From 5bc6e60835d278646781416ba32442bd08862b05 Mon Sep 17 00:00:00 2001 From: Galil-AR <44096031+Galil-AR@users.noreply.github.com> Date: Mon, 4 Feb 2019 01:05:38 -0500 Subject: [PATCH] Update README.md --- README.md | 25 +++++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c9923d8..c794944 100644 --- a/README.md +++ b/README.md @@ -53,7 +53,28 @@ func _process(delta): PI/200) if ($RightRay.is_colliding()): rotate(-getSpeedFromPoint($RightRay.get_collision_point())) - move_and_slide(-velocity.rotated(rotation)) - return + +# Track TilesSet Camera +extends Node2D + +func _ready(): + set_camera_limits() + +func set_camera_limits(): + var map_limits = $Floor.get_used_rect() + var map_cellSize = $Floor.cell_size + $SnailPlayer/Camera2D.limit_bottom = map_limits.end.y * map_cellSize.y + $SnailPlayer/Camera2D.limit_top = map_limits.position.y * map_cellSize.y + $SnailPlayer/Camera2D.limit_right = map_limits.end.x * map_cellSize.x + $SnailPlayer/Camera2D.limit_left = map_limits.position.x * map_cellSize.x + +# Title Menu +extends Control + +func _on_StartGameButton_pressed(): + get_tree().change_scene("res://circuits/Track.tscn") + +func _on_QuitGameButton_pressed(): + get_tree().quit()