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This feature 'replaces' original Gothic health and mana bars with LeGo bars where we can control textures, alpha values and when bars should be displayed. This feature adds 4 visualization options:
- Standard (same as in vanilla Gothic)
- Dynamic:
- Health bar is visible if player is hurt, in fight mode, in inventory or when health changes
- Mana bar is visible in magic fight mode, in inventory or when mana changes
- Always on
- Only in the inventory
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This also adds health & mana bar preview in combination with
G12-InvItemPreview, additional texture indicates how much health or mana item in inventory recovers:
Init function: G12_BetterBars_Init();
