode.cs b/CSPracc/Modes/PracticeMode/PracticeMode.cs index d2cb75f..bfdafc5 100644 --- a/CSPracc/Modes/PracticeMode/PracticeMode.cs +++ b/CSPracc/Modes/PracticeMode/PracticeMode.cs @@ -247,7 +247,7 @@ public void ShowCompleteNadeMenu(CCSPlayerController player) public override void ConfigureEnvironment() { DataModules.Constants.Methods.MsgToServer("Loading practice mode."); - Server.ExecuteCommand("exec CSPRACC\\pracc.cfg"); + Server.ExecuteCommand("exec CSPracc\\pracc.cfg"); EventHandler?.Dispose(); EventHandler = new PracticeEventHandler(CSPraccPlugin.Instance!, new PracticeCommandHandler(this, ref projectileManager,ref PracticeBotManager, ref SpawnManager),ref projectileManager, ref PracticeBotManager); } @@ -275,7 +275,7 @@ public void ReplayLastRecord(CCSPlayerController playerController) } public override void Dispose() { - Server.ExecuteCommand("exec CSPRACC\\undo_pracc.cfg"); + Server.ExecuteCommand("exec CSPracc\\undo_pracc.cfg"); projectileManager.Dispose(); base.Dispose(); }