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Description
Hi.
Great that you were able to refactor all of the different DLL's into one solution.
It's much cleaner and managable now.
The question: is it possible to build without VS2017? I'm talking about stuff like VScode for example.
Because currently I've tried running build.bat and had numeroues issues, like:
C:\Projects\Booma.Library\src\Booma.GameServerList.Service\Booma.GameServerList.Service.csproj : error NU1605: Detected package downgrade: Microsoft.EntityFrameworkCore.Design from 1.1.2 to 1.1.1. Reference the package directly from the project to select a different version. \r [C:\Projects\Booma.Library\Booma.Library.sln]
C:\Projects\Booma.Library\src\Booma.GameServerList.Service\Booma.GameServerList.Service.csproj : error NU1605: Booma.GameServerList.Service (>= 1.0.0) -> Microsoft.EntityFrameworkCore.Tools (>= 1.1.1) -> Microsoft.EntityFrameworkCore.Design (>= 1.1.2) \r [C:\Projects\Booma.Library\Booma.Library.sln]
C:\Projects\Booma.Library\src\Booma.GameServerList.Service\Booma.GameServerList.Service.csproj : error NU1605: Booma.GameServerList.Service (>= 1.0.0) -> Microsoft.EntityFrameworkCore.Design (>= 1.1.1) [C:\Projects\Booma.Library\Booma.Library.sln]
And than
Booma.Payloads.Instance -> C:\Projects\Booma.Library\src\Booma.Payloads.Instance\bin\release\net46\Booma.Payloads.Instance.dll
IoC\NetworkMessageHandlerServiceRegistration.cs(1,7): error CS0246: The type or namespace name 'GladNet' could not be found (are you missing a using directive or an assembly reference?) [C:\Projects\Booma.Library\src\Booma.Unity.Common\Booma.Unity.Common.csproj]
IoC\NetworkMessageHandlerServiceRegistration.cs(2,7): error CS0246: The type or namespace name 'GladNet' could not be found (are you missing a using directive or an assembly reference?) [C:\Projects\Booma.Library\src\Booma.Unity.Common\Booma.Unity.Common.csproj]
IoC\NetworkMessageHandlerServiceRegistration.cs(3,7): error CS0246: The type or namespace name 'GladNet' could not be found (are you missing a using directive or an assembly reference?) [C:\Projects\Booma.Library\src\Booma.Unity.Common\Booma.Unity.Common.csproj]
IoC\NetworkMessageHandlerServiceRegistration.cs(4,7): error CS0246: The type or namespace name 'SceneJect' could not be found (are you missing a using directive or an assembly reference?) [C:\Projects\Booma.Library\src\Booma.Unity.Common\Booma.Unity.Common.csproj]
I assume that the problem is most likely related to Nuget or something (and it works differently from VS2017). Or maybe build.bat is out of date or something?