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un-hardcode this #21

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# TODO un-hardcode this
var playsavepath := worldpath + "/playerdata/__localplayer__.json"
var f := FileAccess.open(playsavepath, FileAccess.WRITE)
f.store_string(jsave)


This issue was generated by todo-issue based on a TODO comment in d7debcb. It's been assigned to @clarence112 because they committed the code.

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