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node.py
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#!/usr/bin/env python
#title :node.py
#description :Node in Chord ring
#author :Benjamin Evans
#date :21/11/2012
#version :1.0.0
#usage :python node.py -p <port> -e <existingnodeIP:existingnodePort>
#notes :
#python_version :2.7
#==============================================================================
from hash_util import *
from network_ctrl import *
from socket import *
import time
from threading import *
import signal
import sys
import uuid
import copy
from optparse import OptionParser
import random
### TODO ###
# Finish stabilization
# hash math - some indexes are wrong <- I think this is fixed
# if request times out - use backup node
# update request on node failure
# Not closing connection properly - why?
############
####################### Structs #######################
class Node():
ID = 0
IPAddr = "localhost"
ctrlPort = 7228
relayPort = 7229
def __eq__(self, other):
if (self.ID == other.ID and self.IPAddr == other.IPAddr and self.ctrlPort
== other.ctrlPort and self.relayPort == other.relayPort):
return True
return False
####################### Globals #######################
#Node
thisNode = Node()
thisNode.ID = hash_str(str(uuid.uuid4()) + str(uuid.uuid4()))
thisNode.IPAddr = "localhost"
thisNode.ctrlPort = 7228
thisNode.relayPort = 7229
prevNode = thisNode
#Finger table
fingerTable = []
fingerTableLock = Lock()
prevNodeLock = Lock()
numFingerErrors = 0
successorList = []
sucListLock = Lock()
successorOfflineAttempts = 0
#Network connections
servCtrl = None
servRelay = None
############### Signal Handlers and Exit ###############
def exit_signal_handler(signal, frame):
print "\nClosing Connections."
graceful_exit(0)
exit(0)
signal.signal(signal.SIGINT, exit_signal_handler)
def graceful_exit(exitCode):
global servCtrl
global servRelay
try:
servCtrl.shutdown(1)
servCtrl.close()
except:
print "Could not close control port."
try:
servRelay.shutdown(1)
servRelay.close()
except:
print "Could not close relay port."
exit(exitCode)
################## NETWORK CALLBACKS ###################
def handle_ctrl_connection(conn, addr):
global thisNode
data = conn.recv(MAX_REC_SIZE)
conn.settimeout(DEFAULT_TIMEOUT)
if data:
message = unserialize_message(data)
#print "Recieved - " + str(message.messageType)
if message.messageType == ControlMessageTypes.GET_NEXT_NODE:
retCode = 0
tmpNode = find_closest_finger(message.data)
if tmpNode == thisNode:
tmpNode = get_immediate_successor_node()
retCode = 1
retMsg = CtrlMessage(MessageTypes.MSG_ACK, tmpNode, retCode)
conn.send(serialize_message(retMsg))
elif message.messageType == ControlMessageTypes.GET_ROOT_NODE_REQUEST:
print "Got root node request"
tmpNode = get_root_node(message.data)
retMsg = CtrlMessage(MessageTypes.MSG_ACK, tmpNode, 0)
conn.send(serialize_message(retMsg))
elif message.messageType == ControlMessageTypes.GET_PREDECESSOR:
retMsg = CtrlMessage(MessageTypes.MSG_ACK, get_predecessor(), 0)
conn.send(serialize_message(retMsg))
elif message.messageType == ControlMessageTypes.IS_PREDECESSOR:
print "New pred set"
farm_successor_list_bg()
if hash_between(message.data.ID, get_predecessor().ID, thisNode.ID):
set_predecessor(copy.deepcopy(message.data))
retMsg = CtrlMessage(MessageTypes.MSG_ACK, 0, 0)
conn.send(serialize_message(retMsg))
elif message.messageType == ControlMessageTypes.IS_SUCCESSOR:
farm_successor_list_bg()
if hash_between(message.data.ID, thisNode.ID, get_immediate_successor_node().ID):
set_immediate_successor(copy.deepcopy(message.data))
retMsg = CtrlMessage(MessageTypes.MSG_ACK, 0, 0)
conn.send(serialize_message(retMsg))
elif message.messageType == ControlMessageTypes.GET_NEXT_NODE_PREDECESSOR:
retCode = 0
tmpNode = find_closest_finger(message.data)
if tmpNode == thisNode:
retCode = 1
retMsg = CtrlMessage(MessageTypes.MSG_ACK, tmpNode, retCode)
conn.send(serialize_message(retMsg))
elif message.messageType == ControlMessageTypes.UPDATE_FINGER_TABLE:
update_finger_table(message.data, message.extra)
conn.send(serialize_message(CtrlMessage(MessageTypes.MSG_ACK, 0, 0)))
elif message.messageType == MessageTypes.PING:
conn.send(serialize_message(CtrlMessage(MessageTypes.MSG_ACK, 0, 0)))
else:
print "random msg"
#print "Closing connection."
conn.shutdown(1)
conn.close()
return
def handle_connection(conn, addr):
data = conn.recv(MAX_REC_SIZE)
conn.settimeout(DEFAULT_TIMEOUT)
if data:
conn.send(data)
print "Closing connection."
conn.shutdown(1)
conn.close()
return
####################### Routing ########################
#Gets the node closest to key from node, node
def get_next_node(node, key):
message = send_ctrl_message_with_ACK(key, ControlMessageTypes.GET_NEXT_NODE, 0, node, DEFAULT_TIMEOUT)
if message is None:
#TODO: handle this - should return successor on failure
pass
return (message.extra, message.data)
def get_next_node_predecessor(node, key):
message = send_ctrl_message_with_ACK(key, ControlMessageTypes.GET_NEXT_NODE_PREDECESSOR, 0, node, DEFAULT_TIMEOUT)
if message is None:
#TODO: handle this
pass
return (message.extra, message.data)
#Gets the root node responsible for key, key
def get_root_node(key):
global thisNode
closestNode = find_closest_finger(key)
if closestNode == thisNode:
#this is the closest node - return the successor
return get_immediate_successor_node()
while 1:
#get next node on the path
(retCode, tmpNode) = get_next_node(closestNode, key)
if retCode == 1:
return tmpNode
closestNode = tmpNode
return None
#similar to get_root_node only it returns the preceding node
def get_closest_preceding_node(key):
global thisNode
closestNode = find_closest_finger(key)
if closestNode == thisNode:
return thisNode
while 1:
#get next node on the path
(retCode, tmpNode) = get_next_node_predecessor(closestNode, key)
if retCode == 1:
return tmpNode
closestNode = tmpNode
return None
def update_finger_table_request(requestNode, updateNode, i):
data = send_ctrl_message_with_ACK(updateNode, ControlMessageTypes.UPDATE_FINGER_TABLE, i, requestNode, DEFAULT_TIMEOUT * 4)
if data is None:
#TODO: handle this
pass
return
def update_finger_table(node, i):
global thisNode
global fingerTable
#On small networks this should be done - alot of trafic though
#There should be a better way of doing this but w/o is fine for large
#networks
#farmThread = Thread(target=farm_successor_list)
#farmThread.daemon = True
#farmThread.start()
fingerTableLock.acquire()
fingerEntry = fingerTable[i]
fingerTableLock.release()
if hash_between(node.ID, thisNode.ID, fingerEntry.ID):
fingerTableLock.acquire()
fingerTable[i] = copy.deepcopy(node)
fingerTableLock.release()
update_finger_table_request(get_predecessor(), node, i)
return
#Requests to run the get_root_node function
#on requestNode - used to enter the network
def get_root_node_request(requestNode, key):
message = send_ctrl_message_with_ACK(key, ControlMessageTypes.GET_ROOT_NODE_REQUEST, 0, requestNode, DEFAULT_TIMEOUT * 4)
if message is None:
#TODO: handle this
pass
return message.data
def get_immediate_successor_node():
global fingerTable
fingerTableLock.acquire()
ret = copy.deepcopy(fingerTable[0])
fingerTableLock.release()
return ret
def get_node_predecessor(requestNode):
message = send_ctrl_message_with_ACK(0, ControlMessageTypes.GET_PREDECESSOR, 0, requestNode, DEFAULT_TIMEOUT)
if message is None:
#TODO: handle this
return None
return message.data
def inform_new_predecessor(node):
global thisNode
data = send_ctrl_message_with_ACK(thisNode, ControlMessageTypes.IS_PREDECESSOR, 0, node, DEFAULT_TIMEOUT)
if data is None:
#TODO: handle this
pass
return
def inform_new_successor(node):
global thisNode
data = send_ctrl_message_with_ACK(thisNode, ControlMessageTypes.IS_SUCCESSOR, 0, node, DEFAULT_TIMEOUT)
if data is None:
#TODO: handle this
pass
return
def update_others():
global thisNode
for i in range(0, KEY_SIZE):
searchKey = generate_reverse_lookup_key_with_index(thisNode.ID, i)
tmpNode = get_closest_preceding_node(searchKey)
update_finger_table_request(tmpNode, thisNode, i)
return
def join_network(existingNode):
global fingerTable
global thisNode
k = generate_lookup_key_with_index(thisNode.ID, 0)
#send request to existing node to get root node at k
tmpNode = get_root_node_request(existingNode, k)
if tmpNode is None:
return -1
set_immediate_successor(tmpNode)
#inform node and its pred that you are now between them
nextNodesPred = get_node_predecessor(tmpNode)
set_predecessor(nextNodesPred)
set_finger_table_to_successor()
inform_new_successor(nextNodesPred)
inform_new_predecessor(tmpNode)
for i in range(1, KEY_SIZE):
searchKey = generate_lookup_key_with_index(thisNode.ID, i)
##this code below cuts down on the amount of requests needed to generate
##the table. It checks to see if the previous finger entry is > the lookup entry
fingerTableLock.acquire()
prevFingerNode = copy.deepcopy(fingerTable[i-1])
fingerTableLock.release()
if hash_between(searchKey, thisNode.ID, prevFingerNode.ID):
fingerTableLock.acquire()
fingerTable[i] = copy.deepcopy(fingerTable[i-1])
fingerTableLock.release()
else:
#Need to make a request
print "Making request for fingertable construction"
retNode = get_root_node_request(existingNode, searchKey)
fingerTableLock.acquire()
fingerTable[i] = copy.deepcopy(retNode)
fingerTableLock.release()
#fingerTableLock.release()
print "Updating Others"
update_others()
return 0
#################### Misc Functions ####################
## MUTUAL EXCLUSION NEEDS TO BE IMPLEMENTED IN THESE FUNCTIONS
def check_node_alive():
#ping the node with a short timeout
return True
def initialise_finger_table():
global fingerTable
fingerTableLock.acquire()
for i in range(0, KEY_SIZE):
tmpNode = copy.deepcopy(thisNode)
fingerTable.append(tmpNode)
fingerTableLock.release()
return
def set_finger_table_to_successor():
fingerTableLock.acquire()
for i in range(1, KEY_SIZE):
fingerTable[i] = copy.deepcopy(fingerTable[0])
fingerTableLock.release()
return
def print_finger_table():
global thisNode
fingerTableLock.acquire()
for i in range(0, KEY_SIZE):
print str(fingerTable[i].ID.key) + " " + str(fingerTable[i].IPAddr) + ":" + str(fingerTable[i].ctrlPort) + " " + str(generate_lookup_key_with_index(thisNode.ID, i).key)
fingerTableLock.release()
print "Pred: " + get_predecessor().ID.key
return
def find_closest_finger(key):
global fingerTable
global thisNode
fingerTableLock.acquire()
for i in range((KEY_SIZE - 1), -1, -1):
if hash_between(fingerTable[i].ID, thisNode.ID, key):
tmpNode = copy.deepcopy(fingerTable[i])
fingerTableLock.release()
#try to ping the node - if its not up return our successor
if send_ping_message(tmpNode) == False:
return get_immediate_successor_node()
return tmpNode
#this must be the closest node
fingerTableLock.release()
return copy.deepcopy(thisNode)
def set_immediate_successor(node):
global fingerTable
fingerTableLock.acquire()
fingerTable[0] = copy.deepcopy(node)
fingerTableLock.release()
return
def set_predecessor(node):
global prevNode
prevNodeLock.acquire()
prevNode = copy.deepcopy(node)
prevNodeLock.release()
return
def get_predecessor():
global prevNode
prevNodeLock.acquire()
ret = copy.deepcopy(prevNode)
prevNodeLock.release()
return ret
##################### Stabilization ####################
def update_entire_finger_table():
set_finger_table_to_successor()
for i in range(1, KEY_SIZE):
searchKey = generate_lookup_key_with_index(thisNode.ID, i)
##this code below cuts down on the amount of requests needed to generate
##the table. It checks to see if the previous finger entry is > the lookup entry
fingerTableLock.acquire()
prevFingerNode = copy.deepcopy(fingerTable[i-1])
fingerTableLock.release()
if hash_between(searchKey, thisNode.ID, prevFingerNode.ID):
fingerTableLock.acquire()
fingerTable[i] = copy.deepcopy(fingerTable[i-1])
fingerTableLock.release()
else:
#Need to make a request
print "Making request for fingertable construction"
retNode = get_root_node_request(get_immediate_successor_node(), searchKey)
fingerTableLock.acquire()
fingerTable[i] = copy.deepcopy(retNode)
fingerTableLock.release()
return
def initialise_successor_list():
global successorList
global thisNode
sucListLock.acquire()
for i in range(0, 30):
successorList.append(copy.deepcopy(thisNode))
sucListLock.release()
return
def farm_successor_list():
global thisNode
global successorList
global fingerTable
tmpId = thisNode.ID
print "Farming successor list"
for i in range(0, 15):
#if this times out use next node
node = get_root_node(generate_lookup_key_with_index(tmpId, 0))
sucListLock.acquire()
successorList[i] = copy.deepcopy(node)
sucListLock.release()
tmpId = node.ID
#Now add some finger table entries
for i in range(15,30):
sucListLock.acquire()
fingerTableLock.acquire()
successorList[i] = copy.deepcopy(fingerTable[130 + i])
fingerTableLock.release()
sucListLock.release()
print "Finished farming successor list"
return
def farm_successor_list_bg():
farmThread = Thread(target=farm_successor_list)
farmThread.daemon = True
farmThread.start()
def get_next_successor():
global successorList
global successorOfflineAttempts
sucListLock.acquire()
for m in successorList:
print m.ID.key
successorOfflineAttempts += 1
if successorOfflineAttempts > 30:
farm_successor_list_bg()
successorOfflineAttempts = 0
tmp = successorList.pop(0)
successorList.append(tmp)
ret = copy.deepcopy(successorList[0])
sucListLock.release()
return ret
def stabilize_predecessor_routine():
global thisNode
while 1:
#every 2 seconds ping your pred
time.sleep(2)
#print "Stabilizing predecessor"
if send_ping_message(get_predecessor()) == False:
set_predecessor(thisNode)
print "Predecessor is down."
## WORK ON THIS FUNCTION
def ping_and_update(node, successor):
#try to ping node twice more, if no response sent update_others with node ID
if send_ping_message(node) == False:
if send_ping_message(node) == False:
print "Node is officially offline... sending out update message"
for i in range(0, KEY_SIZE):
searchKey = generate_reverse_lookup_key_with_index(node.ID, i)
tmpNode = get_closest_preceding_node(searchKey)
update_finger_table_request(tmpNode, node, i)
return
def stabilization_routine():
global thisNode
global successorOfflineAttempts
sucCount = 0
#create the successor list
farm_successor_list()
predStabilizationThread = Thread(target=stabilize_predecessor_routine)
predStabilizationThread.daemon = True
predStabilizationThread.start()
offlineList = []
while 1:
time.sleep(2)
#update the successor list every 5 minutes
if sucCount > 150:
farm_successor_list_bg()
sucCount = 0
successorOfflineAttempts = 0
suc = get_immediate_successor_node()
pre = get_node_predecessor(suc)
if pre is None:
print "Successor seems to be offline."
#our successor seems to be offline
## if suc not in offlineList:
## pingThread = Thread(target=ping_and_update, args=(copy.deepcopy(suc),copy.deepcopy(thisNode)))
## pingThread.daemon = True
## pingThread.start()
## offlineList.append(suc)
suc = get_next_successor()
set_immediate_successor(suc)
print "New succ set to " + suc.ID.key
continue
if not thisNode == pre:
if hash_between(thisNode.ID, pre.ID, suc.ID):
#inform the node you are probably its predecessor
print "Updating successors predecessor"
inform_new_predecessor(suc)
else:
#my successor is wrong
print "Successor is wrong"
suc = get_next_successor()
set_immediate_successor(suc)
print "New succ set to " + suc.ID.key
def fix_fingers_stabilization_routine():
global fingerTable
global numFingerErrors
count = 0
numFingerErrors = 0
while 1:
#update a random finger table entry every 25 - 50 seconds
time.sleep(random.randint(25, 50))
i = random.randint(1, 159)
print "Updating finger " + str(i)
searchKey = generate_lookup_key_with_index(thisNode.ID, i)
retNode = get_root_node(searchKey)
fingerTableLock.acquire()
tmpFinger = copy.deepcopy(fingerTable[i])
fingerTableLock.release()
if not tmpFinger == retNode:
print "Finger is wrong - changing finger."
if numFingerErrors > 1:
print "Detected two finger table errors in a row - refreshing finger table."
update_entire_finger_table()
numFingerErrors = 0
else:
fingerTableLock.acquire()
fingerTable[i] = copy.deepcopy(retNode)
fingerTableLock.release()
numFingerErrors+=1
else:
numFingerErrors = 0
print "Finished updating finger"
if count > 60:
#refresh the entire finger table every 25-50mins
print "Performing an entire refresh of the finger table"
update_entire_finger_table()
count = 0
else:
count+=1
######################### Main #########################
def main():
global thisNode
parser = OptionParser(usage="usage: %prog [options] filename",
version="%prog 1.0")
parser.add_option("-e", "--existingnode",
action="store",
type="string",
dest="existingnode",
help="Use an existing node to join an existing network.")
parser.add_option("-p", "--controlport",
action="store",
type="int",
dest="controlport",
help="Port to listen on for network control.")
(options, args) = parser.parse_args()
if options.controlport is None:
print "Please specify the port to listen on with the -p option."
exit(0)
thisNode.ctrlPort = options.controlport
print "Set listening port to " + str(options.controlport)
print "This ID: " + thisNode.ID.key
initialise_finger_table()
initialise_successor_list()
set_predecessor(copy.deepcopy(thisNode))
#Start listener threads
listenCtrlThread = Thread(target=wait_for_ctrl_connections, args=(thisNode,handle_ctrl_connection))
listenCtrlThread.daemon = True
listenCtrlThread.start()
print "Sleeping for 1 seconds while listening threads are created."
time.sleep(1)
#listenThread = Thread(target=wait_for_connections, args=(thisNode,handle_connection))
#listenThread.daemon = True
#listenThread.start()
#Init
if options.existingnode is not None:
tmpNode = Node()
tmpNode.IPAddr = options.existingnode.split(":")[0]
tmpNode.ctrlPort = int(options.existingnode.split(":")[1])
join_network(tmpNode)
print "Joined the network"
print "This ID: " + thisNode.ID.key
print_finger_table()
#start stabilization threads
fingerUpdater = Thread(target=fix_fingers_stabilization_routine)
fingerUpdater.daemon = True
fingerUpdater.start()
stabilizer = Thread(target=stabilization_routine)
stabilizer.daemon = True
stabilizer.start()
#Wait forever
while 1:
#The threads should never die
listenCtrlThread.join(1)
#listenThread.join(1)
raw_input("Press enter to print finger table...")
print_finger_table()
return 0
if __name__ == "__main__":
main()