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Description
Here are the remaining elements to be implemented for Frame Graph v1, which will be delivered in the next version v9.0.
- Missing post-processes / rendering pipelines:
- SSAO2
- TAA: adds a post-process to do it (http://localhost:1338/#2G7PZ6#26)
- update the geometry renderer task with the "beauty" output
- Volumetric lighting task:
- use compute shaders to update the lighting volume in WebGPU
- doc
- Documentation
- Advanced example using the volumetric lighting effect
- Example of custom task using ping-pong textures => https://playground.babylonjs.com/#YKE002
- More documentation
- Class framework
- List of tasks
- FAQ?
lockphasematthargett and noname0310