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Party Games Gamemode #111

@olivegard3n

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@olivegard3n

This gamemode will be a more casual themed, random fun take on SSM that hopefully leads to the game feeling less repetitive.

The game will choose between a pool of "quirks" that all have unique effects on the game experience. Some quirks include:

Double damage (Implemented)
Halved cooldowns (Implemented)
Rapid regen (Implemented almost)
Increased knockback
Kits swap every X seconds (Implemented)
Double jump types switch
Inverted jumps

Eventually, "Smash Crystal" abilities will also be added, but not under that name. Trying to determine a better name to give them, but basically they spawn in the same way a Mineplex Smash Crystal would spawn and you can collect them to get a strong ability.

Relative to original crystals, the brawl variant would be much weaker. Multiple can spawn for multiple players to grab depending on the amount of players alive when the crystal drop happens.

The idea behind adding the crystals is to make the experience even more unique from the more polished balanced classic mode.

Ideally setting team size via vote will also be a possibility.

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