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FAITH: The Unholy Trinity #76

@Jareth247

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@Jareth247

Description

Image

Gets stuck at this loading screen. I managed to get past it by Page Up-ing my way past it, but it crashes.

Loading data.win... Unknown chunk: FEAT (length 40 at offset 0x7D6570) Loaded "FAITH" (0) successfully! [WAD Version 17 / GameMaker version 2022.9.0.0] VM: Initialized with 3656 global vars, sparse self vars (hashmap), 8382 functions mapped Gamepad: SDL gamecontrollerdb.txt not found at gamecontrollerdb.txt, using defaults VM: Reset complete (3656 global vars cleared) VM: Reset complete (3656 global vars cleared) GL: Renderer initialized (116 texture pages) Audio: miniaudio engine initialized GL: Loaded TXTR page 0 (2048x2048) GL: Loaded TXTR page 1 (64x64) GL: Loaded TXTR page 2 (2048x2048) GL: Loaded TXTR page 3 (2048x2048) GL: Loaded TXTR page 4 (2048x2048) GL: Loaded TXTR page 5 (2048x2048) GL: Loaded TXTR page 6 (2048x2048) GL: Loaded TXTR page 7 (2048x2048) GL: Loaded TXTR page 8 (2048x2048) GL: Loaded TXTR page 9 (2048x2048) GL: Loaded TXTR page 10 (2048x2048) GL: Loaded TXTR page 11 (2048x2048) GL: Loaded TXTR page 12 (2048x2048) GL: Loaded TXTR page 13 (2048x2048) GL: Loaded TXTR page 14 (2048x2048) GL: Loaded TXTR page 15 (2048x2048) GL: Loaded TXTR page 16 (2048x2048) GL: Loaded TXTR page 17 (2048x2048) GL: Loaded TXTR page 18 (2048x2048) GL: Loaded TXTR page 19 (2048x2048) GL: Loaded TXTR page 20 (2048x2048) GL: Loaded TXTR page 21 (2048x2048) GL: Loaded TXTR page 22 (2048x2048) GL: Loaded TXTR page 23 (2048x2048) GL: Loaded TXTR page 24 (2048x2048) GL: Loaded TXTR page 25 (2048x2048) GL: Loaded TXTR page 26 (2048x2048) GL: Loaded TXTR page 27 (2048x2048) GL: Loaded TXTR page 28 (2048x2048) GL: Loaded TXTR page 29 (2048x2048) GL: Loaded TXTR page 30 (2048x2048) GL: Loaded TXTR page 31 (2048x2048) GL: Loaded TXTR page 32 (2048x2048) GL: Loaded TXTR page 33 (2048x2048) GL: Loaded TXTR page 34 (2048x2048) GL: Loaded TXTR page 35 (2048x2048) GL: Loaded TXTR page 36 (2048x2048) GL: Loaded TXTR page 37 (2048x2048) GL: Loaded TXTR page 38 (2048x2048) GL: Loaded TXTR page 39 (2048x2048) GL: Loaded TXTR page 40 (2048x2048) GL: Loaded TXTR page 41 (2048x2048) GL: Loaded TXTR page 42 (2048x2048) GL: Loaded TXTR page 43 (2048x2048) GL: Loaded TXTR page 44 (2048x2048) GL: Loaded TXTR page 45 (2048x2048) GL: Loaded TXTR page 46 (2048x2048) GL: Loaded TXTR page 47 (2048x2048) GL: Loaded TXTR page 48 (2048x2048) GL: Loaded TXTR page 49 (2048x2048) GL: Loaded TXTR page 50 (2048x2048) GL: Loaded TXTR page 51 (2048x2048) GL: Loaded TXTR page 52 (2048x2048) GL: Loaded TXTR page 53 (2048x2048) GL: Loaded TXTR page 54 (2048x2048) GL: Loaded TXTR page 55 (2048x2048) GL: Loaded TXTR page 56 (2048x2048) GL: Loaded TXTR page 57 (2048x2048) GL: Loaded TXTR page 58 (2048x2048) GL: Loaded TXTR page 59 (2048x2048) GL: Loaded TXTR page 60 (2048x2048) GL: Loaded TXTR page 61 (2048x2048) GL: Loaded TXTR page 62 (2048x2048) GL: Loaded TXTR page 63 (2048x2048) GL: Loaded TXTR page 64 (2048x2048) GL: Loaded TXTR page 65 (2048x2048) GL: Loaded TXTR page 66 (2048x2048) GL: Loaded TXTR page 67 (2048x2048) GL: Loaded TXTR page 68 (2048x2048) GL: Loaded TXTR page 69 (1024x2048) GL: Loaded TXTR page 70 (2048x2048) GL: Loaded TXTR page 71 (2048x2048) GL: Loaded TXTR page 72 (2048x2048) GL: Loaded TXTR page 73 (2048x2048) GL: Loaded TXTR page 74 (2048x2048) GL: Loaded TXTR page 75 (2048x2048) GL: Loaded TXTR page 76 (2048x2048) GL: Loaded TXTR page 77 (2048x2048) GL: Loaded TXTR page 78 (2048x2048) GL: Loaded TXTR page 79 (2048x2048) GL: Loaded TXTR page 80 (1024x1024) GL: Loaded TXTR page 81 (1024x2048) GL: Loaded TXTR page 82 (2048x2048) GL: Loaded TXTR page 83 (1024x2048) GL: Loaded TXTR page 84 (2048x2048) GL: Loaded TXTR page 85 (2048x2048) GL: Loaded TXTR page 86 (512x1024) GL: Loaded TXTR page 87 (2048x2048) GL: Loaded TXTR page 88 (128x256) GL: Loaded TXTR page 89 (2048x2048) GL: Loaded TXTR page 90 (1024x512) GL: Loaded TXTR page 91 (2048x2048) GL: Loaded TXTR page 92 (2048x2048) GL: Loaded TXTR page 93 (2048x2048) GL: Loaded TXTR page 94 (1024x2048) GL: Loaded TXTR page 95 (2048x2048) GL: Loaded TXTR page 96 (2048x2048) GL: Loaded TXTR page 97 (1024x512) GL: Loaded TXTR page 98 (2048x2048) GL: Loaded TXTR page 99 (2048x2048) GL: Loaded TXTR page 100 (2048x2048) GL: Loaded TXTR page 101 (2048x2048) GL: Loaded TXTR page 102 (2048x2048) GL: Loaded TXTR page 103 (2048x2048) GL: Loaded TXTR page 104 (2048x2048) GL: Loaded TXTR page 105 (2048x2048) GL: Loaded TXTR page 106 (2048x2048) GL: Loaded TXTR page 107 (2048x2048) GL: Loaded TXTR page 108 (2048x2048) GL: Loaded TXTR page 109 (2048x2048) GL: Loaded TXTR page 110 (2048x2048) GL: Loaded TXTR page 111 (2048x2048) GL: Loaded TXTR page 112 (2048x2048) GL: Loaded TXTR page 113 (2048x2048) GL: Loaded TXTR page 114 (2048x2048) GL: Loaded TXTR page 115 (2048x2048) Runner: Executing global init script: gml_GlobalScript_scr_UT_checkHatR Runner: Executing global init script: gml_GlobalScript_scr_UT_writeLOC Runner: Executing global init script: gml_GlobalScript_scr_UT_skipCine Runner: Executing global init script: gml_GlobalScript_scr_UT_setDefaultLOC Runner: Executing global init script: gml_GlobalScript_scr_LOC_gimmeUIText Runner: Executing global init script: gml_GlobalScript_scr_LOC_initDub Runner: Executing global init script: gml_GlobalScript_scr_UT_restartGame Runner: Executing global init script: gml_GlobalScript_scr_UT_GPprofile Runner: Executing global init script: gml_GlobalScript_scr_scaleWindow Runner: Executing global init script: gml_GlobalScript_scr_views Runner: Executing global init script: gml_GlobalScript_scr_UT_setDefaultConfigs Runner: Executing global init script: gml_GlobalScript_scr_UT_loadConfigs Runner: Executing global init script: gml_GlobalScript_scr_UT_writeConfigs Runner: Executing global init script: gml_GlobalScript_scr_UT_setConfigs Runner: Executing global init script: gml_GlobalScript_scr_UT_initUnlocks Runner: Executing global init script: gml_GlobalScript_scr_UT_writeUnlocks Runner: Executing global init script: gml_GlobalScript_scr_UT_loadUnlocks Runner: Executing global init script: gml_GlobalScript_scr_UT_initNotes Runner: Executing global init script: gml_GlobalScript_scr_UT_writeNotes Runner: Executing global init script: gml_GlobalScript_scr_UT_loadNotes Runner: Executing global init script: gml_GlobalScript_scr_UT_initSP Runner: Executing global init script: gml_GlobalScript_scr_UT_writeSP Runner: Executing global init script: gml_GlobalScript_scr_UT_loadSP Runner: Executing global init script: gml_GlobalScript_scr_UT_rumble Runner: Executing global init script: gml_GlobalScript_scr_UT_freezeJohn Runner: Executing global init script: gml_GlobalScript_scr_UT_unfreezeJohn Runner: Executing global init script: gml_GlobalScript_scr_UT_gimmeCheev Runner: Executing global init script: gml_GlobalScript_scr_UT_checkSteam Runner: Executing global init script: gml_GlobalScript_scr_CH1_initGlobals Runner: Executing global init script: gml_GlobalScript_scr_CH1_writeSave Runner: Executing global init script: gml_GlobalScript_scr_CH1_loadSave Runner: Executing global init script: gml_GlobalScript_scr_CH1_coldircheck Runner: Executing global init script: gml_GlobalScript_scr_CH1_shufflewoods Runner: Executing global init script: gml_GlobalScript_scr_CH1_audiofadeout Runner: Executing global init script: gml_GlobalScript_scr_CH1_bossGirlWarp Runner: Executing global init script: gml_GlobalScript_scr_CH1_save Runner: Executing global init script: gml_GlobalScript_scr_CH1_loreSpawnCheck Runner: Executing global init script: gml_GlobalScript_scr_CH1_killJohn Runner: Executing global init script: gml_GlobalScript_scr_CH1_mikeyKillJohn Runner: Executing global init script: gml_GlobalScript___background_get Runner: Executing global init script: gml_GlobalScript___background_get_element1 Runner: Executing global init script: gml_GlobalScript___background_get_internal1 Runner: Executing global init script: gml_GlobalScript___background_set1 Runner: Executing global init script: gml_GlobalScript___background_set_element1 Runner: Executing global init script: gml_GlobalScript___background_set_internal1 Runner: Executing global init script: gml_GlobalScript___init_background1 Runner: Executing global init script: gml_GlobalScript_scr_CH1_menuselect Runner: Executing global init script: gml_GlobalScript_scr_CH1_menuup Runner: Executing global init script: gml_GlobalScript_scr_CH1_menudown Runner: Executing global init script: gml_GlobalScript_scr_CH1_pause Runner: Executing global init script: gml_GlobalScript_scr_CH1_unpause Runner: Executing global init script: gml_GlobalScript_scr_CH1_spawnBoys Runner: Executing global init script: gml_GlobalScript_scr_CH2_initGlobals Runner: Executing global init script: gml_GlobalScript_scr_CH2_writeSave Runner: Executing global init script: gml_GlobalScript_scr_CH2_loadSave Runner: Executing global init script: gml_GlobalScript_scr_CH2_coldircheck Runner: Executing global init script: gml_GlobalScript_scr_CH2_menuselect Runner: Executing global init script: gml_GlobalScript_scr_CH2_menuup Runner: Executing global init script: gml_GlobalScript_scr_CH2_menudown Runner: Executing global init script: gml_GlobalScript_scr_CH2_pause Runner: Executing global init script: gml_GlobalScript_scr_CH2_unpause Runner: Executing global init script: gml_GlobalScript_scr_CH2_save Runner: Executing global init script: gml_GlobalScript_scr_CH2_loreSpawnCheck Runner: Executing global init script: gml_GlobalScript_scr_CH2_killJohn Runner: Executing global init script: gml_GlobalScript_scr_CH2_churchGhostNav Runner: Executing global init script: gml_GlobalScript___background_set2 Runner: Executing global init script: gml_GlobalScript___background_set_internal2 Runner: Executing global init script: gml_GlobalScript___init_background2 Runner: Executing global init script: gml_GlobalScript___background_get_element2 Runner: Executing global init script: gml_GlobalScript___background_get_internal2 Runner: Executing global init script: gml_GlobalScript___background_set_element2 Runner: Executing global init script: gml_GlobalScript_instance_create1 Runner: Executing global init script: gml_GlobalScript_object_get_depth1 Runner: Executing global init script: gml_GlobalScript___init_global1 Runner: Executing global init script: gml_GlobalScript___global_object_depths1 Runner: Executing global init script: gml_GlobalScript_scr_CH2P_initGlobals Runner: Executing global init script: gml_GlobalScript_scr_CH2P_writeSave Runner: Executing global init script: gml_GlobalScript_scr_CH2P_loadSave Runner: Executing global init script: gml_GlobalScript_scr_CH2P_coldircheck Runner: Executing global init script: gml_GlobalScript_scr_CH2P_menuselect Runner: Executing global init script: gml_GlobalScript_scr_CH2P_menuup Runner: Executing global init script: gml_GlobalScript_scr_CH2P_menudown Runner: Executing global init script: gml_GlobalScript_scr_CH2P_pause Runner: Executing global init script: gml_GlobalScript_scr_CH2P_unpause Runner: Executing global init script: gml_GlobalScript_scr_CH2P_save Runner: Executing global init script: gml_GlobalScript_scr_CH2P_loreSpawnCheck Runner: Executing global init script: gml_GlobalScript_scr_CH2P_killJohn Runner: Executing global init script: gml_GlobalScript_scr_CH3_initGlobals Runner: Executing global init script: gml_GlobalScript_scr_CH3_writeSave Runner: Executing global init script: gml_GlobalScript_scr_CH3_loadSave Runner: Executing global init script: gml_GlobalScript_scr_killJohn Runner: Executing global init script: gml_GlobalScript_scr_splatJohn Runner: Executing global init script: gml_GlobalScript_scr_churchGhostNav Runner: Executing global init script: gml_GlobalScript_scr_menuselect Runner: Executing global init script: gml_GlobalScript_scr_menuup Runner: Executing global init script: gml_GlobalScript_scr_menudown Runner: Executing global init script: gml_GlobalScript_scr_pause Runner: Executing global init script: gml_GlobalScript_scr_unpause Runner: Executing global init script: gml_GlobalScript_scr_loreSpawnCheck Runner: Executing global init script: gml_GlobalScript_scr_cameraEffects Runner: Executing global init script: gml_GlobalScript_scr_resetElevatorGame Runner: Executing global init script: gml_GlobalScript_scr_spawnElevatorFriendWithTimmy Runner: Executing global init script: gml_GlobalScript_scr_Bael Runner: Executing global init script: gml_GlobalScript_scr_Andras Runner: Executing global init script: gml_GlobalScript_scr_Ordog Runner: Executing global init script: gml_GlobalScript_scr_UglyDemonShuffle Runner: Executing global init script: gml_GlobalScript_scr_GaryBattleKO Runner: Executing global init script: gml_GlobalScript_scr_save Runner: Executing global init script: gml_GlobalScript_scr_saveNoIcon Runner: Executing global init script: gml_GlobalScript_action_kill_object Runner: Executing global init script: gml_GlobalScript_action_set_alarm Runner: Executing global init script: gml_GlobalScript___init_action Runner: Executing global init script: gml_GlobalScript___background_set Runner: Executing global init script: gml_GlobalScript___background_set_internal Runner: Executing global init script: gml_GlobalScript___init_background Runner: Executing global init script: gml_GlobalScript___background_get_element Runner: Executing global init script: gml_GlobalScript___background_get_internal Runner: Executing global init script: gml_GlobalScript___background_set_element Runner: Executing global init script: gml_GlobalScript_draw_set_blend_mode Runner: Executing global init script: gml_GlobalScript_draw_set_blend_mode_ext Runner: Executing global init script: gml_GlobalScript_instance_create Runner: Executing global init script: gml_GlobalScript_object_get_depth Runner: Executing global init script: gml_GlobalScript___init_global Runner: Executing global init script: gml_GlobalScript___global_object_depths Runner: Executing global init script: gml_GlobalScript_scr_coldircheck Runner: Executing global init script: gml_GlobalScript_scr_CH3_flushTextures Runner: Executing global init script: gml_GlobalScript_scr_SURV_initGlobals Runner: Executing global init script: gml_GlobalScript_scr_SURV_launchSurvival Runner: Executing global init script: gml_GlobalScript_scr_SURV_writeStats Runner: Executing global init script: gml_GlobalScript_scr_SURV_loadStats Runner: Executing global init script: gml_GlobalScript_scr_SURV_killJohn Runner: Executing global init script: gml_GlobalScript_scr_SURV_calculateTime Runner: Executing global init script: gml_GlobalScript_scr_SURV_getRank Runner: Executing global init script: gml_GlobalScript_scr_SURV_GaryBattleKO Runner: Executing global init script: gml_GlobalScript_scr_LOC_initLanguage Runner: Executing global init script: gml_GlobalScript_scr_UT_loadLOC Runner: Executing global init script: gml_GlobalScript_scr_UT_checkHatL Runner: Executing global init script: gml_GlobalScript_scr_UT_checkHatU Runner: Executing global init script: gml_GlobalScript_scr_LOC_gimmeDialogueText Runner: Executing global init script: gml_GlobalScript_scr_LOC_lineSpacing Runner: Executing global init script: gml_GlobalScript_scr_LOC_gimmeNoteText Runner: Executing global init script: gml_GlobalScript_scr_UT_checkHatD Runner: Executing global init script: gml_GlobalScript_0 Runner: Executing global init script: gml_GlobalScript_1 Runner: Executing global init script: gml_GlobalScript_2 Runner: Extension init script 'steam_init' not found, skipping VM: [gml_Room_rm_TEST_Create] Unknown function "window_set_color"! VM: [gml_Script_scr_UT_setConfigs] Unknown function "audio_set_master_gain"! VM: [gml_Object_obj_chromAb_Create_0] Unknown function "shader_get_uniform"! VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_enabled' (arrayIndex=-1) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=0) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=1) VM: [gml_Script_scr_UT_setConfigs] Stubbed function "window_set_fullscreen"! VM: [gml_Script_scr_UT_setConfigs] Stubbed function "window_get_fullscreen"! VM: [gml_Script_scr_scaleWindow] Unknown function "window_get_x"! VM: [gml_Script_scr_scaleWindow] Unknown function "window_get_y"! VM: [gml_Script_scr_scaleWindow] Stubbed function "display_get_width"! VM: [gml_Script_scr_scaleWindow] Unknown function "window_set_rectangle"! GL: Window title set to: FAITH: The Unholy Trinity v1.666 Game: SWITCHING TO ENGLISH... Game: ENGLISH DUB INITIALIZED! VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_enabled' (arrayIndex=-1) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=0) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=1) Runner: Room loaded: rm_TEST (room 0) with 5 instances Room changed: rm_TEST (room 0) -> rm_UT_initLoad (room 1) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_enabled' (arrayIndex=-1) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=0) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=1) Runner: Room loaded: rm_UT_initLoad (room 1) with 7 instances GL: Created surface 0 with size (1920x1080) VM: [gml_Object_obj_chromAb_Draw_64] Unknown function "shader_set"! VM: [gml_Object_obj_chromAb_Draw_64] Unknown function "surface_get_texture"! VM: [gml_Object_obj_chromAb_Draw_64] Unknown function "texture_get_texel_width"! VM: [gml_Object_obj_chromAb_Draw_64] Unknown function "shader_set_uniform_f"! VM: [gml_Object_obj_chromAb_Draw_64] Unknown function "shader_reset"! VM: [gml_Script_scr_UT_checkSteam] Stubbed function "steam_initialised"! VM: [gml_Object_obj_debugBoi_Step_0] Unknown function "steam_is_screenshot_requested"! VM: [gml_Object_obj_UT_initLoad_Step_0] Unknown function "audio_group_load_progress"! Debug: Going to next room -> rm_UT_newUnlocks Room changed: rm_UT_initLoad (room 1) -> rm_UT_newUnlocks (room 2) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_enabled' (arrayIndex=-1) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=0) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=1) Runner: Room loaded: rm_UT_newUnlocks (room 2) with 6 instances Game: CH2 TURBO UNLOCK RECORDED!!! Room changed: rm_UT_newUnlocks (room 2) -> rm_UT_Airdorf (room 5) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_enabled' (arrayIndex=-1) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=0) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=1) Runner: Room loaded: rm_UT_Airdorf (room 5) with 8 instances VM: [gml_Object_obj_UT_AirdorfHANDLER_Step_0] Unknown function "io_clear"! Room changed: rm_UT_Airdorf (room 5) -> rm_UT_NB (room 6) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_enabled' (arrayIndex=-1) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=0) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=1) Runner: Room loaded: rm_UT_NB (room 6) with 7 instances VM: [gml_Object_obj_NB_logoFB_Draw_0] Semi-Stubbed function "draw_sprite_general"! Debug: Going to next room -> rm_CH1_intro Room changed: rm_UT_NB (room 6) -> rm_CH1_intro (room 7) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_enabled' (arrayIndex=-1) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=0) VM: [gml_Script_scr_views] Unhandled built-in variable write 'view_camera' (arrayIndex=1) Runner: Room loaded: rm_CH1_intro (room 7) with 7 instances

Game URL

https://store.steampowered.com/app/1179080/FAITH_The_Unholy_Trinity/

WAD Version

WAD Version 17

Butterscotch Target

Desktop (Windows, macOS, Linux)

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