import {ColumnLayerDemo} from 'website-components/doc-demos/layers';
This is the primitive layer rendered by HexagonLayer after aggregation. Unlike the HexagonLayer, it renders one column for each data object.
The ColumnLayer can be used to render a heatmap of vertical cylinders. It renders a tessellated regular polygon centered at each given position (a "disk"), and extrude it in 3d.
import DeckGL from '@deck.gl/react';
import {ColumnLayer} from '@deck.gl/layers';
function App({data, viewState}) {
/**
* Data format:
* [
* {centroid: [-122.4, 37.7], value: 0.2},
* ...
* ]
*/
const layer = new ColumnLayer({
id: 'column-layer',
data,
diskResolution: 12,
radius: 250,
extruded: true,
pickable: true,
elevationScale: 5000,
getPosition: d => d.centroid,
getFillColor: d => [48, 128, d.value * 255, 255],
getLineColor: [0, 0, 0],
getElevation: d => d.value
});
return <DeckGL viewState={viewState}
layers={[layer]}
getTooltip={({object}) => object && `height: ${object.value * 5000}m`} />;
}To install the dependencies from NPM:
npm install deck.gl
# or
npm install @deck.gl/core @deck.gl/layersimport {ColumnLayer} from '@deck.gl/layers';
new ColumnLayer({});To use pre-bundled scripts:
<script src="https://unpkg.com/deck.gl@^8.0.0/dist.min.js"></script>
<!-- or -->
<script src="https://unpkg.com/@deck.gl/core@^8.0.0/dist.min.js"></script>
<script src="https://unpkg.com/@deck.gl/layers@^8.0.0/dist.min.js"></script>new deck.ColumnLayer({});Inherits from all Base Layer properties.
- Default:
20
The number of sides to render the disk as. The disk is a regular polygon that fits inside the given radius. A higher resolution will yield a smoother look close-up, but also need more resources to render.
- Default:
1000
Disk size in units specified by radiusUnits (default meters).
- Default:
0
Disk rotation, counter-clockwise in degrees.
Replace the default geometry (regular polygon that fits inside the unit circle) with a custom one. The length of the array must be at least diskResolution. Each vertex is a point [x, y] that is the offset from the instance position, relative to the radius.
- Default:
[0, 0]
Disk offset from the position, relative to the radius. By default, the disk is centered at each position.
- Default:
1
Radius multiplier, between 0 - 1. The radius of the disk is calculated by
coverage * radius
- Default:
1
Column elevation multiplier. The elevation of column is calculated by
elevationScale * getElevation(d). elevationScale is a handy property
to scale all column elevations without updating the data.
- Default:
true
Whether to draw a filled column (solid fill).
- Default:
false
Whether to draw an outline around the disks. Only applies if extruded: false.
- Default:
true
Whether to extrude the columns. If set to false, all columns will be rendered as flat polygons.
- Default:
false
Whether to generate a line wireframe of the column. The outline will have
"horizontal" lines closing the top and bottom polygons and a vertical line
(a "strut") for each vertex around the disk. Only applies if extruded: true.
- Default:
'meters'
The units of the radius, one of 'meters', 'common', and 'pixels'. See unit system.
- Default:
'meters'
The units of the line width, one of 'meters', 'common', and 'pixels'. See unit system.
- Default:
1
The line width multiplier that multiplied to all outlines if the stroked attribute is true.
- Default:
0
The minimum outline width in pixels.
- Default: Number.MAX_SAFE_INTEGER
The maximum outline width in pixels.
- Default:
true
This is an object that contains material props for lighting effect applied on extruded polygons. Check the lighting guide for configurable settings.
getPosition (Function, optional) 
- Default:
object => object.position
Method called to retrieve the position of each column, in [x, y]. An optional third component can be used to set the elevation of the bottom.
getFillColor (Function|Array, optional) 
- Default:
[0, 0, 0, 255]
The rgba color is in the format of [r, g, b, [a]]. Each channel is a number between 0-255 and a is 255 if not supplied.
- If an array is provided, it is used as the color for all objects.
- If a function is provided, it is called on each object to retrieve its color.
- If not provided, it falls back to
getColor.
getLineColor (Function|Array, optional) 
- Default:
[0, 0, 0, 255]
The rgba color is in the format of [r, g, b, [a]]. Each channel is a number between 0-255 and a is 255 if not supplied.
- If an array is provided, it is used as the outline color for all columns.
- If a function is provided, it is called on each object to retrieve its outline color.
- If not provided, it falls back to
getColor.
getElevation (Function|Number, optional) 
- Default:
1000
The elevation of each cell in meters.
- If a number is provided, it is used as the elevation for all objects.
- If a function is provided, it is called on each object to retrieve its elevation.
getLineWidth (Function|Number, optional) 
- Default:
1
The width of the outline of the column, in units specified by lineWidthUnits (default meters). Only applies if extruded: false and stroked: true.
- If a number is provided, it is used as the outline width for all columns.
- If a function is provided, it is called on each object to retrieve its outline width.